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[Stratagus-CVS] stratagus/src/include stratagus.h


From: address@hidden
Subject: [Stratagus-CVS] stratagus/src/include stratagus.h
Date: 10 Jan 2004 10:13:59 +1100

CVSROOT:        /home/strat
Module name:    stratagus
Changes by:      <address@hidden>       04/01/10 10:13:59

Modified files:
        src/include    : stratagus.h 

Log message:
        define USE_SDL_SURFACE by default

Patches:
Index: stratagus/src/include/stratagus.h
diff -u stratagus/src/include/stratagus.h:1.31 
stratagus/src/include/stratagus.h:1.32
--- stratagus/src/include/stratagus.h:1.31      Tue Dec 23 16:30:15 2003
+++ stratagus/src/include/stratagus.h   Sat Jan 10 10:13:58 2004
@@ -5,12 +5,12 @@
 //     /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
 //             \/                  \/          \//_____/            \/
 //  ______________________                           ______________________
-//                       T H E   W A R   B E G I N S
-//        Stratagus - A free fantasy real time strategy game engine
+//                        T H E   W A R   B E G I N S
+//         Stratagus - A free fantasy real time strategy game engine
 //
-/address@hidden stratagus.h    -       The main header file. */
+/address@hidden stratagus.h - The main header file. */
 //
-//     (c) Copyright 1998-2003 by Lutz Sammer
+//      (c) Copyright 1998-2004 by Lutz Sammer and Jimmy Salmon
 //
 //      This program is free software; you can redistribute it and/or modify
 //      it under the terms of the GNU General Public License as published by
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: stratagus.h,v 1.31 2003/12/23 05:30:15 jsalmon3 Exp $
+//      $Id: stratagus.h,v 1.32 2004/01/09 23:13:58 jsalmon3 Exp $
 
 #ifndef __STRATAGUS_H__
 #define __STRATAGUS_H__
@@ -37,33 +37,8 @@
 ==             Config definitions
 ============================================================================*/
 
-#define noDEBUG                                                                
/// Define to include debug code
-#define noFLAG_DEBUG                                           /// Define to 
include map flag debug
-
-#define noUSE_THREAD                                           /// Remove no 
for version with thread
-
-#define noUSE_SDL                                              /// Remove no 
for sdl support
-#define noUSE_SDLA                                             /// Remove no 
for sdl audio support
-#define noNEW_DECODRAW                                         /// Remove no 
for advanced decoration support.
-
-       /**
-       **              Define this to support load of compressed (gzip) pud 
files
-       **              and other data files. (If defined you need libz)
-       **              Comment if you have problems with gzseek, ... and other 
gz functions.
-       */
-#define noUSE_ZLIB
-
-       /**
-       **              Define this to support load of compressed (libbz2) pud 
files
-       **              and other data files. (If defined you need libbz2)
-       */
-#define noUSE_BZ2LIB
-
-       /**
-       **              Define this to support data files stored in a single 
zip archive or
-       **              multiple archives. (If defined you need libzziplib)
-       */
-#define noUSE_ZZIPLIB
+// Temporary define, remove
+#define USE_SDL_SURFACE
 
        //
        //              Default speed for many things, set it higher for faster 
actions.




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