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[PATCH] ui/gtk: Make sure the right EGL context is currently bound
From: |
Dongwon Kim |
Subject: |
[PATCH] ui/gtk: Make sure the right EGL context is currently bound |
Date: |
Wed, 28 Jun 2023 12:15:04 -0700 |
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
---
ui/gtk-egl.c | 4 ++++
ui/gtk-gl-area.c | 2 ++
2 files changed, 6 insertions(+)
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 19130041bc..79f9f334f2 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -31,6 +31,8 @@ static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool
scanout)
vc->gfx.scanout_mode = scanout;
if (!vc->gfx.scanout_mode) {
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
egl_fb_destroy(&vc->gfx.guest_fb);
if (vc->gfx.surface) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
@@ -134,6 +136,8 @@ void gd_egl_update(DisplayChangeListener *dcl,
vc->gfx.esurface, vc->gfx.ectx);
surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
vc->gfx.glupdates++;
+ eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE,
+ EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
void gd_egl_refresh(DisplayChangeListener *dcl)
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index c384a1516b..285e661071 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -26,6 +26,7 @@ static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc,
bool scanout)
vc->gfx.scanout_mode = scanout;
if (!vc->gfx.scanout_mode) {
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
egl_fb_destroy(&vc->gfx.guest_fb);
if (vc->gfx.surface) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
@@ -115,6 +116,7 @@ void gd_gl_area_update(DisplayChangeListener *dcl,
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
vc->gfx.glupdates++;
+ gdk_gl_context_clear_current();
}
void gd_gl_area_refresh(DisplayChangeListener *dcl)
--
2.34.1
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