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Re: [PATCH] Fix incorrect int->float conversions caught by clang -Wimpli
From: |
Markus Armbruster |
Subject: |
Re: [PATCH] Fix incorrect int->float conversions caught by clang -Wimplicit-int-float-conversion |
Date: |
Thu, 21 Nov 2019 15:51:04 +0100 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/26.2 (gnu/linux) |
Richard Henderson <address@hidden> writes:
> On 11/20/19 6:30 PM, Fangrui Song wrote:
>> On 2019-11-20, Juan Quintela wrote:
>>> Markus Armbruster <address@hidden> wrote:
>>>> Fangrui Song <address@hidden> writes:
[...]
>>>>> diff --git a/util/cutils.c b/util/cutils.c
>>>>> index fd591cadf0..2b4484c015 100644
>>>>> --- a/util/cutils.c
>>>>> +++ b/util/cutils.c
>>>>> @@ -239,10 +239,10 @@ static int do_strtosz(const char *nptr, const char
>>>>> **end,
>>>>> goto out;
>>>>> }
>>>>> /*
>>>>> - * Values >= 0xfffffffffffffc00 overflow uint64_t after their trip
>>>>> + * Values > nextafter(0x1p64, 0) overflow uint64_t after their trip
>>>>> * through double (53 bits of precision).
>>>>> */
>>>>> - if ((val * mul >= 0xfffffffffffffc00) || val < 0) {
>>>>> + if ((val * mul > nextafter(0x1p64, 0)) || val < 0) {
>>>>> retval = -ERANGE;
>>>>> goto out;
>>>>> }
>>>
>>> This comment was really bad (it says the same that the code).
>>> On the other hand, I can *kind of* understand what does 0xffff<more
>>> f's here>.
>>>
>>> But I am at a complete loss about what value is:
>>>
>>> nextafter(0x1p64, 0).
>>>
>>> Can we put what value is that instead?
>>
>> It is a C99 hexadecimal floating-point literal.
>> 0x1p64 represents hex fraction 1.0 scaled by 2**64, that is 2**64.
>>
>> We can write this as `val * mul > 0xfffffffffffff800p0`, but I feel that
>> counting the number of f's is error-prone and is not fun.
>>
>> (We cannot use val * mul >= 0x1p64.
>> If FLT_EVAL_METHOD == 2, the intermediate computation val * mul will be
>> performed at long double precision, val * mul may not by representable
>> by a double and will overflow as (double)0x1p64.)
>
> I agree about not spelling out the f's, or the 0x800 at the end. That's
> something that the compiler can do for us, resolving this standard library
> function at compile-time.
>
> We just need a better comment. Perhaps:
>
> /*
> * Values near UINT64_MAX overflow to 2**64 when converting
> * to double precision. Compare against the maximum representable
> * double precision value below 2**64, computed as "the next value
> * after 2**64 (0x1p64) in the direction of 0".
> */
Yes, please.
Re: [PATCH] Fix incorrect int->float conversions caught by clang -Wimplicit-int-float-conversion, Fangrui Song, 2019/11/19