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[Stratagus-CVS] stratagus/src/include actions.h


From: address@hidden
Subject: [Stratagus-CVS] stratagus/src/include actions.h
Date: 22 Dec 2003 08:34:25 +1100

CVSROOT:        /home/strat
Module name:    stratagus
Changes by:      <address@hidden>       03/12/22 08:34:25

Modified files:
        src/include    : actions.h 

Log message:
        Tabs Cleanup

Patches:
Index: stratagus/src/include/actions.h
diff -u stratagus/src/include/actions.h:1.61 
stratagus/src/include/actions.h:1.62
--- stratagus/src/include/actions.h:1.61        Sat Dec 20 16:33:25 2003
+++ stratagus/src/include/actions.h     Mon Dec 22 08:34:25 2003
@@ -5,12 +5,12 @@
 //     /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
 //             \/                  \/          \//_____/            \/
 //  ______________________                           ______________________
-//                       T H E   W A R   B E G I N S
-//        Stratagus - A free fantasy real time strategy game engine
+//                        T H E   W A R   B E G I N S
+//         Stratagus - A free fantasy real time strategy game engine
 //
-/address@hidden actions.h      -       The actions headerfile. */
+/address@hidden actions.h - The actions headerfile. */
 //
-//     (c) Copyright 1998-2002 by Lutz Sammer
+//      (c) Copyright 1998-2004 by Lutz Sammer
 //
 //      This program is free software; you can redistribute it and/or modify
 //      it under the terms of the GNU General Public License as published by
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: actions.h,v 1.61 2003/12/20 05:33:25 jsalmon3 Exp $
+//      $Id: actions.h,v 1.62 2003/12/21 21:34:25 wizzard Exp $
 
 #ifndef __ACTIONS_H__
 #define __ACTIONS_H__
@@ -34,7 +34,7 @@
 //@{
 
 /*----------------------------------------------------------------------------
---             Includes
+--  Includes
 ----------------------------------------------------------------------------*/
 
 #include "unittype.h"
@@ -43,33 +43,33 @@
 #include "spells.h"
 
 /*----------------------------------------------------------------------------
---             Declarations
+--  Declarations
 ----------------------------------------------------------------------------*/
 
 enum _diplomacy_ {
-       DiplomacyAllied,                                /// Ally with opponent
-       DiplomacyNeutral,                               /// Don't attack be 
neutral
-       DiplomacyEnemy,                         /// Attack opponent
-       DiplomacyCrazy,                         /// Ally and attack opponent
-};                                                             /// Diplomacy 
states for CommandDiplomacy
+       DiplomacyAllied,   /// Ally with opponent
+       DiplomacyNeutral,  /// Don't attack be neutral
+       DiplomacyEnemy,    /// Attack opponent
+       DiplomacyCrazy,    /// Ally and attack opponent
+};                     /// Diplomacy states for CommandDiplomacy
 
 /*----------------------------------------------------------------------------
---             Variables
+--  Variables
 ----------------------------------------------------------------------------*/
 
-extern unsigned                SyncHash;                       /// Hash 
calculated to find sync failures
+extern unsigned SyncHash;  /// Hash calculated to find sync failures
 
 /*----------------------------------------------------------------------------
---             Functions
+--  Functions
 ----------------------------------------------------------------------------*/
 
 /*----------------------------------------------------------------------------
---             Commands:               in command.c
+--  Commands: in command.c
 ----------------------------------------------------------------------------*/
 
 /*
-**             This functions gives an unit a new command. If the command is 
given
-**             by the user the function with Send prefix should be used.
+**  This functions gives an unit a new command. If the command is given
+**  by the user the function with Send prefix should be used.
 */
 
        /// Prepare command quit
@@ -116,8 +116,10 @@
 extern void CommandResearch(Unit* unit,Upgrade* what,int flush);
        /// Prepare command cancel research
 extern void CommandCancelResearch(Unit* unit);
+#if 0
        /// Prepare command upgrade
-//extern void CommandUpgradeUnit(Unit* unit,int what,int flush);
+extern void CommandUpgradeUnit(Unit* unit,int what,int flush);
+#endif
        /// Prepare command spellcast
 extern void CommandSpellCast(Unit* unit,int x,int y,Unit* dest
                ,SpellType* spell,int flush);
@@ -132,7 +134,7 @@
        /// Move an order in command queue
 extern void CommandMoveOrder(Unit* unit,int src,int dst);
 /*----------------------------------------------------------------------------
---             Actions:                in action_<name>.c
+--  Actions: in action_<name>.c
 ----------------------------------------------------------------------------*/
 
        /// Generic still action
@@ -181,7 +183,7 @@
 extern void HandleActionSpellCast(Unit* unit);
 
 /*----------------------------------------------------------------------------
---             Actions:                actions.c
+--  Actions: actions.c
 ----------------------------------------------------------------------------*/
 
        /// Check if a goal is gone/dead/invisible ?under-fow?




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