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Re: [PATCH v2 2/2] migration: savevm_state_handler_insert: constant-time


From: Dr. David Alan Gilbert
Subject: Re: [PATCH v2 2/2] migration: savevm_state_handler_insert: constant-time element insertion
Date: Fri, 18 Oct 2019 18:26:38 +0100
User-agent: Mutt/1.12.1 (2019-06-15)

* Michael Roth (address@hidden) wrote:
> Quoting Dr. David Alan Gilbert (2019-10-18 04:43:52)
> > * Laurent Vivier (address@hidden) wrote:
> > > On 18/10/2019 10:16, Dr. David Alan Gilbert wrote:
> > > > * Scott Cheloha (address@hidden) wrote:
> > > >> savevm_state's SaveStateEntry TAILQ is a priority queue.  Priority
> > > >> sorting is maintained by searching from head to tail for a suitable
> > > >> insertion spot.  Insertion is thus an O(n) operation.
> > > >>
> > > >> If we instead keep track of the head of each priority's subqueue
> > > >> within that larger queue we can reduce this operation to O(1) time.
> > > >>
> > > >> savevm_state_handler_remove() becomes slightly more complex to
> > > >> accomodate these gains: we need to replace the head of a priority's
> > > >> subqueue when removing it.
> > > >>
> > > >> With O(1) insertion, booting VMs with many SaveStateEntry objects is
> > > >> more plausible.  For example, a ppc64 VM with maxmem=8T has 40000 such
> > > >> objects to insert.
> > > > 
> > > > Separate from reviewing this patch, I'd like to understand why you've
> > > > got 40000 objects.  This feels very very wrong and is likely to cause
> > > > problems to random other bits of qemu as well.
> > > 
> > > I think the 40000 objects are the "dr-connectors" that are used to plug
> > > peripherals (memory, pci card, cpus, ...).
> > 
> > Yes, Scott confirmed that in the reply to the previous version.
> > IMHO nothing in qemu is designed to deal with that many devices/objects
> > - I'm sure that something other than the migration code is going to get 
> > upset.
> 
> The device/object management aspect seems to handle things *mostly* okay, at
> least ever since QOM child properties started being tracked by a hash table
> instead of a linked list. It's worth noting that that change (b604a854) was
> done to better handle IRQ pins for ARM guests with lots of CPUs. I think it is
> inevitable that certain machine types/configurations will call for large
> numbers of objects and I think it is fair to improve things to allow for this
> sort of scalability.
> 
> But I agree it shouldn't be abused, and you're right that there are some
> problem areas that arise. Trying to outline them:
> 
>  a) introspection commands like 'info qom-tree' become pretty unwieldly,
>     and with large enough numbers of objects might even break things (QMP
>     response size limits maybe?)
>  b) various related lists like reset handlers, vmstate/savevm handlers might
>     grow quite large
> 
> I think we could work around a) with maybe flagging certain
> "internally-only" objects as 'hidden'. Introspection routines could then
> filter these out, and routines like qom-set/qom-get could return report
> something similar to EACCESS so they are never used/useful to management
> tools.
> 
> In cases like b) we can optimize things where it makes sense like with
> Scott's patch here. In most cases these lists need to be walked one way
> or another, whether it's done internally by the object or through common
> interfaces provided by QEMU. It's really just the O(n^2) type handling
> where relying on common interfaces becomes drastically less efficient,
> but I think we should avoid implementing things in that way anyway, or
> improve them as needed.
> 
> > 
> > Is perhaps the structure wrong somewhere - should there be a single DRC
> > device that knows about all DRCs?
> 
> That's an interesting proposition, I think it's worth exploring further,
> but from a high level:
> 
>  - each SpaprDrc has migration state, and some sub-classes SpaprDrc (e.g.
>    SpaprDrcPhysical) have additional migration state. These are sent
>    as-needed as separate VMState entries in the migration stream.
>    Moving to a single DRC means we're either sending them as an flat
>    array or a sparse list, which would put just as much load on the
>    migration code (at least, with Scott's changes in place). It would
>    also be difficult to do all this in a way which maintains migration
>    compatibility with older machine types.

Having sparse arrays etc within a vmstate isn't as bad; none of
them actually need to be 'objects' as such - even if you have
separate chunks of VMState.

>  - other aspects of modeling these as QOM objects, such as look-ups,
>    reset-handling, and memory allocations, wouldn't be dramatically
>    improved upon by handling it all internally within the object
> 
> AFAICT the biggest issue with modeling the DRCs as individual objects
> is actually how we deal with introspection, and we should try to
> improve. What do you think of the alternative suggestion above of
> marking certain objects as 'hidden' from various introspection
> interfaces?

That's one for someone who knows/cares about QOM more than me;
Paolo, Dan Berrange, or Eduardo Habkost are QOM people.

Dave

> > 
> > Dave
> > 
> > 
> > > https://github.com/qemu/qemu/blob/master/hw/ppc/spapr_drc.c
> > > 
> > > They are part of SPAPR specification.
> > > 
> > > https://raw.githubusercontent.com/qemu/qemu/master/docs/specs/ppc-spapr-hotplug.txt
> > > 
> > > CC Michael Roth
> > > 
> > > Thanks,
> > > Laurent
> > --
> > Dr. David Alan Gilbert / address@hidden / Manchester, UK
> > 
--
Dr. David Alan Gilbert / address@hidden / Manchester, UK



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