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[Stratagus-CVS] stratagus/src/ui menu_proc.c menus.c


From: Nehal Mistry
Subject: [Stratagus-CVS] stratagus/src/ui menu_proc.c menus.c
Date: Mon, 17 Nov 2003 19:48:17 -0500

CVSROOT:        /cvsroot/stratagus
Module name:    stratagus
Branch:         
Changes by:     Nehal Mistry <address@hidden>   03/11/17 19:48:17

Modified files:
        src/ui         : menu_proc.c menus.c 

Log message:
        more menu fixes

Patches:
Index: stratagus/src/ui/menu_proc.c
diff -u stratagus/src/ui/menu_proc.c:1.111 stratagus/src/ui/menu_proc.c:1.112
--- stratagus/src/ui/menu_proc.c:1.111  Mon Nov 17 14:14:40 2003
+++ stratagus/src/ui/menu_proc.c        Mon Nov 17 19:48:16 2003
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: menu_proc.c,v 1.111 2003/11/17 19:14:40 nehalmistry Exp $
+//     $Id: menu_proc.c,v 1.112 2003/11/18 00:48:16 nehalmistry Exp $
 
 //@{
 
@@ -2385,9 +2385,13 @@
     }
 
     ButtonUnderCursor = -1;
+#ifdef USE_SDL_SURFACE
+    HideAnyCursor();
+#else
     VideoLockScreen();
     HideAnyCursor();
     VideoUnlockScreen();
+#endif
     DestroyCursorBackground();
     MustRedraw |= RedrawCursor;
     CursorState = CursorStatePoint;
Index: stratagus/src/ui/menus.c
diff -u stratagus/src/ui/menus.c:1.591 stratagus/src/ui/menus.c:1.592
--- stratagus/src/ui/menus.c:1.591      Mon Nov 17 18:39:54 2003
+++ stratagus/src/ui/menus.c    Mon Nov 17 19:48:16 2003
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: menus.c,v 1.591 2003/11/17 23:39:54 nehalmistry Exp $
+//     $Id: menus.c,v 1.592 2003/11/18 00:48:16 nehalmistry Exp $
 
 //@{
 
@@ -1775,9 +1775,13 @@
                (*menu->Items[i].initfunc)(menu->Items + i);
            }
        }
+#ifdef USE_SDL_SURFACE
+       DrawMenu(menu);
+#else
        VideoLockScreen();
        DrawMenu(menu);
        VideoUnlockScreen();
+#endif
     }
     GlobalOptionsInit(NULL);
 }
@@ -2815,6 +2819,7 @@
 
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -2870,6 +2875,7 @@
 {
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -3016,6 +3022,7 @@
 
 #ifdef USE_SDL_SURFACE
     VideoUnlockScreen();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -3052,9 +3059,13 @@
 
     ProcessMenu("menu-enter-server", 1);
 
+#ifdef USE_SDL_SURFACE
+    MenusSetBackground();
+#else
     VideoLockScreen();
     MenusSetBackground();
     VideoUnlockScreen();
+#endif
 
     if (menu->Items[1].d.input.nch == 0) {
        return;
@@ -3069,9 +3080,13 @@
     server_host_buffer[menu->Items[1].d.input.nch] = 0;
     if (NetworkSetupServerAddress(server_host_buffer)) {
        NetErrorMenu("Unable to lookup host.");
+#ifdef USE_SDL_SURFACE
+       MenusSetBackground();
+#else
        VideoLockScreen();
        MenusSetBackground();
        VideoUnlockScreen();
+#endif
        return;
     }
     NetworkInitClientConnect();
@@ -3091,6 +3106,7 @@
     if (GuiGameStarted) {
 #ifdef USE_SDL_SURFACE
        MenusSetBackground();
+       Invalidate();
 #else
        VideoLockScreen();
        MenusSetBackground();
@@ -3124,9 +3140,13 @@
 */
 local void NetConnectingCancel(void)
 {
+#ifdef USE_SDL_SURFACE
+    MenusSetBackground();
+#else
     VideoLockScreen();
     MenusSetBackground();
     VideoUnlockScreen();
+#endif
     NetworkExitClientConnect();
     // Trigger TerminateNetConnect() to call us again and end the menu
     NetLocalState = ccs_usercanceled;
@@ -3222,6 +3242,7 @@
 {
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -3251,6 +3272,7 @@
 
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -3268,9 +3290,13 @@
 
     ProcessMenu("menu-enter-name", 1);
 
+#ifdef USE_SDL_SURFACE
+    MenusSetBackground();
+#else
     VideoLockScreen();
     MenusSetBackground();
     VideoUnlockScreen();
+#endif
 
     if (menu->Items[1].d.input.nch == 0) {
        return;
@@ -3916,9 +3942,13 @@
 */
 local void GameCancel(void)
 {
+#ifdef USE_SDL_SURFACE
+    MenusSetBackground();
+#else
     VideoLockScreen();
     MenusSetBackground();
     VideoUnlockScreen();
+#endif
     FreeMapInfo(MenuMapInfo);
     MenuMapInfo = NULL;
     EndMenu();
@@ -4899,6 +4929,7 @@
 {
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -4969,6 +5000,7 @@
 
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -4995,9 +5027,13 @@
     ProcessMenu("menu-editor-new", 1);
 
     if (EditorCancelled) {
+#ifdef USE_SDL_SURFACE
+       MenusSetBackground();
+#else
        VideoLockScreen();
        MenusSetBackground();
        VideoUnlockScreen();
+#endif
        return;
     }
 
@@ -5121,9 +5157,13 @@
     GetInfoFromSelectPath();
 
     if (EditorCancelled) {
+#ifdef USE_SDL_SURFACE
        VideoLockScreen();
        MenusSetBackground();
        VideoUnlockScreen();
+#else
+       MenusSetBackground();
+#endif
        return;
     }
 
@@ -7081,6 +7121,7 @@
 //     EndMenu();
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -7102,6 +7143,7 @@
 {
     EndMenu();
 #ifdef USE_SDL_SURFACE
+    Invalidate();
     MenusSetBackground();
 #else
     Invalidate();
@@ -7226,6 +7268,7 @@
     //EndMenu();       
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -7249,6 +7292,7 @@
     mi->menu->Items[j].d.gem.state = MI_GSTATE_UNCHECKED;
 #ifdef USE_SDL_SURFACE
     MenusSetBackground();
+    Invalidate();
 #else
     VideoLockScreen();
     MenusSetBackground();
@@ -7270,9 +7314,13 @@
     //server_host_buffer[menu->Items[1].d.input.nch] = 0;
     if (NetworkSetupServerAddress(server_host_buffer)) {
        NetErrorMenu("Unable to lookup host.");
+#ifdef USE_SDL_SURFACE
+       MenusSetBackground();
+#else
        VideoLockScreen();
        MenusSetBackground();
        VideoUnlockScreen();
+#endif
        ProcessMenu("metaserver-list", 1);
        return;
     }
@@ -7293,6 +7341,7 @@
     if (GuiGameStarted) {
 #ifdef USE_SDL_SURFACE
        MenusSetBackground();
+       Invalidate();
 #else
        VideoLockScreen();
        MenusSetBackground();
@@ -7349,6 +7398,7 @@
 local int MetaServerConnectError(void)
 {
 #ifdef USE_SDL_SURFACE
+    Invalidate();
     NetErrorMenu("Cannot Connect to Meta-Server");
     MenusSetBackground();
 #else




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