[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Stratagus-CVS] stratagus/src/ai ai.c ai_resource.c
From: |
address@hidden |
Subject: |
[Stratagus-CVS] stratagus/src/ai ai.c ai_resource.c |
Date: |
3 Jan 2004 11:26:20 +1100 |
CVSROOT: /home/strat
Module name: stratagus
Changes by: <address@hidden> 04/01/03 11:26:20
Modified files:
src/ai : ai.c ai_resource.c
Log message:
Load/Save updates
Patches:
Index: stratagus/src/ai/ai.c
diff -u stratagus/src/ai/ai.c:1.105 stratagus/src/ai/ai.c:1.106
--- stratagus/src/ai/ai.c:1.105 Fri Jan 2 08:24:02 2004
+++ stratagus/src/ai/ai.c Sat Jan 3 11:26:19 2004
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: ai.c,v 1.105 2004/01/01 21:24:02 jsalmon3 Exp $
+// $Id: ai.c,v 1.106 2004/01/03 00:26:19 jsalmon3 Exp $
//@{
@@ -678,13 +678,14 @@
*/
global void SaveAi(CLFile* file)
{
- CLprintf(file, "\n;;; -----------------------------------------\n");
+ CLprintf(file, "\n--- -----------------------------------------\n");
CLprintf(file,
- ";;; MODULE: AI $Id: ai.c,v 1.105 2004/01/01 21:24:02 jsalmon3
Exp $\n\n");
-
+ "--- MODULE: AI $Id: ai.c,v 1.106 2004/01/03 00:26:19 jsalmon3
Exp $\n\n");
+#if 0
SaveAiTypesWcName(file);
SaveAiHelper(file);
SaveAiTypes(file);
+#endif
SaveAiPlayers(file);
DebugLevel0Fn("FIXME: Saving AI isn't supported\n");
@@ -959,7 +960,7 @@
local void AiRemoveFromBuilded(PlayerAi* pai, const UnitType* type)
{
int i;
- int equivalents[UnitTypeMax+1];
+ int equivalents[UnitTypeMax + 1];
int equivalentsCount;
if (AiRemoveFromBuilded2(pai, type)) {
Index: stratagus/src/ai/ai_resource.c
diff -u stratagus/src/ai/ai_resource.c:1.86 stratagus/src/ai/ai_resource.c:1.87
--- stratagus/src/ai/ai_resource.c:1.86 Fri Jan 2 08:24:03 2004
+++ stratagus/src/ai/ai_resource.c Sat Jan 3 11:26:19 2004
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: ai_resource.c,v 1.86 2004/01/01 21:24:03 jsalmon3 Exp $
+// $Id: ai_resource.c,v 1.87 2004/01/03 00:26:19 jsalmon3 Exp $
//@{
@@ -320,7 +320,7 @@
//
// Count the already made build requests.
//
- memset(counter, 0, sizeof (counter));
+ memset(counter, 0, sizeof(counter));
for (queue = AiPlayer->UnitTypeBuilded; queue; queue = queue->Next) {
counter[queue->Type->Type] += queue->Want;
}
@@ -410,7 +410,7 @@
**
** @param type The unittype we wan't to build
*/
-global int AiCountUnitBuilders(UnitType * type)
+global int AiCountUnitBuilders(UnitType* type)
{
int result;
int i;
@@ -464,7 +464,7 @@
**
** @note We must check if the dependencies are fulfilled.
*/
-local int AiMakeUnit(UnitType * type)
+local int AiMakeUnit(UnitType* type)
{
int i;
int n;
@@ -472,7 +472,7 @@
AiUnitTypeTable* const* tablep;
const AiUnitTypeTable* table;
- int usableTypes[UnitTypeMax+1];
+ int usableTypes[UnitTypeMax + 1];
int usableTypesCount;
int currentType;
@@ -482,7 +482,7 @@
usableTypesCount = AiFindAvailableUnitTypeEquiv(type, usableTypes);
// Iterate them
- for (currentType = 0; currentType < usableTypesCount; currentType++) {
+ for (currentType = 0; currentType < usableTypesCount; ++currentType) {
type = UnitTypes[usableTypes[currentType]];
@@ -845,7 +845,7 @@
return 1;
}
exploremask = 0;
- for (i = 0; i <= UnitTypeMax; i++) {
+ for (i = 0; i < UnitTypeMax; ++i) {
if (UnitTypes[i] && UnitTypes[i]->GivesResource ==
resource) {
switch (UnitTypes[i]->UnitType) {
case UnitTypeLand:
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Stratagus-CVS] stratagus/src/ai ai.c ai_resource.c,
address@hidden <=