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Re: [PATCH 2/3] nbd: Add new qemu:allocation-depth metacontext


From: Eric Blake
Subject: Re: [PATCH 2/3] nbd: Add new qemu:allocation-depth metacontext
Date: Mon, 28 Sep 2020 09:33:22 -0500
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.11.0

On 9/26/20 2:33 AM, Richard W.M. Jones wrote:
On Fri, Sep 25, 2020 at 03:32:48PM -0500, Eric Blake wrote:
+The second is related to exposing the source of various extents within
+the image, with a single context named:
+
+    qemu:allocation-depth
+
+In the allocation depth context, bits 0 and 1 form a tri-state value:
+
+    bits 0-1 clear: NBD_STATE_DEPTH_UNALLOC, means the extent is unallocated
+    bit 0 set: NBD_STATE_DEPTH_LOCAL, the extent is allocated in this image
+    bit 1 set: NBD_STATE_DEPTH_BACKING, the extent is inherited from a
+               backing layer

From the cover description I imagined it would show the actual depth, ie:

          top -> backing -> backing -> backing
  depth:   1        2         3   ....          (0 = unallocated)

I wonder if that is possible?  (Perhaps there's something I don't
understand here.)

The real reason I don't want to do a straight depth number is that 'qemu-img map' combined with x-dirty-bitmap is still a very convenient way to get at bits 0 and 1 (even if it requires decoding). But if we plumb in a way for bdrv_get_status to return depth counts (rather than reimplementing the depth count ourselves), I would have no problem with returning a struct:

bits 31-4: the depth of the chain
bits 3-2: reserved (to make reading hex values easier...)
bits 1-0: tri-state of unalloc, local, or backing

where it would look like:

0x0000 -> unallocated
0x0011 -> depth 1, local
0x0022 -> depth 2, from the first backing layer
0x0032 -> depth 3, from the second backing layer
0x0042 ...

--
Eric Blake, Principal Software Engineer
Red Hat, Inc.           +1-919-301-3226
Virtualization:  qemu.org | libvirt.org




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