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[Stratagus-CVS] stratagus doc/ChangeLog.html src/clone/spells.c
From: |
Russell Smith |
Subject: |
[Stratagus-CVS] stratagus doc/ChangeLog.html src/clone/spells.c |
Date: |
Thu, 06 Nov 2003 02:10:59 -0500 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Russell Smith <address@hidden> 03/11/06 02:10:59
Modified files:
doc : ChangeLog.html
src/clone : spells.c
Log message:
Fixed Bug #6306: DebugCheck at src/clone/unit_draw.c:895
Must send HitUnit a positive damage
Patches:
Index: stratagus/doc/ChangeLog.html
diff -u stratagus/doc/ChangeLog.html:1.567 stratagus/doc/ChangeLog.html:1.568
--- stratagus/doc/ChangeLog.html:1.567 Sun Nov 2 19:14:33 2003
+++ stratagus/doc/ChangeLog.html Thu Nov 6 02:10:58 2003
@@ -2,7 +2,7 @@
<html>
<head>
<!--
----- $Id: ChangeLog.html,v 1.567 2003/11/03 00:14:33 nehalmistry Exp $
+---- $Id: ChangeLog.html,v 1.568 2003/11/06 07:10:58 mr-russ Exp $
---- (c) Copyright 1998-2003 by Lutz Sammer
@@ -36,6 +36,7 @@
<li>Future 2.00 Release<p>
<ul>
<li>++
+ <li>Fixed Bug #6306: DebugCheck at src/clone/unit_draw.c:895 (from Russell
Smith).
<li>Allow selection of more than 9 units (from Nehal Mistry).
<li>Upgraded Network Code, Variable packet size and don't send repeat
commands (from Russell Smith).
<li>Fixed Bug #6063: Copy and Paste isn't working in boxes (from Russell
Smith).
Index: stratagus/src/clone/spells.c
diff -u stratagus/src/clone/spells.c:1.121 stratagus/src/clone/spells.c:1.122
--- stratagus/src/clone/spells.c:1.121 Wed Nov 5 04:30:47 2003
+++ stratagus/src/clone/spells.c Thu Nov 6 02:10:58 2003
@@ -27,7 +27,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: spells.c,v 1.121 2003/11/05 09:30:47 n0body Exp $
+// $Id: spells.c,v 1.122 2003/11/06 07:10:58 mr-russ Exp $
/*
** And when we cast our final spell
@@ -249,7 +249,7 @@
continue;
}
if (hp < 0) {
- HitUnit(caster, target, hp);
+ HitUnit(caster, target, -hp);
} else {
target->HP += hp;
if (target->HP > target->Stats->HitPoints) {
@@ -527,7 +527,7 @@
caster->Mana -= castcount * manacost;
if (hp < 0) {
- HitUnit(caster, target, castcount * hp);
+ HitUnit(caster, target, -(castcount * hp));
} else {
target->HP += castcount * hp;
if (target->HP > target->Stats->HitPoints) {
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