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Re: [Qemu-trivial] [Qemu-devel] [PATCH] tcg: optimise memory layout of T


From: Emilio G. Cota
Subject: Re: [Qemu-trivial] [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp
Date: Fri, 27 Mar 2015 17:09:32 -0400
User-agent: Mutt/1.5.21 (2010-09-15)

On Fri, Mar 27, 2015 at 09:55:03 +0000, Alex Bennée wrote:
> Have you been able to measure any performance improvement with these new
> structures? In theory, if aligned with cache lines, performance should
> improve but real numbers would be nice.

I haven't benchmarked anything, which makes me very uneasy. All
I've checked is that the system boots, and FWIW I appreciate no
difference in boot time.

Is there a benchmark suite to test TCG changes?

Until proper benchmarking I wouldn't want to see this merged. For now I
propose to merge the initial change (remove 8-byte hole in 64-bit),
which is uncontroversial.

> > The appended adds macros to prevent us from mistakenly overflowing
> > the bitfields when more elements are added to the corresponding
> > enums/macros.
> 
> I can see the defines but I can't see any checks. Should we be able to
> do a compile time check if TCG_TYPE_COUNT doesn't fit into
> TCG_TYPE_NR_BITS?

> > +#define TEMP_VAL_NR_BITS 2
> 
> A similar compile time check could be added here.

Ack, addressed below.

On Fri, Mar 27, 2015 at 07:58:06 -0700, Richard Henderson wrote:
> On 03/25/2015 12:50 PM, Emilio G. Cota wrote:
> > +#define TCG_TYPE_NR_BITS 1
> 
> I'd rather you moved TCG_TYPE_COUNT out of the enum and into a define.  
> Perhaps
> even as (1 << TCG_TYPE_NR_BITS).
(snip)
> > +#define TEMP_VAL_NR_BITS 2
> 
> And make this an enumeration.
> 
> >  typedef struct TCGTemp {
(snip)
> > +    unsigned int base_type:TCG_TYPE_NR_BITS;
> > +    unsigned int type:TCG_TYPE_NR_BITS;
> 
> And do *not* change these from the enumeration to an unsigned int.
> 
> I know why you did this -- to keep the compiler from warning that the TCGType
> enum didn't fit in the bitfield, because of TCG_TYPE_COUNT being an 
> enumerator,
> rather than an unrelated number.  Except that's exactly the warning we want to
> keep, on the off-chance that someone modifies the enums without modifying the
> _NR_BITS defines.

Agreed, please see below.

Thanks,

                E.

[No signoff due to lack of provable perf improvement, see above.]

diff --git a/tcg/tcg.h b/tcg/tcg.h
index add7f75..afd3f94 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -193,7 +193,6 @@ typedef struct TCGPool {
 typedef enum TCGType {
     TCG_TYPE_I32,
     TCG_TYPE_I64,
-    TCG_TYPE_COUNT, /* number of different types */
 
     /* An alias for the size of the host register.  */
 #if TCG_TARGET_REG_BITS == 32
@@ -217,6 +216,10 @@ typedef enum TCGType {
 #endif
 } TCGType;
 
+/* used for bitfield packing to save space */
+#define TCG_TYPE_NR_BITS       1
+#define TCG_TYPE_COUNT         BIT(TCG_TYPE_NR_BITS)
+
 /* Constants for qemu_ld and qemu_st for the Memory Operation field.  */
 typedef enum TCGMemOp {
     MO_8     = 0,
@@ -417,20 +420,21 @@ static inline TCGCond tcg_high_cond(TCGCond c)
     }
 }
 
-#define TEMP_VAL_DEAD  0
-#define TEMP_VAL_REG   1
-#define TEMP_VAL_MEM   2
-#define TEMP_VAL_CONST 3
+typedef enum TCGTempVal {
+    TEMP_VAL_DEAD,
+    TEMP_VAL_REG,
+    TEMP_VAL_MEM,
+    TEMP_VAL_CONST,
+} TCGTempVal;
+
+#define TEMP_VAL_NR_BITS 2
 
-/* XXX: optimize memory layout */
 typedef struct TCGTemp {
-    TCGType base_type;
-    TCGType type;
-    int val_type;
-    int reg;
-    tcg_target_long val;
-    int mem_reg;
-    intptr_t mem_offset;
+    unsigned int reg:8;
+    unsigned int mem_reg:8;
+    TCGTempVal val_type:TEMP_VAL_NR_BITS;
+    TCGType base_type:TCG_TYPE_NR_BITS;
+    TCGType type:TCG_TYPE_NR_BITS;
     unsigned int fixed_reg:1;
     unsigned int mem_coherent:1;
     unsigned int mem_allocated:1;
@@ -438,6 +442,9 @@ typedef struct TCGTemp {
                                   basic blocks. Otherwise, it is not
                                   preserved across basic blocks. */
     unsigned int temp_allocated:1; /* never used for code gen */
+
+    tcg_target_long val;
+    intptr_t mem_offset;
     const char *name;
 } TCGTemp;
 



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