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Re: [PATCH v3 2/3] module: add Error arguments to module_load_one and mo


From: Kevin Wolf
Subject: Re: [PATCH v3 2/3] module: add Error arguments to module_load_one and module_load_qom_one
Date: Wed, 21 Sep 2022 13:56:11 +0200

Am 21.09.2022 um 09:50 hat Claudio Fontana geschrieben:
> On 9/20/22 18:50, Kevin Wolf wrote:
> > Am 08.09.2022 um 19:36 hat Claudio Fontana geschrieben:
> >> On 9/8/22 19:10, Claudio Fontana wrote:
> >>> On 9/8/22 18:03, Richard Henderson wrote:
> >>>> On 9/8/22 15:53, Claudio Fontana wrote:
> >>>>> @@ -446,8 +447,13 @@ static int dmg_open(BlockDriverState *bs, QDict 
> >>>>> *options, int flags,
> >>>>>           return -EINVAL;
> >>>>>       }
> >>>>>   
> >>>>> -    block_module_load_one("dmg-bz2");
> >>>>> -    block_module_load_one("dmg-lzfse");
> >>>>> +    if (!block_module_load_one("dmg-bz2", &local_err) && local_err) {
> >>>>> +        error_report_err(local_err);
> >>>>> +    }
> >>>>> +    local_err = NULL;
> >>>>> +    if (!block_module_load_one("dmg-lzfse", &local_err) && local_err) {
> >>>>> +        error_report_err(local_err);
> >>>>> +    }
> >>>>>   
> >>>>>       s->n_chunks = 0;
> >>>>>       s->offsets = s->lengths = s->sectors = s->sectorcounts = NULL;
> >>>>
> >>>> I wonder if these shouldn't fail hard if the modules don't exist?
> >>>> Or at least pass back the error.
> >>>>
> >>>> Kevin?
> >>
> >> is "dmg-bz" _required_ for dmg open to work? I suspect if the dmg
> >> image is not compressed, "dmg" can function even if the extra dmg-bz
> >> module is not loaded right?
> > 
> > Indeed. The code seems to consider that the modules may not be present.
> > The behaviour in these cases is questionable (it seems to silently leave
> > the buffers as they are and return success)

I think I misunderstood the code here actually. dmg_read_mish_block()
skips chunks of unknown type, so later trying to find them fails and
dmg_co_preadv() returns -EIO. Which is a reasonable return value for
this.

> > , but the modules are clearly
> > optional.
> > 
> >> I'd suspect we should then do:
> >>
> >> if (!block_module_load_one("dmg-bz2", &local_err)) {
> >>   if (local_err) {
> >>      error_report_err(local_err);
> >>      return -EINVAL;
> >>   }
> >>   warn_report("dmg-bz2 is not present, dmg will skip bz2-compressed chunks 
> >> */
> >> }
> >>
> >> and same for dmg-lzfse...?
> > 
> > Actually, I think during initialisation, we should just pass NULL as
> > errp and ignore any errors.
> 
> Hmm really? I'd think that if there is an actual error loading the
> module (module is installed, but the loading itself fails due to
> broken module, wrong permissions, I/O errors etc) we would want to
> report that fact as it happens?

Can we distinguish the two error cases?

Oooh... Reading the code again carefully, are you returning false
without setting errp if the module just couldn't be found? This is a
surprising interface.

Yes, I guess then your proposed code is fine (modulo moving
warn_report() somewhere else so that it doesn't complain when the image
doesn't even contain compressed chunks).

> > When a request would access a block that can't be uncompressed because
> > of the missing module, that's where we can have a warn_report_once() and
> > arguably should fail the I/O request.
> > 
> > Kevin
> > 
> 
> That would mean, moving the
> 
> warn_report("dmg-bz2 is not present, dmg will skip bz2-compressed chunks")
> 
> to the uncompression code and change it to a warn_report_once() right?

Yeah, though I think this doesn't actually work because we never even
stored the metadata for chunks of unknown type (see above), so we never
reach the uncompression code.

What misled me initially is this code in dmg_read_chunk():

        case UDBZ: /* bzip2 compressed */
            if (!dmg_uncompress_bz2) {
                break;
            }

I believe this is dead code, it could actually be an assertion. So
if I'm not missing anything, adding the warning there would be useless.

The other option is moving it into dmg_is_known_block_type() or its
caller dmg_read_mish_block(), then we would detect it during open, which
is probably nicer anyway.

Kevin




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