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[Stratagus-CVS] stratagus/src/pathfinder astar.c
From: |
Russell Smith |
Subject: |
[Stratagus-CVS] stratagus/src/pathfinder astar.c |
Date: |
Tue, 02 Sep 2003 08:51:46 -0400 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Russell Smith <address@hidden> 03/09/02 08:51:45
Modified files:
src/pathfinder : astar.c
Log message:
Fix unit always moving before attacking/building/repairing
Patches:
Index: stratagus/src/pathfinder/astar.c
diff -u stratagus/src/pathfinder/astar.c:1.49
stratagus/src/pathfinder/astar.c:1.50
--- stratagus/src/pathfinder/astar.c:1.49 Sun Aug 31 04:01:20 2003
+++ stratagus/src/pathfinder/astar.c Tue Sep 2 08:51:45 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: astar.c,v 1.49 2003/08/31 08:01:20 mr-russ Exp $
+// $Id: astar.c,v 1.50 2003/09/02 12:51:45 mr-russ Exp $
//@{
@@ -299,6 +299,12 @@
Unit* goal;
cost=0;
+
+ // Doesn't cost anything to move to ourselves :)
+ // Used when marking goals mainly. Could cause speed problems
+ if( unit->X == ex && unit->Y == ey ) {
+ return 0;
+ }
j=TheMap.Fields[ex+ey*TheMap.Width].Flags&mask;
if( j && (AStarKnowUnknown
|| IsMapFieldExplored(unit->Player,ex,ey)) ) {
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