Use gen_load_gpr[_hi]() instead of open coding it.
Patch generated using the following spatch script:
@gen_load_gpr@
identifier reg_idx;
expression tcg_reg;
@@
-if (reg_idx == 0) {
- tcg_gen_movi_tl(tcg_reg, 0);
-} else {
- tcg_gen_mov_tl(tcg_reg, cpu_gpr[reg_idx]);
-}
+gen_load_gpr(tcg_reg, reg_idx);
@gen_load_gpr_hi@
identifier reg_idx;
expression tcg_reg;
@@
-if (reg_idx == 0) {
- tcg_gen_movi_i64(tcg_reg, 0);
-} else {
- tcg_gen_mov_i64(tcg_reg, cpu_gpr_hi[reg_idx]);
-}
+gen_load_gpr_hi(tcg_reg, reg_idx);
Suggested-by: Richard Henderson<richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé<f4bug@amsat.org>
---