qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [GSoC] Help needed in implementing live migration


From: Stefan Hajnoczi
Subject: Re: [Qemu-devel] [GSoC] Help needed in implementing live migration
Date: Fri, 28 Jun 2019 10:38:28 +0100
User-agent: Mutt/1.12.0 (2019-05-25)

On Thu, Jun 27, 2019 at 05:02:33AM +0530, Sukrit Bhatnagar wrote:
> On Tue, 25 Jun 2019 at 00:11, Dr. David Alan Gilbert
> <address@hidden> wrote:
> >
> > * Sukrit Bhatnagar (address@hidden) wrote:
> > > Hi David,
> > >
> > > I am Sukrit, GSoC participant working on PVRDMA live migration.
> > > We had a short chat about vmxnet3 migration about a week ago
> > > on the IRC channel.
> > >
> > > I am facing an issue while doing migration of the pvrdma device.
> > > While loading the device state, we need to perform a few dma
> > > mappings on the destination. But on the destination, the migration
> > > fails due a BounceBuffer being locked (in_use). This global
> > > BounceBuffer is used in address_space_map/unmap functions
> > > which the rdma_pci_dma_map/unmap calls.
> > > Essentially, we need a way to remap guest physical address on
> > > the destination after migration.
> > >
> > > I had posted an RFC a while ago on the list:
> > > https://lists.gnu.org/archive/html/qemu-devel/2019-06/msg04924.html
> > > https://lists.gnu.org/archive/html/qemu-devel/2019-06/msg04923.html
> > >
> > > My mentors (Marcel and Yuval) told me to ask you for help
> > > regarding this. It would be really great if you can guide me in
> > > finding a workaround for this.
> >
> > Hi,
> >   I'll have a look; I need to get some other things finished first.
> 
> Adding cc: qemu-devel, sorry for the private email.

I haven't looked deeply but it's surprising that you're hitting
BounceBuffer.  My understanding is that's an old mechanism for
supporting exotic things like DMAing to/from device MMIO registers.

Modern machines and guest software usually don't do this.  I wonder why
you're hitting this case.

If you look at the BounceBuffer code there's an API to register a
callback (cpu_register_map_client()).  That's how the case of multiple
BounceBuffers is supposed to be handled.

Can you double-check your code and figure out how it got here?  I don't
think it should be taking this path.

Stefan

Attachment: signature.asc
Description: PGP signature


reply via email to

[Prev in Thread] Current Thread [Next in Thread]