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[Stratagus-CVS] stratagus/src/ui menus.c


From: Mohydine
Subject: [Stratagus-CVS] stratagus/src/ui menus.c
Date: Sat, 25 Oct 2003 18:11:31 -0400

CVSROOT:        /cvsroot/stratagus
Module name:    stratagus
Branch:         
Changes by:     Mohydine <address@hidden>       03/10/25 18:11:30

Modified files:
        src/ui         : menus.c 

Log message:
        first 4500 lines clean up.

Patches:
Index: stratagus/src/ui/menus.c
diff -u stratagus/src/ui/menus.c:1.574 stratagus/src/ui/menus.c:1.575
--- stratagus/src/ui/menus.c:1.574      Sat Oct 25 17:05:33 2003
+++ stratagus/src/ui/menus.c    Sat Oct 25 18:11:30 2003
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: menus.c,v 1.574 2003/10/25 21:05:33 n0body Exp $
+//     $Id: menus.c,v 1.575 2003/10/25 22:11:30 mohydine Exp $
 
 //@{
 
@@ -2110,8 +2110,8 @@
                }
            }
            // Menu says to be neutral
-           if (menu->Items[4*j+5].d.gem.state == MI_GSTATE_UNCHECKED &&
-               menu->Items[4*j+6].d.gem.state == MI_GSTATE_UNCHECKED) {
+           if (menu->Items[4 * j + 5].d.gem.state == MI_GSTATE_UNCHECKED &&
+               menu->Items[4 * j + 6].d.gem.state == MI_GSTATE_UNCHECKED) {
                // Are they neutral?
                if (!(!(ThisPlayer->Allied&(1<<Players[i].Player)) &&
                    !(ThisPlayer->Enemy&(1<<Players[i].Player)))) {
@@ -2120,8 +2120,8 @@
                }
            }
            // Menu says to be crazy
-           if (menu->Items[4*j+5].d.gem.state == MI_GSTATE_CHECKED &&
-               menu->Items[4*j+6].d.gem.state == MI_GSTATE_CHECKED) {
+           if (menu->Items[4 * j + 5].d.gem.state == MI_GSTATE_CHECKED &&
+               menu->Items[4 * j + 6].d.gem.state == MI_GSTATE_CHECKED) {
                // Are they crazy?
                if (!(ThisPlayer->Allied&(1<<Players[i].Player) &&
                    ThisPlayer->Enemy&(1<<Players[i].Player))) {
@@ -2130,7 +2130,7 @@
                }
            }
            // Shared vision
-           if (menu->Items[4*j+7].d.gem.state == MI_GSTATE_CHECKED) {
+           if (menu->Items[4 * j + 7].d.gem.state == MI_GSTATE_CHECKED) {
                if (!(ThisPlayer->SharedVision&(1<<Players[i].Player))) {
                    SendCommandSharedVision(ThisPlayer->Player,1,
                        Players[i].Player);
@@ -2481,54 +2481,54 @@
 
     menu = CurrentMenu;
 
-    if( ShowTips ) {
-       menu->Items[1].d.gem.state=MI_GSTATE_CHECKED;
+    if(ShowTips) {
+       menu->Items[1].d.gem.state = MI_GSTATE_CHECKED;
     } else {
-       menu->Items[1].d.gem.state=MI_GSTATE_UNCHECKED;
+       menu->Items[1].d.gem.state = MI_GSTATE_UNCHECKED;
     }
 
     TipsFreeTips();
 
-    w=menu->Width-2*menu->Items[5].xofs;
-    font=menu->Items[5].font;
-    i=0;
-    line=5;
+    w = menu->Width-2 * menu->Items[5].xofs;
+    font = menu->Items[5].font;
+    i = 0;
+    line = 5;
 
-    p=Tips[CurrentTip];
-    if( !p ) {
+    p = Tips[CurrentTip];
+    if(!p) {
        return;
     }
 
-    l=0;
-    s=str=strdup(p);
+    l = 0;
+    s = str = strdup(p);
 
-    while( line<13 ) {
+    while (line<13) {
        char* s1;
        char* space;
 
-       space=NULL;
-       for( ;; ) {
-           if( VideoTextLength(font,s)<w ) {
+       space = NULL;
+       for(;;) {
+           if(VideoTextLength(font, s) < w) {
                break;
            }
-           s1=strrchr(s,' ');
-           if( !s1 ) {
+           s1 = strrchr(s,' ');
+           if(!s1) {
                fprintf(stderr, "line too long: \"%s\"\n", s);
                break;
            }
-           if( space ) {
+           if(space) {
                *space=' ';
            }
-           space=s1;
-           *space='\0';
+           space = s1;
+           *space = '\0';
        }
-       menu->Items[line++].d.text.text=strdup(s);
-       l+=strlen(s);
-       if( !p[l] ) {
+       menu->Items[line++].d.text.text = strdup(s);
+       l += strlen(s);
+       if(!p[l]) {
            break;
        }
        ++l;
-       s=str+l;
+       s = str+l;
     }
 
     free(str);
@@ -2553,7 +2553,7 @@
     if (CurrentTip != 0) {
        --CurrentTip;
     } else {
-       while (Tips[CurrentTip+1] != NULL) {
+       while (Tips[CurrentTip + 1] != NULL) {
            ++CurrentTip;
        }
     }
@@ -2639,43 +2639,44 @@
     Menu *menu;
 
     menu = FindMenu("menu-objectives");
-    w=menu->Width-2*menu->Items[1].xofs;
-    font=menu->Items[1].font;
-    i=0;
-    line=1;
-
-    for( p=GameIntro.Objectives[i]; p; p=GameIntro.Objectives[++i] ) {
-       l=0;
-       s=str=strdup(p);
+    w = menu->Width-2 * menu->Items[1].xofs;
+    font = menu->Items[1].font;
+    i = 0;
+    line = 1;
+
+    for(p = GameIntro.Objectives[i]; p; p = GameIntro.Objectives[++i]) {
+       l = 0;
+       s = str = strdup(p);
 
-       for( ;; ) {
+       for(;;) {
            char* s1;
            char* space;
 
-           space=NULL;
-           for( ;; ) {
-               if( VideoTextLength(font,s)<w ) {
+           space = NULL;
+           for(;;) {
+               if(VideoTextLength(font, s) < w) {
                    break;
                }
-               s1=strrchr(s,' ');
-               if( !s1 ) {
+               s1=strrchr(s, ' ');
+               if(!s1) {
                    fprintf(stderr, "line too long: \"%s\"\n", s);
                    break;
                }
-               if( space )
+               if( space ) {
                    *space=' ';
-               space=s1;
-               *space='\0';
+               }
+               space = s1;
+               *space = '\0';
            }
-           menu->Items[line++].d.text.text=strdup(s);
-           l+=strlen(s);
-           if( !p[l] ) {
+           menu->Items[line++].d.text.text = strdup(s);
+           l += strlen(s);
+           if(!p[l]) {
                break;
            }
            ++l;
-           s=str+l;
+           s = str + l;
 
-           if( line==menu->NumItems-1 ) {
+           if(line==menu->NumItems-1) {
                break;
            }
        }
@@ -2692,10 +2693,10 @@
     Menu *menu;
 
     menu = mi->menu;
-    for( i=1;i<menu->NumItems-1;i++ ) {
+    for(i = 1; i < menu->NumItems - 1;i++) {
        if( menu->Items[i].d.text.text ) {
            free(menu->Items[i].d.text.text);
-           menu->Items[i].d.text.text=NULL;
+           menu->Items[i].d.text.text = NULL;
        }
     }
 }
@@ -3332,7 +3333,7 @@
 {
     FileList *fl;
 
-    DebugCheck(i<0);
+    DebugCheck( i < 0);
     if (i < mi->d.listbox.noptions) {
        fl = mi->d.listbox.options;
        free(mi->menu->Items[3].d.button.text);
@@ -3551,20 +3552,20 @@
            if (i - mi->d.listbox.startline == mi->d.listbox.curopt) {
                if ((info = fl[i].xdata)) {
                    if (info->Description) {
-                       
VideoDrawText(mi->menu->X+8,mi->menu->Y+254,LargeFont,info->Description);
+                       VideoDrawText(mi->menu->X + 8, mi->menu->Y + 254, 
LargeFont, info->Description);
                    }
                    sprintf(buffer, "%d x %d", info->MapWidth, info->MapHeight);
-                   
VideoDrawText(mi->menu->X+8,mi->menu->Y+254+20,LargeFont,buffer);
+                   VideoDrawText(mi->menu->X + 8,mi->menu->Y + 254 + 20, 
LargeFont, buffer);
                    for (n = j = 0; j < PlayerMax; j++) {
                        if (info->PlayerType[j] == PlayerPerson) {
                            n++;
                        }
                    }
                    if (n == 1) {
-                       
VideoDrawText(mi->menu->X+8,mi->menu->Y+254+40,LargeFont,"1 player");
+                       VideoDrawText(mi->menu->X + 8, mi->menu->Y + 254 + 40, 
LargeFont, "1 player");
                    } else {
                        sprintf(buffer, "%d players", n);
-                       
VideoDrawText(mi->menu->X+8,mi->menu->Y+254+40,LargeFont,buffer);
+                       VideoDrawText(mi->menu->X + 8, mi->menu->Y + 254 + 40, 
LargeFont, buffer);
                    }
                }
            }
@@ -3607,7 +3608,7 @@
        case 0:         // click - down
        case 2:         // key - down
            if (mi[1].d.vslider.cflags&MI_CFLAGS_DOWN) {
-               if (mi->d.listbox.curopt+mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
+               if (mi->d.listbox.curopt + mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
                    mi->d.listbox.curopt++;
                    if (mi->d.listbox.curopt >= mi->d.listbox.nlines) {
                        mi->d.listbox.curopt--;
@@ -3615,8 +3616,8 @@
                    }
                    MustRedraw |= RedrawMenu;
                }
-           } else if (mi[1].d.vslider.cflags&MI_CFLAGS_UP) {
-               if (mi->d.listbox.curopt+mi->d.listbox.startline > 0) {
+           } else if (mi[1].d.vslider.cflags & MI_CFLAGS_UP) {
+               if (mi->d.listbox.curopt + mi->d.listbox.startline > 0) {
                    mi->d.listbox.curopt--;
                    if (mi->d.listbox.curopt < 0) {
                        mi->d.listbox.curopt++;
@@ -3631,9 +3632,9 @@
            }
            break;
        case 1:         // mouse - move
-           if (mi[1].d.vslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.vslider.cflags & MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
                if (mi[1].d.vslider.curper > mi[1].d.vslider.percent) {
-                   if (mi->d.listbox.curopt+mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
+                   if (mi->d.listbox.curopt + mi->d.listbox.startline + 1 < 
mi->d.listbox.noptions) {
                        for (;;) {
                            op = ((mi->d.listbox.curopt + 
mi->d.listbox.startline + 1) * 100) /
                                 (mi->d.listbox.noptions - 1);
@@ -3646,12 +3647,12 @@
                                mi->d.listbox.curopt--;
                                mi->d.listbox.startline++;
                            }
-                           if (mi->d.listbox.curopt+mi->d.listbox.startline+1 
== mi->d.listbox.noptions)
+                           if (mi->d.listbox.curopt + mi->d.listbox.startline 
+ 1 == mi->d.listbox.noptions)
                                break;
                        }
                    }
                } else if (mi[1].d.vslider.curper < mi[1].d.vslider.percent) {
-                   if (mi->d.listbox.curopt+mi->d.listbox.startline > 0) {
+                   if (mi->d.listbox.curopt + mi->d.listbox.startline > 0) {
                        for (;;) {
                            op = ((mi->d.listbox.curopt + 
mi->d.listbox.startline - 1) * 100) /
                                     (mi->d.listbox.noptions - 1);
@@ -3664,7 +3665,7 @@
                                mi->d.listbox.curopt++;
                                mi->d.listbox.startline--;
                            }
-                           if (mi->d.listbox.curopt+mi->d.listbox.startline == 
0)
+                           if (mi->d.listbox.curopt + mi->d.listbox.startline 
== 0)
                                break;
                        }
                    }
@@ -3672,7 +3673,7 @@
 
                DebugCheck(mi->d.listbox.startline < 0);
                DebugCheck(mi->d.listbox.noptions > 0 &&
-                   mi->d.listbox.startline+mi->d.listbox.curopt >= 
mi->d.listbox.noptions);
+                   mi->d.listbox.startline + mi->d.listbox.curopt >= 
mi->d.listbox.noptions);
 
                ScenSelectLBAction(mi, mi->d.listbox.curopt + 
mi->d.listbox.startline);
                MustRedraw |= RedrawMenu;
@@ -3697,12 +3698,12 @@
            if (mi->d.vslider.cflags&MI_CFLAGS_DOWN && j < nKeyStrokeHelps - 
11) {
                    j++;
                    MustRedraw |= RedrawMenu;
-           } else if (mi->d.vslider.cflags&MI_CFLAGS_UP && j > 0) {
+           } else if (mi->d.vslider.cflags  & MI_CFLAGS_UP && j > 0) {
                    j--;
                    MustRedraw |= RedrawMenu;
            }
            if (i == 2) {
-               mi->d.vslider.cflags &= ~(MI_CFLAGS_DOWN|MI_CFLAGS_UP);
+               mi->d.vslider.cflags &= ~(MI_CFLAGS_DOWN | MI_CFLAGS_UP);
            }
            mi->d.vslider.percent = j * 100 / (nKeyStrokeHelps - 11);
            break;
@@ -3729,9 +3730,9 @@
     j = ((mi[-2].d.vslider.percent + 1) * (nKeyStrokeHelps - 11)) / 100;
     for (i = 0; i < 11; i++) {
        VideoDrawText(mi->menu->X+mi->xofs,mi->menu->Y+mi->yofs+(i*20),
-                           mi->font,KeyStrokeHelps[j*2]);
-       VideoDrawText(mi->menu->X+mi->xofs+80,mi->menu->Y+mi->yofs+(i*20),
-                           mi->font,KeyStrokeHelps[j*2+1]);
+                           mi->font,KeyStrokeHelps[j * 2]);
+       VideoDrawText(mi->menu->X + mi->xofs + 80,mi->menu->Y + mi->yofs+(i * 
20),
+                           mi->font,KeyStrokeHelps[j * 2 + 1]);
        j++;
     }
 }
@@ -3746,12 +3747,12 @@
     switch (i) {
        case 0:         // click - down
        case 2:         // key - down
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_RIGHT) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_RIGHT) {
                DebugLevel0Fn("Increasing game speed by 10%s\n" _C_ "%");
                mi[1].d.hslider.percent += 10;
                if (mi[1].d.hslider.percent > 100)
                    mi[1].d.hslider.percent = 100;
-           } else if (mi[1].d.hslider.cflags&MI_CFLAGS_LEFT) {
+           } else if (mi[1].d.hslider.cflags & MI_CFLAGS_LEFT) {
                DebugLevel0Fn("Decreasing game speed by 10%s\n" _C_ "%");
                mi[1].d.hslider.percent -= 10;
                if (mi[1].d.hslider.percent < 0)
@@ -3764,7 +3765,7 @@
            SetVideoSync();
            break;
        case 1:         // mouse - move
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.hslider.curper > mi[1].d.hslider.percent) {
                    mi[1].d.hslider.percent = mi[1].d.hslider.curper;
                } else if (mi[1].d.hslider.curper < mi[1].d.hslider.percent) {
@@ -3791,19 +3792,19 @@
     switch (i) {
        case 0:         // click - down
        case 2:         // key - down
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_RIGHT) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_RIGHT) {
                DebugLevel0Fn("Increasing mouse speed\n");
                mi[1].d.hslider.percent += 10;
                if (mi[1].d.hslider.percent > 100)
                    mi[1].d.hslider.percent = 100;
-           } else if (mi[1].d.hslider.cflags&MI_CFLAGS_LEFT) {
+           } else if (mi[1].d.hslider.cflags & MI_CFLAGS_LEFT) {
                DebugLevel0Fn("Decreasing mouse speed\n");
                mi[1].d.hslider.percent -= 10;
                if (mi[1].d.hslider.percent < 0)
                    mi[1].d.hslider.percent = 0;
            }
            if (i == 2) {
-               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT|MI_CFLAGS_LEFT);
+               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT | MI_CFLAGS_LEFT);
            }
            TheUI.MouseScroll = 1;
            SpeedMouseScroll = 10 - (mi[1].d.hslider.percent * 9) / 100;
@@ -3811,7 +3812,7 @@
                TheUI.MouseScroll = 0;
            break;
        case 1:         // mouse - move
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.hslider.curper > mi[1].d.hslider.percent) {
                    mi[1].d.hslider.percent = mi[1].d.hslider.curper;
                } else if (mi[1].d.hslider.curper < mi[1].d.hslider.percent) {
@@ -3840,19 +3841,19 @@
     switch (i) {
        case 0:         // click - down
        case 2:         // key - down
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_RIGHT) {
+           if (mi[1].d.hslider.cflags  &MI_CFLAGS_RIGHT) {
                DebugLevel0Fn("Increasing keyboard speed\n");
                mi[1].d.hslider.percent += 10;
                if (mi[1].d.hslider.percent > 100)
                    mi[1].d.hslider.percent = 100;
-           } else if (mi[1].d.hslider.cflags&MI_CFLAGS_LEFT) {
+           } else if (mi[1].d.hslider.cflags & MI_CFLAGS_LEFT) {
                DebugLevel0Fn("Decreasing keyboard speed\n");
                mi[1].d.hslider.percent -= 10;
                if (mi[1].d.hslider.percent < 0)
                    mi[1].d.hslider.percent = 0;
            }
            if (i == 2) {
-               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT|MI_CFLAGS_LEFT);
+               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT | MI_CFLAGS_LEFT);
            }
            TheUI.KeyScroll = 1;
            SpeedKeyScroll = 10 - (mi[1].d.hslider.percent * 9) / 100;
@@ -3860,7 +3861,7 @@
                TheUI.KeyScroll = 0;
            break;
        case 1:         // mouse - move
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.hslider.curper > mi[1].d.hslider.percent) {
                    mi[1].d.hslider.percent = mi[1].d.hslider.curper;
                } else if (mi[1].d.hslider.curper < mi[1].d.hslider.percent) {
@@ -3889,24 +3890,24 @@
     switch (i) {
        case 0:         // click - down
        case 2:         // key - down
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_RIGHT) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_RIGHT) {
                DebugLevel0Fn("Increasing master volume\n");
                mi[1].d.hslider.percent += 10;
                if (mi[1].d.hslider.percent > 100)
                    mi[1].d.hslider.percent = 100;
-           } else if (mi[1].d.hslider.cflags&MI_CFLAGS_LEFT) {
+           } else if (mi[1].d.hslider.cflags & MI_CFLAGS_LEFT) {
                DebugLevel0Fn("Decreasing master volume\n");
                mi[1].d.hslider.percent -= 10;
                if (mi[1].d.hslider.percent < 0)
                    mi[1].d.hslider.percent = 0;
            }
            if (i == 2) {
-               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT|MI_CFLAGS_LEFT);
+               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT | MI_CFLAGS_LEFT);
            }
            SetGlobalVolume((mi[1].d.hslider.percent * 255) / 100);
            break;
        case 1:         // mouse - move
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.hslider.curper > mi[1].d.hslider.percent) {
                    mi[1].d.hslider.percent = mi[1].d.hslider.curper;
                } else if (mi[1].d.hslider.curper < mi[1].d.hslider.percent) {
@@ -3932,24 +3933,24 @@
     switch (i) {
        case 0:         // click - down
        case 2:         // key - down
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_RIGHT) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_RIGHT) {
                DebugLevel0Fn("Increasing music volume\n");
                mi[1].d.hslider.percent += 10;
                if (mi[1].d.hslider.percent > 100)
                    mi[1].d.hslider.percent = 100;
-           } else if (mi[1].d.hslider.cflags&MI_CFLAGS_LEFT) {
+           } else if (mi[1].d.hslider.cflags & MI_CFLAGS_LEFT) {
                DebugLevel0Fn("Decreasing music volume\n");
                mi[1].d.hslider.percent -= 10;
                if (mi[1].d.hslider.percent < 0)
                    mi[1].d.hslider.percent = 0;
            }
            if (i == 2) {
-               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT|MI_CFLAGS_LEFT);
+               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT | MI_CFLAGS_LEFT);
            }
            SetMusicVolume((mi[1].d.hslider.percent * 255) / 100);
            break;
        case 1:         // mouse - move
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.hslider.curper > mi[1].d.hslider.percent) {
                    mi[1].d.hslider.percent = mi[1].d.hslider.curper;
                } else if (mi[1].d.hslider.curper < mi[1].d.hslider.percent) {
@@ -3976,24 +3977,24 @@
     switch (i) {
        case 0:         // click - down
        case 2:         // key - down
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_RIGHT) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_RIGHT) {
                DebugLevel0Fn("Increasing cd volume\n");
                mi[1].d.hslider.percent += 10;
                if (mi[1].d.hslider.percent > 100)
                    mi[1].d.hslider.percent = 100;
-           } else if (mi[1].d.hslider.cflags&MI_CFLAGS_LEFT) {
+           } else if (mi[1].d.hslider.cflags & MI_CFLAGS_LEFT) {
                DebugLevel0Fn("Decreasing cd volume\n");
                mi[1].d.hslider.percent -= 10;
                if (mi[1].d.hslider.percent < 0)
                    mi[1].d.hslider.percent = 0;
            }
            if (i == 2) {
-               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT|MI_CFLAGS_LEFT);
+               mi[1].d.hslider.cflags &= ~(MI_CFLAGS_RIGHT | MI_CFLAGS_LEFT);
            }
            SetCDVolume((mi[1].d.hslider.percent * 255) / 100);
            break;
        case 1:         // mouse - move
-           if (mi[1].d.hslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.hslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.hslider.curper > mi[1].d.hslider.percent) {
                    mi[1].d.hslider.percent = mi[1].d.hslider.curper;
                } else if (mi[1].d.hslider.curper < mi[1].d.hslider.percent) {
@@ -4070,7 +4071,7 @@
        if (fl[i].type == 0) {
            strcat(ScenSelectPath, "/");
            strcat(ScenSelectPath, fl[i].name);
-           if (menu->Items[9].flags&MenuButtonDisabled) {
+           if (menu->Items[9].flags & MenuButtonDisabled) {
                menu->Items[9].flags &= ~MenuButtonDisabled;
                menu->Items[9].d.button.text = ScenSelectDisplayPath;
            } else {
@@ -4247,13 +4248,13 @@
     SetDefaultTextColors(rc, rc);
     l = VideoTextLength(GameFont, "Scenario:");
     VideoDrawText(TheUI.Offset640X + 16, TheUI.Offset480Y + 360, GameFont, 
"Scenario:");
-    VideoDrawText(TheUI.Offset640X + 16, TheUI.Offset480Y + 360+24 , GameFont, 
ScenSelectFileName);
+    VideoDrawText(TheUI.Offset640X + 16, TheUI.Offset480Y + 360 + 24 , 
GameFont, ScenSelectFileName);
     if (MenuMapInfo) {
        if (MenuMapInfo->Description) {
            VideoDrawText(TheUI.Offset640X + 16 + l + 8, TheUI.Offset480Y + 
360, GameFont, MenuMapInfo->Description);
        }
        sprintf(buffer, " (%d x %d)", MenuMapInfo->MapWidth, 
MenuMapInfo->MapHeight);
-       VideoDrawText(TheUI.Offset640X + 16+l+8+VideoTextLength(GameFont, 
ScenSelectFileName), TheUI.Offset480Y + 360+24, GameFont, buffer);
+       VideoDrawText(TheUI.Offset640X + 16 + l + 8 + VideoTextLength(GameFont, 
ScenSelectFileName), TheUI.Offset480Y + 360 + 24, GameFont, buffer);
     }
 #if 0
     for (n = j = 0; j < PlayerMax; j++) {
@@ -4262,10 +4263,10 @@
        }
     }
     if (n == 1) {
-       VideoDrawText(menu->X+8,menu->Y+254+40,LargeFont,"1 player");
+       VideoDrawText(menu->X+8,menu->Y + 254 + 40,LargeFont,"1 player");
     } else {
        sprintf(buffer, "%d players", n);
-       VideoDrawText(menu->X+8,menu->Y+254+40,LargeFont,buffer);
+       VideoDrawText(menu->X+8,menu->Y + 254 + 40,LargeFont,buffer);
     }
 #endif
     SetDefaultTextColors(nc, rc);
@@ -4356,7 +4357,7 @@
 local void GameGATAction(Menuitem *mi, int i)
 {
     if (!mi || mi->d.pulldown.curopt == i) {
-       GameSettings.GameType = i ? SettingsGameTypeMelee + i-1 : 
SettingsGameTypeMapDefault;
+       GameSettings.GameType = i ? SettingsGameTypeMelee + i - 1 : 
SettingsGameTypeMapDefault;
        ServerSetupState.GaTOpt = i;
        if (mi) {
            NetworkServerResyncClients();




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