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[Stratagus-CVS] stratagus src/video/font.c data/ccl/fonts.lua


From: address@hidden
Subject: [Stratagus-CVS] stratagus src/video/font.c data/ccl/fonts.lua
Date: 10 Jan 2004 14:28:48 +1100

CVSROOT:        /home/strat
Module name:    stratagus
Changes by:      <address@hidden>       04/01/10 14:28:48

Modified files:
        src/video      : font.c 
        data/ccl       : fonts.lua 

Log message:
        Change DefineFont to use a table

Patches:
Index: stratagus/data/ccl/fonts.lua
diff -u stratagus/data/ccl/fonts.lua:1.1 stratagus/data/ccl/fonts.lua:1.2
--- stratagus/data/ccl/fonts.lua:1.1    Thu Nov 20 08:04:03 2003
+++ stratagus/data/ccl/fonts.lua        Sat Jan 10 14:28:47 2004
@@ -26,13 +26,28 @@
 --      along with this program; if not, write to the Free Software
 --      Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  
USA
 --
---     $Id: fonts.lua,v 1.1 2003/11/19 21:04:03 jsalmon3 Exp $
+--     $Id: fonts.lua,v 1.2 2004/01/10 03:28:47 jsalmon3 Exp $
 
-DefineFont("small", "graphics/ui/fonts/small.png", 7, 6)
-DefineFont("game", "graphics/ui/fonts/game.png", 13, 14)
-DefineFont("large", "graphics/ui/fonts/large.png", 17, 17)
-DefineFont("small-title", "graphics/ui/fonts/small_episode_titles.png", 32, 35)
-DefineFont("large-title", "graphics/ui/fonts/large_episode_titles.png", 52, 50)
+DefineFont({
+  Name = "small",
+  File = "graphics/ui/fonts/small.png",
+  Size = {7, 6}})
+DefineFont({
+  Name = "game",
+  File = "graphics/ui/fonts/game.png",
+  Size = {13, 14}})
+DefineFont({
+  Name = "large",
+  File = "graphics/ui/fonts/large.png",
+  Size = {17, 17}})
+DefineFont({
+  Name = "small-title",
+  File = "graphics/ui/fonts/small_episode_titles.png",
+  Size = {32, 35}})
+DefineFont({
+  Name = "large-title",
+  File = "graphics/ui/fonts/large_episode_titles.png",
+  Size = {52, 50}})
 
 --     FIXME: only yellow, white, and grey are correct.
 
Index: stratagus/src/video/font.c
diff -u stratagus/src/video/font.c:1.72 stratagus/src/video/font.c:1.73
--- stratagus/src/video/font.c:1.72     Sat Jan 10 09:18:58 2004
+++ stratagus/src/video/font.c  Sat Jan 10 14:28:47 2004
@@ -26,12 +26,12 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//      $Id: font.c,v 1.72 2004/01/09 22:18:58 jsalmon3 Exp $
+//      $Id: font.c,v 1.73 2004/01/10 03:28:47 jsalmon3 Exp $
 
 //@{
 
 /*----------------------------------------------------------------------------
---             Includes
+--  Includes
 ----------------------------------------------------------------------------*/
 
 #include <stdio.h>
@@ -46,7 +46,7 @@
 #include "intern_video.h"
 
 /*----------------------------------------------------------------------------
---             Variables
+--  Variables
 ----------------------------------------------------------------------------*/
 
 #define NumFontColors 7
@@ -85,9 +85,9 @@
 local FontColorMapping* FontColorMappings;
 
 /**
-**             Fonts table
+**  Fonts table
 **
-**             Define the font files, sizes.
+**  Define the font files, sizes.
 */
 local ColorFont Fonts[MaxFonts];
 
@@ -128,7 +128,7 @@
 #endif
 
 /**
-**             FIXME: should use the names of the real fonts.
+**  FIXME: should use the names of the real fonts.
 */
 global char* FontNames[] = {
        "small",
@@ -144,12 +144,23 @@
 };
 
 /*----------------------------------------------------------------------------
---             Functions
+--  Functions
 ----------------------------------------------------------------------------*/
 
 // FIXME: should use RLE encoded fonts, not color key fonts.
 
 #ifdef USE_SDL_SURFACE
+/**
+**  Draw character with current color.
+**
+**  @param sprite  Pointer to object
+**  @param gx      X offset into object
+**  @param gy      Y offset into object
+**  @param w       width to display
+**  @param h       height to display
+**  @param x       X screen position
+**  @param y       Y screen position
+*/
 local void VideoDrawChar(const Graphic* sprite,
        int gx, int gy, int w, int h, int x, int y)
 {
@@ -172,15 +183,15 @@
 #else
 
 /**
-**             Draw character with current color into 8bit video memory.
+**  Draw character with current color into 8bit video memory.
 **
-**             @param sprite           Pointer to object
-**             @param gx               X offset into object
-**             @param gy               Y offset into object
-**             @param w                width to display
-**             @param h                height to display
-**             @param x                X screen position
-**             @param y                Y screen position
+**  @param sprite  Pointer to object
+**  @param gx      X offset into object
+**  @param gy      Y offset into object
+**  @param w       width to display
+**  @param h       height to display
+**  @param x       X screen position
+**  @param y       Y screen position
 */
 local void VideoDrawChar8(const Graphic* sprite,
        int gx, int gy, int w, int h, int x, int y)
@@ -213,7 +224,7 @@
 
        while (sp < gp) {
                lp = sp + w;
-               while (sp < lp) {                               // loop with 
unroll
+               while (sp < lp) {  // loop with unroll
                        UNROLL;
                        UNROLL;
                }
@@ -227,15 +238,15 @@
 }
 
 /**
-**             Draw character with current color into 16bit video memory.
+**  Draw character with current color into 16bit video memory.
 **
-**             @param sprite           Pointer to object
-**             @param gx               X offset into object
-**             @param gy               Y offset into object
-**             @param w                width to display
-**             @param h                height to display
-**             @param x                X screen position
-**             @param y                Y screen position
+**  @param sprite  Pointer to object
+**  @param gx      X offset into object
+**  @param gy      Y offset into object
+**  @param w       width to display
+**  @param h       height to display
+**  @param x       X screen position
+**  @param y       Y screen position
 */
 local void VideoDrawChar16(const Graphic* sprite,
        int gx, int gy, int w, int h, int x, int y)
@@ -268,7 +279,7 @@
 
        while (sp < gp) {
                lp = sp + w;
-               while (sp < lp) {                               // loop with 
unroll
+               while (sp < lp) {  // loop with unroll
                        UNROLL;
                        UNROLL;
                }
@@ -282,15 +293,15 @@
 }
 
 /**
-**             Draw character with current color into 24bit video memory.
+**  Draw character with current color into 24bit video memory.
 **
-**             @param sprite           Pointer to object
-**             @param gx               X offset into object
-**             @param gy               Y offset into object
-**             @param w                width to display
-**             @param h                height to display
-**             @param x                X screen position
-**             @param y                Y screen position
+**  @param sprite  Pointer to object
+**  @param gx      X offset into object
+**  @param gy      Y offset into object
+**  @param w       width to display
+**  @param h       height to display
+**  @param x       X screen position
+**  @param y       Y screen position
 */
 local void VideoDrawChar24(const Graphic* sprite,
        int gx, int gy, int w, int h, int x, int y)
@@ -323,7 +334,7 @@
 
        while (sp < gp) {
                lp = sp + w;
-               while (sp < lp) {                               // loop with 
unroll
+               while (sp < lp) {  // loop with unroll
                        UNROLL;
                        UNROLL;
                }
@@ -337,15 +348,15 @@
 }
 
 /**
-**             Draw character with current color into 32bit video memory.
+**  Draw character with current color into 32bit video memory.
 **
-**             @param sprite           Pointer to object
-**             @param gx               X offset into object
-**             @param gy               Y offset into object
-**             @param w                width to display
-**             @param h                height to display
-**             @param x                X screen position
-**             @param y                Y screen position
+**  @param sprite  Pointer to object
+**  @param gx      X offset into object
+**  @param gy      Y offset into object
+**  @param w       width to display
+**  @param h       height to display
+**  @param x       X screen position
+**  @param y       Y screen position
 */
 local void VideoDrawChar32(const Graphic* sprite,
        int gx, int gy, int w, int h, int x, int y)
@@ -378,7 +389,7 @@
 
        while (sp < gp) {
                lp = sp + w;
-               while (sp < lp) {                               // loop with 
unroll
+               while (sp < lp) {  // loop with unroll
                        UNROLL;
                        UNROLL;
                }
@@ -394,15 +405,15 @@
 
 #ifdef USE_OPENGL
 /**
-**             Draw character with current color.
+**  Draw character with current color.
 **
-**             @param sprite           Pointer to object
-**             @param gx               X offset into object
-**             @param gy               Y offset into object
-**             @param w                width to display
-**             @param h                height to display
-**             @param x                X screen position
-**             @param y                Y screen position
+**  @param sprite  Pointer to object
+**  @param gx      X offset into object
+**  @param gy      Y offset into object
+**  @param w       width to display
+**  @param h       height to display
+**  @param x       X screen position
+**  @param y       Y screen position
 */
 local void VideoDrawCharOpenGL(const Graphic* sprite,
        int gx, int gy, int w, int h, int x, int y)
@@ -427,6 +438,9 @@
 #endif
 
 #ifdef USE_SDL_SURFACE
+/**
+**  FIXME: docu
+*/
 local FontColorMapping* GetFontColorMapping(char* color)
 {
        FontColorMapping *fcm;
@@ -444,7 +458,7 @@
 }
 #else
 /**
-**             FIXME: docu
+**  FIXME: docu
 */
 local const VMemType* GetFontColorMapping(char* color)
 {
@@ -464,10 +478,10 @@
 #endif
 
 /**
-**             Set the default text colors.
+**  Set the default text colors.
 **
-**             @param normal           Normal text color.
-**             @param reverse          Reverse text color.
+**  @param normal   Normal text color.
+**  @param reverse  Reverse text color.
 */
 global void SetDefaultTextColors(char* normal, char* reverse)
 {
@@ -482,10 +496,10 @@
 }
 
 /**
-**             Get the default text colors.
+**  Get the default text colors.
 **
-**             @param normalp          Normal text color pointer.
-**             @param reversep         Reverse text color pointer.
+**  @param normalp   Normal text color pointer.
+**  @param reversep  Reverse text color pointer.
 */
 global void GetDefaultTextColors(char** normalp, char** reversep)
 {
@@ -494,12 +508,12 @@
 }
 
 /**
-**             Returns the pixel length of a text.
+**  Returns the pixel length of a text.
 **
-**             @param font             Font number.
-**             @param text             Text to calculate the length of.
+**  @param font  Font number.
+**  @param text  Text to calculate the length of.
 **
-**             @return                         The length in pixels of the 
text.
+**  @return      The length in pixels of the text.
 */
 global int VideoTextLength(unsigned font, const unsigned char* text)
 {
@@ -512,7 +526,7 @@
        isformat = 0;
        for (width = 0, s = text; *s; ++s) {
                if (*s == '~') {
-                       if (!*++s) {                            // bad formated 
string
+                       if (!*++s) {  // bad formated string
                                break;
                        }
                        if (*s == '<' || *s == '>' || *s == '!') {
@@ -531,11 +545,11 @@
 }
 
 /**
-**             Returns the height of the font.
+**  Returns the height of the font.
 **
-**             @param font             Font number.
+**  @param font  Font number.
 **
-**             @return                         The height of the font.
+**  @return      The height of the font.
 */
 global int VideoTextHeight(unsigned font)
 {
@@ -543,15 +557,15 @@
 }
 
 /**
-**             Draw character with current color clipped into 8 bit 
framebuffer.
+**  Draw character with current color clipped into 8 bit framebuffer.
 **
-**             @param graphic          Pointer to object
-**             @param gx               X offset into object
-**             @param gy               Y offset into object
-**             @param w                width to display
-**             @param h                height to display
-**             @param x                X screen position
-**             @param y                Y screen position
+**  @param graphic  Pointer to object
+**  @param gx       X offset into object
+**  @param gy       Y offset into object
+**  @param w        width to display
+**  @param h        height to display
+**  @param x        X screen position
+**  @param y        Y screen position
 */
 local void VideoDrawCharClip(const Graphic* graphic, int gx, int gy, int w, 
int h,
        int x, int y)
@@ -564,21 +578,21 @@
 }
 
 /**
-**             Draw text with font at x,y clipped/unclipped.
+**  Draw text with font at x,y clipped/unclipped.
 **
-**             ~               is special prefix.
-**             ~~              is the ~ character self.
-**             ~!              print next character reverse.
-**             ~<              start reverse.
-**             ~>              switch back to last used color.
-**
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param text             Text to be displayed.
-**             @param clip             Flag if TRUE clip, otherwise not.
+**  ~          is special prefix.
+**  ~~         is the ~ character self.
+**  ~!         print next character reverse.
+**  ~<         start reverse.
+**  ~>         switch back to last used color.
+**
+**  @param x     X screen position
+**  @param y     Y screen position
+**  @param font  Font number
+**  @param text  Text to be displayed.
+**  @param clip  Flag if TRUE clip, otherwise not.
 **
-**             @return                         The length of the printed text.
+**  @return      The length of the printed text.
 */
 local int DoDrawText(int x, int y, unsigned font, const unsigned char* text,
        int clip)
@@ -611,7 +625,7 @@
        for (rev = NULL, widths = 0; *text; ++text) {
                if (*text == '~') {
                        switch (*++text) {
-                               case '\0':                              // 
wrong formated string.
+                               case '\0':  // wrong formated string.
                                        DebugLevel0Fn("oops, format your ~\n");
                                        return widths;
                                case '~':
@@ -637,7 +651,7 @@
 #endif
                                        continue;
                                case '>':
-                                       rev = LastTextColor;            // swap 
last and current color
+                                       rev = LastTextColor;  // swap last and 
current color
 #ifdef USE_SDL_SURFACE
                                        LastTextColor = FontColor;
                                        FontColor = rev;
@@ -696,21 +710,21 @@
 }
 
 /**
-**             Draw text with font at x,y unclipped.
+**  Draw text with font at x,y unclipped.
 **
-**             ~               is special prefix.
-**             ~~              is the ~ character self.
-**             ~!              print next character reverse.
-**             ~n              0123456789abcdef print text in color 1-16.
-**             ~<              start reverse.
-**             ~>              switch back to last used color.
-**
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param text             Text to be displayed.
+**  ~          is special prefix.
+**  ~~         is the ~ character self.
+**  ~!         print next character reverse.
+**  ~n         0123456789abcdef print text in color 1-16.
+**  ~<         start reverse.
+**  ~>         switch back to last used color.
+**
+**  @param x     X screen position
+**  @param y     Y screen position
+**  @param font  Font number
+**  @param text  Text to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return      The length of the printed text.
 */
 global int VideoDrawText(int x, int y, unsigned font,
        const unsigned char* text)
@@ -719,11 +733,16 @@
 }
 
 /**
-**             Draw text with font at x,y clipped.
+**  Draw text with font at x,y clipped.
+**
+**  See VideoDrawText.
 **
-**             See VideoDrawText.
+**  @param x     X screen position
+**  @param y     Y screen position
+**  @param font  Font number
+**  @param text  Text to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return      The length of the printed text.
 */
 global int VideoDrawTextClip(int x, int y, unsigned font,
        const unsigned char* text)
@@ -732,16 +751,16 @@
 }
 
 /**
-**             Draw reverse text with font at x,y unclipped.
+**  Draw reverse text with font at x,y unclipped.
 **
-**             @see VideoDrawText for full description.
+**  @see VideoDrawText for full description.
 **
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param text             Text to be displayed.
+**  @param x     X screen position
+**  @param y     Y screen position
+**  @param font  Font number
+**  @param text  Text to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return      The length of the printed text.
 */
 global int VideoDrawReverseText(int x, int y, unsigned font,
        const unsigned char* text)
@@ -762,16 +781,16 @@
 }
 
 /**
-**             Draw text with font at x,y centered.
+**  Draw text with font at x,y centered.
 **
-**             @see VideoDrawText for full description.
+**  @see VideoDrawText for full description.
 **
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param text             Text to be displayed.
+**  @param x     X screen position
+**  @param y     Y screen position
+**  @param font  Font number
+**  @param text  Text to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return      The length of the printed text.
 */
 global int VideoDrawTextCentered(int x, int y, unsigned font,
        const unsigned char* text)
@@ -785,14 +804,14 @@
 }
 
 /**
-**             Draw number with font at x,y unclipped.
+**  Draw number with font at x,y unclipped.
 **
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param number           Number to be displayed.
+**  @param x       X screen position
+**  @param y       Y screen position
+**  @param font    Font number
+**  @param number  Number to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return        The length of the printed text.
 */
 global int VideoDrawNumber(int x, int y, unsigned font, int number)
 {
@@ -815,14 +834,14 @@
 }
 
 /**
-**             Draw number with font at x,y clipped.
+**  Draw number with font at x,y clipped.
 **
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param number           Number to be displayed.
+**  @param x       X screen position
+**  @param y       Y screen position
+**  @param font    Font number
+**  @param number  Number to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return        The length of the printed text.
 */
 global int VideoDrawNumberClip(int x, int y, unsigned font, int number)
 {
@@ -833,14 +852,14 @@
 }
 
 /**
-**             Draw reverse number with font at x,y unclipped.
+**  Draw reverse number with font at x,y unclipped.
 **
-**             @param x                X screen position
-**             @param y                Y screen position
-**             @param font             Font number
-**             @param number           Number to be displayed.
+**  @param x       X screen position
+**  @param y       Y screen position
+**  @param font    Font number
+**  @param number  Number to be displayed.
 **
-**             @return                         The length of the printed text.
+**  @return        The length of the printed text.
 */
 global int VideoDrawReverseNumber(int x, int y, unsigned font, int number)
 {
@@ -863,7 +882,7 @@
                fp->CharWidth[y] = 0;
        }
 
-       fp->CharWidth[0] = fp->Width / 2;               // a reasonable value 
for SPACE
+       fp->CharWidth[0] = fp->Width / 2;  // a reasonable value for SPACE
 
        for (y = 1; y < 207; ++y) {
                sp = (const unsigned char *)fp->Graphic->Surface->pixels +
@@ -878,7 +897,7 @@
                        lp = sp + fp->Graphic->Width - 1;
                        for (; sp < lp; --lp) {
                                if (*lp != 255) {
-                                       if (lp - sp > fp->CharWidth[y]) {       
        // max width
+                                       if (lp - sp > fp->CharWidth[y]) {  // 
max width
                                                fp->CharWidth[y] = lp - sp;
                                        }
                                }
@@ -890,7 +909,7 @@
 }
 #else
 /**
-**             Calculate widths table for a font.
+**  Calculate widths table for a font.
 **
 // FIXME: ARI: This is runtime and fairly slow!
 // FIXME: ARI: Maybe integrate into wartool and load from file!
@@ -919,7 +938,7 @@
                        lp = sp + fp->Graphic->Width - 1;
                        for (; sp < lp; --lp) {
                                if (*lp != 255) {
-                                       if (lp - sp > fp->CharWidth[y]) {       
        // max width
+                                       if (lp - sp > fp->CharWidth[y]) {  // 
max width
                                                fp->CharWidth[y] = lp - sp;
                                        }
                                }
@@ -927,12 +946,12 @@
                        sp += fp->Graphic->Width;
                }
        }
-       fp->CharWidth[0] = fp->Width / 2;               // a reasonable value 
for SPACE
+       fp->CharWidth[0] = fp->Width / 2;  // a reasonable value for SPACE
 }
 #endif
 
 /**
-**             Make font bitmap.
+**  Make font bitmap.
 */
 #ifdef USE_OPENGL
 local void MakeFontBitmap(Graphic* g, int font)
@@ -948,7 +967,7 @@
 
        FontBitmapWidths[font] = (g->Width + 7) / 8;
 
-       for (n=0; n < NumFontColors; ++n) {
+       for (n = 0; n < NumFontColors; ++n) {
                if (FontBitmaps[font][n]) {
                        free(FontBitmaps[font][n]);
                }
@@ -984,7 +1003,7 @@
 #endif
 
 /**
-**             Load all fonts.
+**  Load all fonts.
 */
 global void LoadFonts(void)
 {
@@ -995,7 +1014,7 @@
 #endif
 
        //
-       //              First select the font drawing procedure.
+       //  First select the font drawing procedure.
        //
 #ifdef USE_OPENGL
        VideoDrawChar = VideoDrawCharOpenGL;
@@ -1068,15 +1087,15 @@
 }
 
 /*----------------------------------------------------------------------------
---             CCL
+--  CCL
 ----------------------------------------------------------------------------*/
 
 /**
-**             Font symbol to id.
+**  Font symbol to id.
 **
-**             @param type             Type of the font (game,small,...)
+**  @param type  Type of the font (game,small,...)
 **
-**             @return                         Integer as font identifier.
+**  @return      Integer as font identifier.
 */
 global int CclFontByIdentifier(const char* type)
 {
@@ -1108,36 +1127,65 @@
 }
 
 /**
-**             Define the used fonts.
+**  Define the used fonts.
 **
-**             @param type             Type of the font (game,small,...)
-**             @param file             File name of the graphic file
-**             @param width            Font width in pixels
-**             @param height           Font height in pixels
-**
-**             @todo           make the font name functions more general, 
support more fonts.
+**  @todo  make the font name functions more general, support more fonts.
 */
 local int CclDefineFont(lua_State* l)
 {
+       const char* value;
        int i;
+       int w;
+       int h;
+       char* file;
 
-       if (lua_gettop(l) != 4) {
+       if (lua_gettop(l) != 1 || !lua_istable(l, 1)) {
                lua_pushstring(l, "incorrect argument");
                lua_error(l);
        }
-       i = CclFontByIdentifier(LuaToString(l, 1));
+       i = -1;
+       w = h = 0;
+       file = NULL;
+       lua_pushnil(l);
+       while (lua_next(l, 1)) {
+               value = LuaToString(l, -2);
+               if (!strcmp(value, "Name")) {
+                       i = CclFontByIdentifier(LuaToString(l, -1));
+               } else if (!strcmp(value, "File")) {
+                       file = strdup(LuaToString(l, -1));
+               } else if (!strcmp(value, "Size")) {
+                       if (!lua_istable(l, -1) || luaL_getn(l, -1) != 2) {
+                               lua_pushstring(l, "incorrect argument");
+                               lua_error(l);
+                       }
+                       lua_rawgeti(l, -1, 1);
+                       w = LuaToNumber(l, -1);
+                       lua_pop(l, 1);
+                       lua_rawgeti(l, -1, 2);
+                       h = LuaToNumber(l, -1);
+                       lua_pop(l, 1);
+               } else {
+                       lua_pushfstring(l, "Unsupported tag: %s", value);
+                       lua_error(l);
+               }
+               lua_pop(l, 1);
+       }
+       if (i == -1 || !w || !h || !file) {
+               lua_pushstring(l, "missing argument");
+               lua_error(l);
+       }
        free(Fonts[i].File);
        VideoSaveFree(Fonts[i].Graphic);
        Fonts[i].Graphic = NULL;
-       Fonts[i].File = strdup(LuaToString(l, 2));
-       Fonts[i].Width = LuaToNumber(l, 3);
-       Fonts[i].Height = LuaToNumber(l, 4);
+       Fonts[i].File = file;
+       Fonts[i].Width = w;
+       Fonts[i].Height = h;
 
        return 0;
 }
 
 /**
-**             Define a font color.
+**  Define a font color.
 */
 local int CclDefineFontColor(lua_State* l)
 {
@@ -1215,9 +1263,9 @@
 }
 
 /**
-**             Register CCL features for fonts.
+**  Register CCL features for fonts.
 **
-**             @todo FIXME: Make the remaining functions accessable from CCL.
+**  @todo FIXME: Make the remaining functions accessable from CCL.
 */
 global void FontsCclRegister(void)
 {
@@ -1235,7 +1283,7 @@
 }
 
 /**
-**             Cleanup the font module.
+**  Cleanup the font module.
 */
 global void CleanFonts(void)
 {
@@ -1265,11 +1313,11 @@
 }
 
 /**
-**             Check if font is already loaded.
+**  Check if font is already loaded.
 **
-**             @param font             Font number
+**  @param font  Font number
 **
-**             @return                         True if loaded, false otherwise.
+**  @return      True if loaded, false otherwise.
 */
 global int IsFontLoaded(unsigned font)
 {




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