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[PATCH 0/2] hw/arm/virt: Fix qemu booting failure on device-tree
From: |
Gavin Shan |
Subject: |
[PATCH 0/2] hw/arm/virt: Fix qemu booting failure on device-tree |
Date: |
Wed, 6 Oct 2021 18:22:07 +0800 |
The empty NUMA nodes, where no memory resides, are allowed on ARM64 virt
platform. However, QEMU fails to boot because the device-tree can't be
populated due to the conflicting device-tree node names of these empty
NUMA nodes. For example, QEMU fails to boot and the following error
message reported when below command line is used.
/home/gavin/sandbox/qemu.main/build/qemu-system-aarch64 \
-accel kvm -machine virt,gic-version=host \
-cpu host -smp 4,sockets=2,cores=2,threads=1 \
-m 1024M,slots=16,maxmem=64G \
-object memory-backend-ram,id=mem0,size=512M \
-object memory-backend-ram,id=mem1,size=512M \
-numa node,nodeid=0,cpus=0-1,memdev=mem0 \
-numa node,nodeid=1,cpus=2-3,memdev=mem1 \
-numa node,nodeid=2 \
-numa node,nodeid=3 \
:
qemu-system-aarch64: FDT: Failed to create subnode /memory@80000000:
FDT_ERR_EXISTS
The lastest device-tree specification doesn't indicate how the device-tree
nodes should be populated for these empty NUMA nodes. The proposed way
to handle this is documented in linux kernel. The linux kernel patches
have been acknoledged and merged to upstream pretty soon.
https://lkml.org/lkml/2021/9/27/31
This series follows the suggestion, which is included in linux kernel
patches, to resolve the QEMU boot failure issue: The corresponding
device-tree nodes aren't created for the empty NUMA nodes, but their
NUMA IDs and distance map matrix should be included in the distance-map
device-tree node.
Gavin Shan (2):
numa: Set default distance map if needed
hw/arm/virt: Don't create device-tree node for empty NUMA node
hw/arm/boot.c | 4 ++++
hw/core/numa.c | 13 +++++++++++--
2 files changed, 15 insertions(+), 2 deletions(-)
--
2.23.0
- [PATCH 0/2] hw/arm/virt: Fix qemu booting failure on device-tree,
Gavin Shan <=
- [PATCH 2/2] hw/arm/virt: Don't create device-tree node for empty NUMA node, Gavin Shan, 2021/10/06
- [PATCH 1/2] numa: Set default distance map if needed, Gavin Shan, 2021/10/06
- Re: [PATCH 1/2] numa: Set default distance map if needed, Andrew Jones, 2021/10/06
- Re: [PATCH 1/2] numa: Set default distance map if needed, Gavin Shan, 2021/10/06
- Re: [PATCH 1/2] numa: Set default distance map if needed, Andrew Jones, 2021/10/06
- Re: [PATCH 1/2] numa: Set default distance map if needed, Gavin Shan, 2021/10/07
- Re: [PATCH 1/2] numa: Set default distance map if needed, Andrew Jones, 2021/10/08
- Re: [PATCH 1/2] numa: Set default distance map if needed, Gavin Shan, 2021/10/12
Re: [PATCH 1/2] numa: Set default distance map if needed, Igor Mammedov, 2021/10/12