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[Stratagus-CVS] stratagus doc/ChangeLog.html doc/ccl/config.htm...
From: |
Russell Smith |
Subject: |
[Stratagus-CVS] stratagus doc/ChangeLog.html doc/ccl/config.htm... |
Date: |
Sun, 21 Sep 2003 05:31:55 -0400 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Russell Smith <address@hidden> 03/09/21 05:31:54
Modified files:
doc : ChangeLog.html
doc/ccl : config.html unittype.html
src/clone : unit.c
src/include : unittype.h
src/unit : ccl_unittype.c unittype.c
data/ccl : units.ccl
data/ccl/human : units.ccl
data/ccl/orc : units.ccl
Log message:
Made explode-when-killed define a missile
Patches:
Index: stratagus/data/ccl/human/units.ccl
diff -u stratagus/data/ccl/human/units.ccl:1.36
stratagus/data/ccl/human/units.ccl:1.37
--- stratagus/data/ccl/human/units.ccl:1.36 Sat Sep 20 05:03:40 2003
+++ stratagus/data/ccl/human/units.ccl Sun Sep 21 05:31:53 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: units.ccl,v 1.36 2003/09/20 09:03:40 mr-russ Exp $
+;; $Id: units.ccl,v 1.37 2003/09/21 09:31:53 mr-russ Exp $
;;=============================================================================
;; Define unit-types.
@@ -130,7 +130,7 @@
'priority 70
'points 100
'demand 1
- 'explode-when-killed
+ 'explode-when-killed 'missile-explosion
'type-land
'right-attack
'can-ground-attack
@@ -822,6 +822,7 @@
'points 100
'supply 4
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -851,6 +852,7 @@
'priority 30 'annoy-computer-factor 35
'points 160
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -880,6 +882,7 @@
'priority 15 'annoy-computer-factor 35
'points 240
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -909,6 +912,7 @@
'priority 55 'annoy-computer-factor 50
'points 95
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'can-target-land 'can-target-sea 'can-target-air
'building
@@ -940,6 +944,7 @@
'priority 15 'annoy-computer-factor 15
'points 210
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -969,6 +974,7 @@
'priority 15 'annoy-computer-factor 20
'points 230
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -998,6 +1004,7 @@
'priority 15 'annoy-computer-factor 20
'points 280
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1027,6 +1034,7 @@
'priority 30 'annoy-computer-factor 20
'points 170
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'shore-building
@@ -1060,6 +1068,7 @@
'priority 25 'annoy-computer-factor 15
'points 150
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(wood)
@@ -1090,6 +1099,7 @@
'priority 15 'annoy-computer-factor 20
'points 200
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'shore-building
@@ -1121,6 +1131,7 @@
'points 200
'supply 1
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(wood gold)
@@ -1151,6 +1162,7 @@
'priority 35 'annoy-computer-factor 20
'points 240
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1180,6 +1192,7 @@
'priority 15 'annoy-computer-factor 20
'points 170
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1210,6 +1223,7 @@
'priority 25 'annoy-computer-factor 20
'points 200
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'shore-building
@@ -1240,6 +1254,7 @@
'priority 20 'annoy-computer-factor 20
'points 160
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-naval
'building
'must-build-on-top 'unit-oil-patch
@@ -1273,6 +1288,7 @@
'points 600
'supply 1
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(gold wood)
@@ -1305,6 +1321,7 @@
'points 1500
'supply 1
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(gold wood)
@@ -1357,6 +1374,7 @@
'priority 40 'annoy-computer-factor 50
'points 200
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'can-attack
'can-target-land 'can-target-sea 'can-target-air
@@ -1390,6 +1408,7 @@
'priority 40 'annoy-computer-factor 50
'points 250
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'can-attack
'can-target-land 'can-target-sea
@@ -1420,6 +1439,7 @@
'priority 0 'annoy-computer-factor 45
'points 1
'corpse '(unit-destroyed-1x1-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
Index: stratagus/data/ccl/orc/units.ccl
diff -u stratagus/data/ccl/orc/units.ccl:1.40
stratagus/data/ccl/orc/units.ccl:1.41
--- stratagus/data/ccl/orc/units.ccl:1.40 Sat Sep 20 05:03:40 2003
+++ stratagus/data/ccl/orc/units.ccl Sun Sep 21 05:31:53 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: units.ccl,v 1.40 2003/09/20 09:03:40 mr-russ Exp $
+;; $Id: units.ccl,v 1.41 2003/09/21 09:31:53 mr-russ Exp $
;;=============================================================================
;; Define unit-types.
@@ -126,7 +126,7 @@
'priority 70
'points 100
'demand 1
- 'explode-when-killed
+ 'explode-when-killed 'missile-explosion
'type-land
'right-attack
'can-ground-attack
@@ -912,6 +912,7 @@
'points 100
'supply 4
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -941,6 +942,7 @@
'priority 30 'annoy-computer-factor 35
'points 160
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -970,6 +972,7 @@
'priority 15 'annoy-computer-factor 35
'points 240
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -999,6 +1002,7 @@
'priority 55 'annoy-computer-factor 50
'points 95
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'can-target-land 'can-target-sea 'can-target-air
'building
@@ -1030,6 +1034,7 @@
'priority 15 'annoy-computer-factor 15
'points 210
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1059,6 +1064,7 @@
'priority 15 'annoy-computer-factor 20
'points 230
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1088,6 +1094,7 @@
'priority 15 'annoy-computer-factor 20
'points 280
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1117,6 +1124,7 @@
'priority 30 'annoy-computer-factor 20
'points 170
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'shore-building
@@ -1149,6 +1157,7 @@
'points 200
'supply 1
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(gold wood)
@@ -1181,6 +1190,7 @@
'priority 25 'annoy-computer-factor 15
'points 150
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(wood)
@@ -1211,6 +1221,7 @@
'priority 15 'annoy-computer-factor 20
'points 200
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'shore-building
@@ -1241,6 +1252,7 @@
'priority 35 'annoy-computer-factor 20
'points 240
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1270,6 +1282,7 @@
'priority 15 'annoy-computer-factor 20
'points 170
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -1300,6 +1313,7 @@
'priority 25 'annoy-computer-factor 20
'points 200
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'shore-building
@@ -1330,6 +1344,7 @@
'priority 20 'annoy-computer-factor 20
'points 160
'corpse '(unit-destroyed-3x3-place 3)
+ 'explode-when-killed 'missile-explosion
'type-naval
'building
'must-build-on-top 'unit-oil-patch
@@ -1363,6 +1378,7 @@
'points 600
'supply 1
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(gold wood)
@@ -1395,6 +1411,7 @@
'points 1500
'supply 1
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'can-store '(gold wood)
@@ -1447,6 +1464,7 @@
'priority 40 'annoy-computer-factor 50
'points 200
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'can-attack
'can-target-land 'can-target-sea 'can-target-air
@@ -1480,6 +1498,7 @@
'priority 40 'annoy-computer-factor 50
'points 250
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'can-attack
'can-target-land 'can-target-sea
@@ -1508,6 +1527,7 @@
'priority 0 'annoy-computer-factor 45
'points 1
'corpse '(unit-destroyed-1x1-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
Index: stratagus/data/ccl/units.ccl
diff -u stratagus/data/ccl/units.ccl:1.46 stratagus/data/ccl/units.ccl:1.47
--- stratagus/data/ccl/units.ccl:1.46 Fri Sep 12 13:44:34 2003
+++ stratagus/data/ccl/units.ccl Sun Sep 21 05:31:53 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: units.ccl,v 1.46 2003/09/12 17:44:34 n0body Exp $
+;; $Id: units.ccl,v 1.47 2003/09/21 09:31:53 mr-russ Exp $
;; Load the animations for the units.
(ccl:load "ccl/anim.ccl")
@@ -198,6 +198,7 @@
'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none
'priority 0
'corpse '(unit-destroyed-3x3-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'gives-resource 'gold 'can-harvest
@@ -245,6 +246,7 @@
'basic-damage 0 'piercing-damage 0 'missile 'missile-none
'priority 0
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building
'sounds '(
@@ -275,6 +277,7 @@
'basic-damage 0 'piercing-damage 0 'missile 'missile-none
'priority 0
'corpse '(unit-destroyed-4x4-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building 'builder-outside
'can-cast-spell
@@ -307,6 +310,7 @@
'priority 15 'annoy-computer-factor 35
'points 150
'corpse '(unit-destroyed-2x2-place 0)
+ 'explode-when-killed 'missile-explosion
'type-land
'building 'builder-outside
'can-cast-spell
Index: stratagus/doc/ChangeLog.html
diff -u stratagus/doc/ChangeLog.html:1.539 stratagus/doc/ChangeLog.html:1.540
--- stratagus/doc/ChangeLog.html:1.539 Sun Sep 21 04:40:44 2003
+++ stratagus/doc/ChangeLog.html Sun Sep 21 05:31:50 2003
@@ -2,7 +2,7 @@
<html>
<head>
<!--
----- $Id: ChangeLog.html,v 1.539 2003/09/21 08:40:44 mr-russ Exp $
+---- $Id: ChangeLog.html,v 1.540 2003/09/21 09:31:50 mr-russ Exp $
---- (c) Copyright 1998-2003 by Lutz Sammer
@@ -36,6 +36,7 @@
<li>Future 1.19 Release<p>
<ul>
<li>++
+ <li>Made explode-when-killed define a missile (from Russell Smith).
<li>Fixed bug: did not save improve-production (from Russell Smith).
<li>RevealAttacker does what it should, attack the attacker (from Russell
Smith).
<li>DrawUnitInfo uses Resource Names instead of hard coded (from Russell
Smith).
Index: stratagus/doc/ccl/config.html
diff -u stratagus/doc/ccl/config.html:1.25 stratagus/doc/ccl/config.html:1.26
--- stratagus/doc/ccl/config.html:1.25 Wed Sep 17 05:17:12 2003
+++ stratagus/doc/ccl/config.html Sun Sep 21 05:31:51 2003
@@ -1029,12 +1029,13 @@
<a name="set-reveal-attacker!"></a>
<h3>(set-reveal-attacker! reveal)</h3>
-.
-
+Sets where unit will respond the the attacking unit or not. If set to true,
+they will respond whether they can see the unit or not. If set to false,
+they will only response if the attacker is within their reaction range.
<dl>
<dt>reveal</dt>
-<dd>.
+<dd>#f or #t
</dd>
</dl>
@@ -1595,7 +1596,7 @@
<a href="../../data/ccl/stratagus.ccl"> $LIBARYPATH/ccl/stratagus.ccl </a>
<hr>
-Last changed: $Id: config.html,v 1.25 2003/09/17 09:17:12 mr-russ Exp $<br>
+Last changed: $Id: config.html,v 1.26 2003/09/21 09:31:51 mr-russ Exp $<br>
All trademarks and copyrights on this page are owned by their respective
owners.
<address>(c) 2002-2003 by <a href="http://stratagus.org">
The Stratagus Project</a></address></body></html>
Index: stratagus/doc/ccl/unittype.html
diff -u stratagus/doc/ccl/unittype.html:1.30
stratagus/doc/ccl/unittype.html:1.31
--- stratagus/doc/ccl/unittype.html:1.30 Thu Sep 18 21:28:38 2003
+++ stratagus/doc/ccl/unittype.html Sun Sep 21 05:31:52 2003
@@ -372,6 +372,9 @@
<dd></dd>
<dt>corpse</dt>
<dd></dd>
+<dt>explode-when-killed</dt>
+<dd>Sets unit to explode when killed, syntax is followed by the missile to use.
+ eg. 'explode-when-killed 'missile-explosion</dd>
<dt>type</dt>
<dd></dd>
<dt>right-mouse</dt>
@@ -607,7 +610,7 @@
<h4>Not Used</h4>
<hr>
-Last changed: $Id: unittype.html,v 1.30 2003/09/19 01:28:38 mr-russ Exp $<br>
+Last changed: $Id: unittype.html,v 1.31 2003/09/21 09:31:52 mr-russ Exp $<br>
All trademarks and copyrights on this page are owned by their respective
owners.
<address>(c) 2002-2003 by <a href="http://stratagus.org">
The Stratagus Project</a></address></body></html>
Index: stratagus/src/clone/unit.c
diff -u stratagus/src/clone/unit.c:1.299 stratagus/src/clone/unit.c:1.300
--- stratagus/src/clone/unit.c:1.299 Sun Sep 21 03:13:51 2003
+++ stratagus/src/clone/unit.c Sun Sep 21 05:31:52 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: unit.c,v 1.299 2003/09/21 07:13:51 mr-russ Exp $
+// $Id: unit.c,v 1.300 2003/09/21 09:31:52 mr-russ Exp $
//@{
@@ -3013,27 +3013,16 @@
// Catapults,... explodes.
//
if( type->ExplodeWhenKilled ) {
- // FIXME: make it configurable?
- MakeMissile(MissileTypeExplosion
+ MakeMissile(type->Explosion.Missile
,unit->X*TileSizeX+type->TileWidth*TileSizeX/2
,unit->Y*TileSizeY+type->TileHeight*TileSizeY/2
,0,0);
- RemoveUnit(unit,NULL);
- UnitLost(unit);
- UnitClearOrders(unit);
- ReleaseUnit(unit);
- return;
}
//
- // Building,... explodes.
+ // Building,...
//
if( type->Building ) {
- MakeMissile(MissileTypeByIdent("missile-explosion")
- ,unit->X*TileSizeX+type->TileWidth*TileSizeX/2
- ,unit->Y*TileSizeY+type->TileHeight*TileSizeY/2
- ,0,0);
-
//
// Building with units inside?
//
@@ -3975,7 +3964,7 @@
int InRun, RunStart;
CLprintf(file,"\n;;; -----------------------------------------\n");
- CLprintf(file,";;; MODULE: units $Id: unit.c,v 1.299 2003/09/21 07:13:51
mr-russ Exp $\n\n");
+ CLprintf(file,";;; MODULE: units $Id: unit.c,v 1.300 2003/09/21 09:31:52
mr-russ Exp $\n\n");
//
// Local variables
Index: stratagus/src/include/unittype.h
diff -u stratagus/src/include/unittype.h:1.109
stratagus/src/include/unittype.h:1.110
--- stratagus/src/include/unittype.h:1.109 Sat Sep 20 05:03:40 2003
+++ stratagus/src/include/unittype.h Sun Sep 21 05:31:52 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: unittype.h,v 1.109 2003/09/20 09:03:40 mr-russ Exp $
+// $Id: unittype.h,v 1.110 2003/09/21 09:31:52 mr-russ Exp $
#ifndef __UNITTYPE_H__
#define __UNITTYPE_H__
@@ -116,6 +116,12 @@
** @note It is planned to support more than one weapons.
** And the sound of the missile should be used as fire sound.
**
+** UnitType::Explosion
+**
+** Configuration and run time variable of the missile explosion.
+** This is the explosion that happens if unit is set to
+** ExplodeWhenKilled
+**
** UnitType::CorpseName
**
** Corpse unit-type name, should only be used during setup.
@@ -685,6 +691,7 @@
IconConfig Icon; /// Icon to display for this unit
MissileConfig Missile; /// Missile weapon
+ MissileConfig Explosion; /// Missile for unit explosion
char* CorpseName; /// Corpse type name
UnitType* CorpseType; /// Corpse unit-type
Index: stratagus/src/unit/ccl_unittype.c
diff -u stratagus/src/unit/ccl_unittype.c:1.85
stratagus/src/unit/ccl_unittype.c:1.86
--- stratagus/src/unit/ccl_unittype.c:1.85 Sat Sep 20 05:03:41 2003
+++ stratagus/src/unit/ccl_unittype.c Sun Sep 21 05:31:52 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: ccl_unittype.c,v 1.85 2003/09/20 09:03:41 mr-russ Exp $
+// $Id: ccl_unittype.c,v 1.86 2003/09/21 09:31:52 mr-russ Exp $
//@{
@@ -350,8 +350,9 @@
type->CorpseScript=gh_scm2int(gh_cadr(sublist));
} else if( gh_eq_p(value,gh_symbol2scm("explode-when-killed")) ) {
type->ExplodeWhenKilled=1;
+ type->Explosion.Name=gh_scm2newstr(gh_car(list),NULL);
+ type->Explosion.Missile=NULL;
list=gh_cdr(list);
-
} else if( gh_eq_p(value,gh_symbol2scm("type-land")) ) {
type->UnitType=UnitTypeLand;
} else if( gh_eq_p(value,gh_symbol2scm("type-fly")) ) {
Index: stratagus/src/unit/unittype.c
diff -u stratagus/src/unit/unittype.c:1.99 stratagus/src/unit/unittype.c:1.100
--- stratagus/src/unit/unittype.c:1.99 Sun Sep 21 04:40:44 2003
+++ stratagus/src/unit/unittype.c Sun Sep 21 05:31:52 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: unittype.c,v 1.99 2003/09/21 08:40:44 mr-russ Exp $
+// $Id: unittype.c,v 1.100 2003/09/21 09:31:52 mr-russ Exp $
//@{
@@ -802,7 +802,7 @@
type->CorpseName,type->CorpseScript);
}
if( type->ExplodeWhenKilled ) {
- CLprintf(file," 'explode-when-killed\n");
+ CLprintf(file," 'explode-when-killed '%s\n",type->Missile.Name);
}
CLprintf(file," ");
@@ -1112,7 +1112,7 @@
char **sp;
CLprintf(file,"\n;;; -----------------------------------------\n");
- CLprintf(file,";;; MODULE: unittypes $Id: unittype.c,v 1.99 2003/09/21
08:40:44 mr-russ Exp $\n\n");
+ CLprintf(file,";;; MODULE: unittypes $Id: unittype.c,v 1.100 2003/09/21
09:31:52 mr-russ Exp $\n\n");
// Original number to internal unit-type name.
@@ -1366,6 +1366,9 @@
// Lookup missiles.
//
type->Missile.Missile=MissileTypeByIdent(type->Missile.Name);
+ if( type->Explosion.Name ) {
+ type->Explosion.Missile=MissileTypeByIdent(type->Explosion.Name);
+ }
//
// Lookup corpse.
//
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Russell Smith <=