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[Stratagus-CVS] demogame/ccl ai.ccl anim.ccl editor.ccl wc2.ccl...
From: |
Martin Renold |
Subject: |
[Stratagus-CVS] demogame/ccl ai.ccl anim.ccl editor.ccl wc2.ccl... |
Date: |
Tue, 07 Oct 2003 15:18:55 -0400 |
CVSROOT: /cvsroot/stratagus
Module name: demogame
Branch:
Changes by: Martin Renold <address@hidden> 03/10/07 15:18:55
Modified files:
ccl : ai.ccl anim.ccl editor.ccl wc2.ccl
ccl/mythical : buttons.ccl units.ccl upgrade.ccl
Log message:
renaming peon ==> faun completed
Patches:
Index: demogame/ccl/ai.ccl
diff -u demogame/ccl/ai.ccl:1.4 demogame/ccl/ai.ccl:1.5
--- demogame/ccl/ai.ccl:1.4 Tue Oct 7 09:27:59 2003
+++ demogame/ccl/ai.ccl Tue Oct 7 15:18:54 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: ai.ccl,v 1.4 2003/10/07 13:27:59 martinxyz Exp $
+;; $Id: ai.ccl,v 1.5 2003/10/07 19:18:54 martinxyz Exp $
;(define (ai:sleep) () #t)
@@ -141,7 +141,7 @@
;;
;; Unit can build which buildings.
;;
- (list 'build 'unit-peon
+ (list 'build 'unit-faun
'unit-pig-farm 'unit-mythical-barracks 'unit-great-hall
'unit-troll-lumber-mill 'unit-mythical-blacksmith
'unit-mythical-watch-tower
'unit-orc-wall 'unit-mythical-shipyard 'unit-mythical-foundry
'unit-orc-refinery
@@ -153,9 +153,9 @@
;; Building can train which units.
;;
(list 'train 'unit-pig-farm 'unit-critter)
- (list 'train 'unit-great-hall 'unit-peon)
- (list 'train 'unit-stronghold 'unit-peon)
- (list 'train 'unit-fortress 'unit-peon)
+ (list 'train 'unit-great-hall 'unit-faun)
+ (list 'train 'unit-stronghold 'unit-faun)
+ (list 'train 'unit-fortress 'unit-faun)
(list 'train 'unit-mythical-barracks
'unit-grunt 'unit-axethrower 'unit-berserker 'unit-catapult 'unit-ogre
'unit-ogre-mage)
@@ -195,7 +195,7 @@
;;
;; Unit can build which units.
;;
- (list 'repair 'unit-peon
+ (list 'repair 'unit-faun
'unit-pig-farm 'unit-mythical-barracks 'unit-great-hall 'unit-stronghold
'unit-fortress 'unit-troll-lumber-mill 'unit-mythical-blacksmith
'unit-mythical-watch-tower 'unit-mythical-guard-tower
'unit-mythical-cannon-tower
@@ -218,7 +218,7 @@
'unit-berserker)
(list 'unit-equiv 'unit-ogre
'unit-ogre-mage)
- (list 'unit-equiv 'unit-peon)
+ (list 'unit-equiv 'unit-faun)
(list 'unit-equiv 'unit-orc-oil-tanker)
(list 'unit-equiv 'unit-mythical-watch-tower
'unit-mythical-guard-tower 'unit-mythical-cannon-tower) )
@@ -347,11 +347,11 @@
;; Define the main AI script.
(begin (ai:debug #f) (ai:sleep (ai:get-sleep-cycles)))
(ai:need (unit-type 'unit-great-hall))
- (ai:set 'unit-peon 1)
+ (ai:set 'unit-faun 1)
(ai:wait 'unit-great-hall)
- (ai:wait 'unit-peon) ;; start hangs if nothing available
+ (ai:wait 'unit-faun) ;; start hangs if nothing available
- (ai:set 'unit-peon 10)
+ (ai:set 'unit-faun 10)
(ai:set 'unit-pig-farm 2)
(ai:need 'unit-mythical-barracks)
(ai:need 'unit-mythical-blacksmith)
@@ -366,7 +366,7 @@
(ai:research 'upgrade-mythical-shield1)
(ai:research 'upgrade-battle-axe2)
(ai:research 'upgrade-mythical-shield2)
- (ai:set 'unit-peon 20)
+ (ai:set 'unit-faun 20)
(ai:force 1 'unit-grunt 6)
(ai:wait-force 1) ;; wait until attack party is completed
(ai:set 'unit-mythical-barracks 3)
@@ -432,7 +432,7 @@
(ai:force 0 'unit-grunt 9)
(ai:force 4 'unit-grunt 9)
- (ai:set 'unit-peon 25)
+ (ai:set 'unit-faun 25)
(ai:set 'unit-pig-farm 20)
(ai:force 0 'unit-grunt 9 'unit-ogre 1)
@@ -521,7 +521,7 @@
(ai:upgrade-to 'unit-mythical-cannon-tower)
(ai:need 'unit-mythical-watch-tower)
(ai:upgrade-to 'unit-mythical-guard-tower)
- (ai:set 'unit-peon 25)
+ (ai:set 'unit-faun 25)
;; Everything researched...
@@ -544,18 +544,18 @@
;; Define the main AI script.
(begin (ai:debug #f) (ai:sleep (ai:get-sleep-cycles)))
(ai:need (unit-type 'unit-great-hall))
- (ai:set 'unit-peon 1)
+ (ai:set 'unit-faun 1)
(ai:wait 'unit-great-hall)
- (ai:wait 'unit-peon) ;; start hangs if nothing available
+ (ai:wait 'unit-faun) ;; start hangs if nothing available
(ai:set 'unit-pig-farm 1)
- (ai:set 'unit-peon 5)
- (ai:wait 'unit-peon)
+ (ai:set 'unit-faun 5)
+ (ai:wait 'unit-faun)
(ai:need 'unit-mythical-barracks)
- (ai:set 'unit-peon 50)
+ (ai:set 'unit-faun 50)
(ai:script ai:mythical-goldfever-endloop) ))
;;=============================================================================
@@ -588,7 +588,7 @@
;;
(define (ai:worker)
(if (eq? (ai:get-race) race1)
- 'unit-peasant 'unit-peon) )
+ 'unit-peasant 'unit-faun) )
;;
;; Lumber mill of the current race.
@@ -1492,11 +1492,11 @@
;; Define the main AI script.
(begin (ai:debug #f) (ai:sleep (ai:get-sleep-cycles)))
(ai:need (unit-type 'unit-great-hall))
- (ai:set 'unit-peon 1)
+ (ai:set 'unit-faun 1)
(ai:wait 'unit-great-hall)
- (ai:wait 'unit-peon) ;; start hangs if nothing available
+ (ai:wait 'unit-faun) ;; start hangs if nothing available
- (ai:set 'unit-peon 4)
+ (ai:set 'unit-faun 4)
(ai:need 'unit-troll-lumber-mill)
(ai:need 'unit-mythical-barracks)
(ai:force 0 'unit-grunt 2)
@@ -1504,7 +1504,7 @@
(ai:wait-force 1) ;; wait until attack party is completed
(ai:attack-with-force 1)
- (ai:set 'unit-peon 9)
+ (ai:set 'unit-faun 9)
(ai:sleep 500)
(ai:need 'unit-mythical-blacksmith)
(ai:force 0 'unit-grunt 2 'unit-axethrower 1)
@@ -1527,7 +1527,7 @@
(ai:attack-with-force 1)
(ai:sleep 500)
- (ai:set 'unit-peon 15)
+ (ai:set 'unit-faun 15)
(ai:force 0 'unit-grunt 3 'unit-axethrower 2)
(ai:force 1 'unit-grunt 3 'unit-axethrower 1 'unit-catapult 1)
(ai:wait-force 1) ;; wait until attack party is completed
@@ -1556,7 +1556,7 @@
(ai:upgrade-to 'unit-mythical-guard-tower)
(ai:need 'unit-mythical-barracks)
(ai:upgrade-to 'unit-fortress)
- (ai:set 'unit-peon 19)
+ (ai:set 'unit-faun 19)
(ai:wait 'unit-fortress)
(ai:force 0 'unit-grunt 1 'unit-axethrower 2 'unit-ogre 6 'unit-catapult 1)
@@ -1670,7 +1670,7 @@
(ai:upgrade-to 'unit-mythical-cannon-tower)
(ai:need 'unit-mythical-watch-tower)
(ai:upgrade-to 'unit-mythical-guard-tower)
- (ai:set 'unit-peon 25)
+ (ai:set 'unit-faun 25)
;; Everything researched...
Index: demogame/ccl/anim.ccl
diff -u demogame/ccl/anim.ccl:1.5 demogame/ccl/anim.ccl:1.6
--- demogame/ccl/anim.ccl:1.5 Thu Sep 11 08:17:57 2003
+++ demogame/ccl/anim.ccl Tue Oct 7 15:18:54 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: anim.ccl,v 1.5 2003/09/11 12:17:57 martinxyz Exp $
+;; $Id: anim.ccl,v 1.6 2003/10/07 19:18:54 martinxyz Exp $
;;------
;; Footman, Grunt, Grom Hellscream, Arthor_Literios, Korgath Bladefist
@@ -72,22 +72,6 @@
'attack '( ; #200
#( 0 0 25 10) #(12 0 25 15) #( 0 0 100 15) #( 0 0 49 0)
#( 3 0 1 0)))
-
-;;------
-;; Catapult
-(define-animations 'animations-catapult
- 'still '( ; #5
- #( 0 0 4 0) #( 3 0 1 0))
- 'move '( ; #32 P32
- #( 0 0 1 0) #( 0 2 2 5) #( 0 2 2 0) #( 0 2 2 5)
- #( 0 2 2 0) #( 0 2 2 5) #( 0 2 2 0) #( 0 2 2 5)
- #( 0 2 2 0) #( 0 2 2 5) #( 0 2 2 0) #( 0 2 2 5)
- #( 0 2 2 0) #( 0 2 2 5) #( 0 2 2 0) #( 0 2 2 5)
- #( 3 2 1 0))
- 'attack '( ; #200
- #(12 0 4 15) #( 0 0 4 10) #( 0 0 3 15) #( 0 0 2 10)
- #( 0 0 2 15) #( 0 0 30 10) #( 0 0 4 15) #( 0 0 100 15)
- #( 0 0 50 0) #( 3 0 1 0)))
;;------
;; Knight, Paladin, Knight_Rider, Wise_Man, Uther Lightbringer
Index: demogame/ccl/editor.ccl
diff -u demogame/ccl/editor.ccl:1.3 demogame/ccl/editor.ccl:1.4
--- demogame/ccl/editor.ccl:1.3 Thu Sep 11 08:17:57 2003
+++ demogame/ccl/editor.ccl Tue Oct 7 15:18:54 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: editor.ccl,v 1.3 2003/09/11 12:17:57 martinxyz Exp $
+;; $Id: editor.ccl,v 1.4 2003/10/07 19:18:54 martinxyz Exp $
;; Set which icons to display
@@ -95,7 +95,7 @@
'unit-mythical-start-location
- 'unit-peon
+ 'unit-faun
'unit-grunt
'unit-axethrower
'unit-berserker
Index: demogame/ccl/mythical/buttons.ccl
diff -u demogame/ccl/mythical/buttons.ccl:1.1
demogame/ccl/mythical/buttons.ccl:1.2
--- demogame/ccl/mythical/buttons.ccl:1.1 Tue Oct 7 09:28:00 2003
+++ demogame/ccl/mythical/buttons.ccl Tue Oct 7 15:18:55 2003
@@ -26,15 +26,15 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: buttons.ccl,v 1.1 2003/10/07 13:28:00 martinxyz Exp $
+;; $Id: buttons.ccl,v 1.2 2003/10/07 19:18:55 martinxyz Exp $
;; general commands -- almost all units have it -------------------------------
-(define-button 'pos 1 'level 0 'icon 'icon-move-peon
+(define-button 'pos 1 'level 0 'icon 'icon-move-faun
'action 'move
'key "m" 'hint "~!MOVE"
'for-unit '(unit-grunt unit-ogre unit-axethrower unit-ogre-mage
- unit-goblin-sappers unit-berserker unit-catapult unit-peon
+ unit-goblin-sappers unit-berserker unit-catapult unit-faun
unit-fad-man unit-double-head
unit-sharp-axe unit-beast-cry unit-quick-blade unit-ice-bringer
unit-evil-knight unit-skeleton unit-eye-of-vision unit-dragon
@@ -45,7 +45,7 @@
'action 'stop
'key "s" 'hint "~!STOP"
'for-unit '(unit-grunt unit-ogre unit-axethrower unit-ogre-mage
- unit-goblin-sappers unit-berserker unit-catapult unit-peon
+ unit-goblin-sappers unit-berserker unit-catapult unit-faun
unit-fad-man unit-double-head
unit-sharp-axe unit-beast-cry unit-quick-blade unit-ice-bringer
unit-evil-knight unit-skeleton unit-eye-of-vision unit-dragon
@@ -72,7 +72,7 @@
'action 'attack
'key "a" 'hint "~!ATTACK"
'for-unit '(unit-grunt unit-ogre unit-axethrower unit-ogre-mage
- unit-goblin-sappers unit-berserker unit-catapult unit-peon
+ unit-goblin-sappers unit-berserker unit-catapult unit-faun
unit-fad-man unit-double-head
unit-sharp-axe unit-beast-cry unit-quick-blade unit-ice-bringer
unit-evil-knight unit-skeleton unit-dragon unit-fire-breeze
@@ -150,7 +150,7 @@
'action 'demolish
'key "d" 'hint "~!DEMOLISH"
'for-unit '(unit-grunt unit-ogre unit-axethrower unit-ogre-mage
- unit-goblin-sappers unit-berserker unit-catapult unit-peon
+ unit-goblin-sappers unit-berserker unit-catapult unit-faun
unit-fad-man unit-double-head
unit-sharp-axe unit-beast-cry unit-quick-blade unit-ice-bringer
unit-evil-knight unit-skeleton unit-eye-of-vision unit-dragon
@@ -239,132 +239,132 @@
'key "d" 'hint "~!DEATH AND DECAY"
'for-unit '(unit-death-knight unit-ice-bringer unit-evil-knight))
-;; peon specific actions ------------------------------------------------------
+;; faun specific actions ------------------------------------------------------
(define-button 'pos 4 'level 0 'icon 'icon-repair
'action 'repair
'key "r" 'hint "~!REPAIR"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 5 'level 0 'icon 'icon-harvest
'action 'harvest
'key "h" 'hint "~!HARVEST LUMBER/MINE GOLD"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
-(define-button 'pos 6 'level 0 'icon 'icon-return-goods-peon
+(define-button 'pos 6 'level 0 'icon 'icon-return-goods-faun
'action 'return-goods
'key "g" 'hint "RETURN WITH ~!GOODS"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
;; build basic/advanced structs -----------------------------------------------
(define-button 'pos 7 'level 0 'icon 'icon-build-basic
'action 'button 'value 1
'key "b" 'hint "~!BUILD BASIC STRUCTURE"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 8 'level 0 'icon 'icon-build-advanced
'action 'button 'value 2
'allowed 'check-units-or 'allow-arg '(unit-troll-lumber-mill unit-stronghold)
'key "v" 'hint "BUILD AD~!VANCED STRUCTURE"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 9 'level 0 'icon 'icon-build-advanced
'action 'button 'value 3
'allowed 'check-units-and 'allow-arg '(unit-fortress
unit-temple-of-the-damned
unit-altar-of-storms)
'key "e" 'hint "BUILD SP~!ECIAL STRUCTURE"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
;; simple buildings mythical
-------------------------------------------------------
(define-button 'pos 1 'level 1 'icon 'icon-pig-farm
'action 'build 'value 'unit-pig-farm
'key "f" 'hint "BUILD PIG ~!FARM"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 2 'level 1 'icon 'icon-mythical-barracks
'action 'build 'value 'unit-mythical-barracks
'key "b" 'hint "BUILD ~!BARRACKS"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 3 'level 1 'icon 'icon-great-hall
'action 'build 'value 'unit-great-hall
'key "h" 'hint "BUILD GREAT ~!HALL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 4 'level 1 'icon 'icon-troll-lumber-mill
'action 'build 'value 'unit-troll-lumber-mill
'key "l" 'hint "BUILD TROLL ~!LUMBER MILL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 5 'level 1 'icon 'icon-mythical-blacksmith
'action 'build 'value 'unit-mythical-blacksmith
'key "s" 'hint "BUILD BLACK~!SMITH"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 7 'level 1 'icon 'icon-mythical-watch-tower
'action 'build 'value 'unit-mythical-watch-tower
'key "t" 'hint "BUILD ~!TOWER"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 8 'level 1 'icon 'icon-mythical-wall
'action 'build 'value 'unit-orc-wall
'allowed 'check-network
'key "w" 'hint "BUILD ~!WALL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 9 'level 1 'icon 'icon-cancel
'action 'button 'value 0
'key "\033" 'hint "~<ESC~> CANCEL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
;; mythical advanced buildings
-----------------------------------------------------
(define-button 'pos 1 'level 2 'icon 'icon-mythical-shipyard
'action 'build 'value 'unit-mythical-shipyard
'key "s" 'hint "BUILD ~!SHIPYARD"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 2 'level 2 'icon 'icon-mythical-foundry
'action 'build 'value 'unit-mythical-foundry
'key "f" 'hint "BUILD ~!FOUNDRY"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 3 'level 2 'icon 'icon-mythical-refinery
'action 'build 'value 'unit-orc-refinery
'key "r" 'hint "BUILD ~!REFINERY"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 4 'level 2 'icon 'icon-alchemist
'action 'build 'value 'unit-alchemist
'key "a" 'hint "BUILD GOBLIN ~!ALCHEMIST"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 5 'level 2 'icon 'icon-ogre-mound
'action 'build 'value 'unit-ogre-mound
'key "o" 'hint "BUILD ~!OGRE MOUND"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 6 'level 2 'icon 'icon-temple-of-the-damned
'action 'build 'value 'unit-temple-of-the-damned
'key "t" 'hint "BUILD ~!TEMPLE OF THE DAMNED"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 7 'level 2 'icon 'icon-altar-of-storms
'action 'build 'value 'unit-altar-of-storms
'key "l" 'hint "BUILD A~!LTAR OF STORMS"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 8 'level 2 'icon 'icon-dragon-roost
'action 'build 'value 'unit-dragon-roost
'key "d" 'hint "BUILD ~!DRAGON ROOST"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 9 'level 2 'icon 'icon-cancel
'action 'button 'value 0
'key "\033" 'hint "~<ESC~> CANCEL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
;; mythical special buildings
------------------------------------------------------
@@ -372,18 +372,18 @@
'action 'build 'value 'unit-dark-portal
'allowed 'check-no-network
'key "p" 'hint "BUILD DARK ~!PORTAL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 2 'level 3 'icon 'icon-runestone
'action 'build 'value 'unit-runestone
'allowed 'check-no-network
'key "r" 'hint "BUILD ~!RUNESTONE"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
(define-button 'pos 9 'level 3 'icon 'icon-cancel
'action 'button 'value 0
'key "\033" 'hint "~<ESC~> CANCEL"
- 'for-unit '(unit-peon))
+ 'for-unit '(unit-faun))
;; mythical buildings commands
-----------------------------------------------------
@@ -393,9 +393,9 @@
'for-unit '(unit-pig-farm))
(define-button 'pos 1 'level 0 'icon 'icon-faun
- 'action 'train-unit 'value 'unit-peon
+ 'action 'train-unit 'value 'unit-faun
'allowed 'check-no-research
- 'key "p" 'hint "TRAIN ~!PEON"
+ 'key "p" 'hint "TRAIN ~!FAUN"
'for-unit '(unit-great-hall unit-stronghold unit-fortress))
;; strong hold upgrades -------------------------------------------------------
@@ -417,7 +417,7 @@
'key "h" 'hint "SET ~!HARVEST LUMBER/MINE GOLD"
'for-unit '(unit-great-hall unit-stronghold unit-fortress))
-(define-button 'pos 7 'level 0 'icon 'icon-move-peon
+(define-button 'pos 7 'level 0 'icon 'icon-move-faun
'action 'move
'key "m" 'hint "SET ~!MOVE"
'for-unit '(unit-great-hall unit-stronghold unit-fortress
Index: demogame/ccl/mythical/units.ccl
diff -u demogame/ccl/mythical/units.ccl:1.10
demogame/ccl/mythical/units.ccl:1.11
--- demogame/ccl/mythical/units.ccl:1.10 Tue Oct 7 09:28:00 2003
+++ demogame/ccl/mythical/units.ccl Tue Oct 7 15:18:55 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: units.ccl,v 1.10 2003/10/07 13:28:00 martinxyz Exp $
+;; $Id: units.ccl,v 1.11 2003/10/07 19:18:55 martinxyz Exp $
;;=============================================================================
;; Define unit-types.
@@ -63,7 +63,7 @@
dead "basic mythical voices dead"
attack "grunt-attack"))
-(define-unit-type 'unit-peon 'name "Faun"
+(define-unit-type 'unit-faun 'name "Faun"
'files '(tileset-summer "mythical/units/faun.png")
'size '(72 72)
'animations 'animations-peasant 'icon 'icon-faun
@@ -103,12 +103,12 @@
'organic
'selectable-by-rectangle
'sounds '(
- selected "peon-selected"
- acknowledge "peon-acknowledge"
- ready "peon-ready"
+ selected "faun-selected"
+ acknowledge "faun-acknowledge"
+ ready "faun-ready"
help "basic mythical voices help 1"
dead "basic mythical voices dead"
- attack "peon-attack"))
+ attack "faun-attack"))
(define-unit-type 'unit-catapult 'name "Catapult"
'files '(tileset-summer "mythical/units/catapult.png")
Index: demogame/ccl/mythical/upgrade.ccl
diff -u demogame/ccl/mythical/upgrade.ccl:1.5
demogame/ccl/mythical/upgrade.ccl:1.6
--- demogame/ccl/mythical/upgrade.ccl:1.5 Tue Oct 7 09:28:01 2003
+++ demogame/ccl/mythical/upgrade.ccl Tue Oct 7 15:18:55 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: upgrade.ccl,v 1.5 2003/10/07 13:28:01 martinxyz Exp $
+;; $Id: upgrade.ccl,v 1.6 2003/10/07 19:18:55 martinxyz Exp $
;; NOTE: Save can generate this table.
@@ -207,7 +207,7 @@
;; NOTE: Save can generate this table.
(define-allow 'unit-grunt "AAAAAAAAAAAAAAAA")
-(define-allow 'unit-peon "AAAAAAAAAAAAAAAA")
+(define-allow 'unit-faun "AAAAAAAAAAAAAAAA")
(define-allow 'unit-catapult "AAAAAAAAAAAAAAAA")
(define-allow 'unit-ogre "AAAAAAAAAAAAAAAA")
(define-allow 'unit-axethrower "AAAAAAAAAAAAAAAA")
Index: demogame/ccl/wc2.ccl
diff -u demogame/ccl/wc2.ccl:1.2 demogame/ccl/wc2.ccl:1.3
--- demogame/ccl/wc2.ccl:1.2 Mon Aug 11 01:57:05 2003
+++ demogame/ccl/wc2.ccl Tue Oct 7 15:18:54 2003
@@ -26,7 +26,7 @@
;; along with this program; if not, write to the Free Software
;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
;;
-;; $Id: wc2.ccl,v 1.2 2003/08/11 05:57:05 martinxyz Exp $
+;; $Id: wc2.ccl,v 1.3 2003/10/07 19:18:54 martinxyz Exp $
; FIXME: get rid of this W*rCr*ft stuff
@@ -58,11 +58,11 @@
;; (define-unittype-wc-names footman grunt ... )
(define-unittype-wc-names
- 'unit-footman 'unit-grunt 'unit-peasant 'unit-peon 'unit-ballista
+ 'unit-footman 'unit-grunt 'unit-peasant 'unit-faun 'unit-ballista
'unit-catapult 'unit-knight 'unit-ogre 'unit-archer 'unit-axethrower
'unit-mage 'unit-death-knight 'unit-paladin 'unit-ogre-mage
'unit-dwarves 'unit-goblin-sappers 'unit-attack-peasant
- 'unit-attack-peon 'unit-ranger 'unit-berserker 'unit-female-hero
+ 'unit-attack-faun 'unit-ranger 'unit-berserker 'unit-female-hero
'unit-evil-knight 'unit-flying-angle 'unit-fad-man
'unit-white-mage 'unit-beast-cry 'unit-alliance-oil-tanker
'unit-mythical-oil-tanker 'unit-alliance-transport 'unit-mythical-transport
@@ -91,8 +91,8 @@
'unit-runestone 'unit-alliance-wall 'unit-mythical-wall 'unit-dead-body
'unit-destroyed-1x1-place 'unit-destroyed-2x2-place
'unit-destroyed-3x3-place 'unit-destroyed-4x4-place
- 'unit-peasant-with-gold 'unit-peon-with-gold 'unit-peasant-with-wood
- 'unit-peon-with-wood 'unit-alliance-oil-tanker-full
+ 'unit-peasant-with-gold 'unit-faun-with-gold 'unit-peasant-with-wood
+ 'unit-faun-with-wood 'unit-alliance-oil-tanker-full
'unit-mythical-oil-tanker-full)
;;=============================================================================
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