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Re: [Qemu-trivial] [PATCH v2] console: Correct computation of bytes per


From: Jan Kiszka
Subject: Re: [Qemu-trivial] [PATCH v2] console: Correct computation of bytes per pixel from bits per pixel
Date: Wed, 22 Aug 2012 17:32:13 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686 (x86_64); de; rv:1.8.1.12) Gecko/20080226 SUSE/2.0.0.12-1.1 Thunderbird/2.0.0.12 Mnenhy/0.7.5.666

On 2012-08-22 17:19, BALATON Zoltan wrote:
> Division with round up is the correct way to compute this even if the
> only case where division with round down gives incorrect result is
> probably 15 bpp. This case was explicitely patched up in one of these
> functions but was unhandled in the other. (I'm not sure about setting
> 16 bpp for the 15bpp case either but I left that there for now.)
> 
> Signed-off-by: BALATON Zoltan <address@hidden>
> ---
>  console.c |    5 ++---
>  1 file changed, 2 insertions(+), 3 deletions(-)
> 
>  v2: Use DIV_ROUND_UP and extended commit message
> 
> diff --git a/console.c b/console.c
> index 4525cc7..9df1701 100644
> --- a/console.c
> +++ b/console.c
> @@ -1612,7 +1612,7 @@ PixelFormat
> qemu_different_endianness_pixelformat(int bpp)
>      memset(&pf, 0x00, sizeof(PixelFormat));
> 
>      pf.bits_per_pixel = bpp;
> -    pf.bytes_per_pixel = bpp / 8;
> +    pf.bytes_per_pixel = DIV_ROUND_UP(bpp, 8);
>      pf.depth = bpp == 32 ? 24 : bpp;
> 
>      switch (bpp) {
> @@ -1661,13 +1661,12 @@ PixelFormat qemu_default_pixelformat(int bpp)
>      memset(&pf, 0x00, sizeof(PixelFormat));
> 
>      pf.bits_per_pixel = bpp;
> -    pf.bytes_per_pixel = bpp / 8;
> +    pf.bytes_per_pixel = DIV_ROUND_UP(bpp, 8);
>      pf.depth = bpp == 32 ? 24 : bpp;
> 
>      switch (bpp) {
>          case 15:
>              pf.bits_per_pixel = 16;
> -            pf.bytes_per_pixel = 2;

Removed unintentionally?

Jan

-- 
Siemens AG, Corporate Technology, CT RTC ITP SDP-DE
Corporate Competence Center Embedded Linux



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