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Re: [PATCH v3 1/2] next-kbd: convert to use qemu_input_handler_register(


From: Thomas Huth
Subject: Re: [PATCH v3 1/2] next-kbd: convert to use qemu_input_handler_register()
Date: Mon, 4 Nov 2024 21:44:42 +0100

Am Mon, 4 Nov 2024 10:04:49 +0000
schrieb Daniel P. Berrangé <berrange@redhat.com>:

> On Fri, Nov 01, 2024 at 08:11:05PM +0000, Mark Cave-Ayland wrote:
> > Convert the next-kbd device from the legacy UI qemu_add_kbd_event_handler()
> > function to use qemu_input_handler_register().
> > 
> > Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
> > ---
> >  hw/m68k/next-kbd.c | 166 ++++++++++++++++++++++++++++++---------------
> >  1 file changed, 111 insertions(+), 55 deletions(-)
> > 
> > diff --git a/hw/m68k/next-kbd.c b/hw/m68k/next-kbd.c
> > index bc67810f31..283e98e9eb 100644
> > --- a/hw/m68k/next-kbd.c
> > +++ b/hw/m68k/next-kbd.c  
> 
> 
> > -static const unsigned char next_keycodes[128] = {
> > -    0x00, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x50, 0x4F,
> > -    0x4E, 0x1E, 0x1F, 0x20, 0x1D, 0x1C, 0x1B, 0x00,
> > -    0x42, 0x43, 0x44, 0x45, 0x48, 0x47, 0x46, 0x06,
> > -    0x07, 0x08, 0x00, 0x00, 0x2A, 0x00, 0x39, 0x3A,
> > -    0x3B, 0x3C, 0x3D, 0x40, 0x3F, 0x3E, 0x2D, 0x2C,
> > -    0x2B, 0x26, 0x00, 0x00, 0x31, 0x32, 0x33, 0x34,
> > -    0x35, 0x37, 0x36, 0x2e, 0x2f, 0x30, 0x00, 0x00,
> > -    0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
> > -    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> > -    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> > -    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> > -    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0  
> 
> The original code used '0' (or equivalently 0x00) to
> indicate an unmapped scancode.
> 
> > +#define NEXTKBD_NO_KEY 0xff  
> 
> Now you're using 0xff for missing mappings, but....
> 
> > +
> > +static const int qcode_to_nextkbd_keycode[] = {
> > +    /* Make sure future additions are automatically set to NEXTKBD_NO_KEY 
> > */
> > +    [0 ... Q_KEY_CODE__MAX]    = NEXTKBD_NO_KEY,
> > +
> > +    [Q_KEY_CODE_ESC]           = 0x49,
> > +    [Q_KEY_CODE_1]             = 0x4a,
> > +    [Q_KEY_CODE_2]             = 0x4b,
> > +    [Q_KEY_CODE_3]             = 0x4c,
> > +    [Q_KEY_CODE_4]             = 0x4d,
> > +    [Q_KEY_CODE_5]             = 0x50,
> > +    [Q_KEY_CODE_6]             = 0x4f,
> > +    [Q_KEY_CODE_7]             = 0x4e,
> > +    [Q_KEY_CODE_8]             = 0x1e,
> > +    [Q_KEY_CODE_9]             = 0x1f,
> > +    [Q_KEY_CODE_0]             = 0x20,
> > +    [Q_KEY_CODE_MINUS]         = 0x1d,
> > +    [Q_KEY_CODE_EQUAL]         = 0x1c,
> > +    [Q_KEY_CODE_BACKSPACE]     = 0x1b,
> > +    [Q_KEY_CODE_TAB]           = 0x00,  
> 
> ...you've left 0x00 here and....
> 
> > +
> > +    [Q_KEY_CODE_Q]             = 0x42,
> > +    [Q_KEY_CODE_W]             = 0x43,
> > +    [Q_KEY_CODE_E]             = 0x44,
> > +    [Q_KEY_CODE_R]             = 0x45,
> > +    [Q_KEY_CODE_T]             = 0x48,
> > +    [Q_KEY_CODE_Y]             = 0x47,
> > +    [Q_KEY_CODE_U]             = 0x46,
> > +    [Q_KEY_CODE_I]             = 0x06,
> > +    [Q_KEY_CODE_O]             = 0x07,
> > +    [Q_KEY_CODE_P]             = 0x08,
> > +    [Q_KEY_CODE_RET]           = 0x2a,
> > +    [Q_KEY_CODE_A]             = 0x39,
> > +    [Q_KEY_CODE_S]             = 0x3a,
> > +
> > +    [Q_KEY_CODE_D]             = 0x3b,
> > +    [Q_KEY_CODE_F]             = 0x3c,
> > +    [Q_KEY_CODE_G]             = 0x3d,
> > +    [Q_KEY_CODE_H]             = 0x40,
> > +    [Q_KEY_CODE_J]             = 0x3f,
> > +    [Q_KEY_CODE_K]             = 0x3e,
> > +    [Q_KEY_CODE_L]             = 0x2d,
> > +    [Q_KEY_CODE_SEMICOLON]     = 0x2c,
> > +    [Q_KEY_CODE_APOSTROPHE]    = 0x2b,
> > +    [Q_KEY_CODE_GRAVE_ACCENT]  = 0x26,
> > +    [Q_KEY_CODE_SHIFT]         = 0x00,
> > +    [Q_KEY_CODE_BACKSLASH]     = 0x00,  
> 
> ...here, and ...
> 
> 
> 
> > +    [Q_KEY_CODE_Z]             = 0x31,
> > +    [Q_KEY_CODE_X]             = 0x32,
> > +    [Q_KEY_CODE_C]             = 0x33,
> > +    [Q_KEY_CODE_V]             = 0x34,
> > +
> > +    [Q_KEY_CODE_B]             = 0x35,
> > +    [Q_KEY_CODE_N]             = 0x37,
> > +    [Q_KEY_CODE_M]             = 0x36,
> > +    [Q_KEY_CODE_COMMA]         = 0x2e,
> > +    [Q_KEY_CODE_DOT]           = 0x2f,
> > +    [Q_KEY_CODE_SLASH]         = 0x30,
> > +    [Q_KEY_CODE_SHIFT_R]       = 0x00,  
> 
> ...here, which is surely not a correct conversion
> 
> > +
> > +    [Q_KEY_CODE_SPC]           = 0x38,
> >  };  
> 
> 
> Those missing mappings definitely have values too.
> 
> I can see the 'shift' and 'tab' keys on the real Next
> keyboard I have in front of me right now :-)
> 
> Finding a reliable reference for the NeXT scancodes is very hard
> in my googling so far. The best I've come across so far is
> 
> https://github.com/spenczar/usb-next/blob/main/keymap.h
> 
> who has defined a mapping to USB HID codes, which seems to
> broadly match what's above here, plus has many of the gaps
> fixed.
> 
> Do you know of any other decent references for scancodes ?

I guess the emulator "Previous" is the best and easiest resource:

 https://sourceforge.net/p/previous/code/HEAD/tree/trunk/src/keymap.c#l25

 HTH,
  Thomas



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