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Re: [PATCH] .gitlab-ci.d/windows.yml: Enable native Windows symlink


From: Bin Meng
Subject: Re: [PATCH] .gitlab-ci.d/windows.yml: Enable native Windows symlink
Date: Wed, 27 Jul 2022 14:02:48 +0800

On Tue, Jul 26, 2022 at 9:38 AM Bin Meng <bmeng.cn@gmail.com> wrote:
>
> On Mon, Jul 25, 2022 at 9:48 PM Alex Bennée <alex.bennee@linaro.org> wrote:
> >
> >
> > Bin Meng <bmeng.cn@gmail.com> writes:
> >
> > > From: Bin Meng <bin.meng@windriver.com>
> > >
> > > The following error message was seen during the configure:
> > >
> > >   "ln: failed to create symbolic link
> > >   'x86_64-softmmu/qemu-system-x86_64.exe': No such file or directory"
> > >
> > > By default the MSYS environment variable is not defined, so the runtime
> > > behavior of winsymlinks is: if <target> does not exist, 'ln -s' fails.
> > > At the configure phase, the qemu-system-x86_64.exe has not been built
> > > so creation of the symbolic link fails hence the error message.
> > >
> > > Set winsymlinks to 'native' whose behavior is most similar to the
> > > behavior of 'ln -s' on *nix, that is:
> > >
> > >   a) if native symlinks are enabled, and whether <target> exists
> > >      or not, creates <destination> as a native Windows symlink;
> > >   b) else if native symlinks are not enabled, and whether <target>
> > >      exists or not, 'ln -s' creates as a Windows shortcut file.
> > >
> > > Signed-off-by: Bin Meng <bin.meng@windriver.com>
> >
> > I'm still seeing Windows build failures such as:
> >
> >   https://gitlab.com/stsquad/qemu/-/jobs/2765579269
>
> I've seen this one before. Looks like this one can be easily reproduced.
>
> >
> > and
> >
> >   https://gitlab.com/stsquad/qemu/-/jobs/2765579267
>
> This one seems to be a random failure?
>

Saw another random failure today in the msys2-32bit build in CI.

[313/1788] Generating texture-blit-vert.h with a custom command
(wrapped by meson to capture output)
FAILED: ui/shader/texture-blit-vert.h
"C:/GitLab-Runner/builds/lbmeng/qemu/msys64/mingw32/bin/python3.exe"
"C:/GitLab-Runner/builds/lbmeng/qemu/meson/meson.py" "--internal"
"exe" "--capture" "ui/shader/texture-blit-vert.h" "--" "perl"
"C:/GitLab-Runner/builds/lbmeng/qemu/scripts/shaderinclude.pl"
"../ui/shader/texture-blit.vert"
[314/1788] Generating texture-blit-flip-vert.h with a custom command
(wrapped by meson to capture output)
ninja: build stopped: subcommand failed.
make: *** [Makefile:162: run-ninja] Error 1

Regards,
Bin



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