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Re: [Savannah-hackers-public] How to decide?
From: |
Sylvain Beucler |
Subject: |
Re: [Savannah-hackers-public] How to decide? |
Date: |
Fri, 13 Mar 2009 22:44:16 +0100 |
User-agent: |
Mutt/1.5.18 (2008-05-17) |
On Fri, Mar 13, 2009 at 10:23:47PM +0100, Sebastian Gerhardt wrote:
> Hi,
>
> I'm unsure about Savannah's position on this submission,
> where the maintainer wants to offer an Direct3D (proprietary API)
> backend in addition to an OpenGL renderer.
> https://savannah.gnu.org/task/?9144
>
> My initial reaction would be to approve, provided that the Direct3D
> renderer doesn't offer more features than the one for OpenGL on
> GNU/Linux.
That sounds good.
In particular it's important for this project to continue making an
effort so that users won't be enticed to use a DX implementation when
there's an OpenGL one, even if the author thinks the former is more
common / convenient / whatever. He sounded a bit lax there - users
are hurt when they use proprietary software, even if they own
OpenGL-deficient hardware :p
--
Sylvain
- [Savannah-hackers-public] How to decide?, Sebastian Gerhardt, 2009/03/13
- Re: [Savannah-hackers-public] How to decide?,
Sylvain Beucler <=
- Re: [Savannah-hackers-public] How to decide?, Karl Berry, 2009/03/13
- Re: [Savannah-hackers-public] How to decide?, Sebastian Gerhardt, 2009/03/14
- Re: [Savannah-hackers-public] How to decide?, Karl Berry, 2009/03/14
- Re: [Savannah-hackers-public] How to decide?, Sylvain Beucler, 2009/03/15
- Re: [Savannah-hackers-public] How to decide?, Sebastian Gerhardt, 2009/03/15
- Re: [Savannah-hackers-public] How to decide?, Karl Berry, 2009/03/15
- Re: [Savannah-hackers-public] How to decide?, Sylvain Beucler, 2009/03/15