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[Stratagus-CVS] stratagus/src/ui ccl_ui.c icons.c interface.c m...
From: |
address@hidden |
Subject: |
[Stratagus-CVS] stratagus/src/ui ccl_ui.c icons.c interface.c m... |
Date: |
15 Jan 2004 13:09:59 +1100 |
CVSROOT: /home/strat
Module name: stratagus
Changes by: <address@hidden> 04/01/15 13:09:58
Modified files:
src/ui : ccl_ui.c icons.c interface.c mainscr.c
menu_proc.c menus.c ui.c
Log message:
USE_SDL_SURFACE is default
Patches:
Index: stratagus/src/ui/ccl_ui.c
diff -u stratagus/src/ui/ccl_ui.c:1.184 stratagus/src/ui/ccl_ui.c:1.185
--- stratagus/src/ui/ccl_ui.c:1.184 Thu Jan 15 01:06:41 2004
+++ stratagus/src/ui/ccl_ui.c Thu Jan 15 13:09:55 2004
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: ccl_ui.c,v 1.184 2004/01/14 14:06:41 nobody_ Exp $
+// $Id: ccl_ui.c,v 1.185 2004/01/15 02:09:55 jsalmon3 Exp $
//@{
@@ -1540,25 +1540,13 @@
lua_error(l);
}
lua_rawgeti(l, -1, 1);
-#ifdef USE_SDL_SURFACE
ui->CompletedBarColorRGB.r = LuaToNumber(l, -1);
-#else
-
ui->CompletedBarColorRGB.D24.a = LuaToNumber(l, -1);
-#endif
lua_pop(l, 1);
lua_rawgeti(l, -1, 2);
-#ifdef USE_SDL_SURFACE
ui->CompletedBarColorRGB.g = LuaToNumber(l, -1);
-#else
-
ui->CompletedBarColorRGB.D24.b = LuaToNumber(l, -1);
-#endif
lua_pop(l, 1);
lua_rawgeti(l, -1, 3);
-#ifdef USE_SDL_SURFACE
ui->CompletedBarColorRGB.b = LuaToNumber(l, -1);
-#else
-
ui->CompletedBarColorRGB.D24.c = LuaToNumber(l, -1);
-#endif
lua_pop(l, 1);
lua_pop(l, 1);
} else if (!strcmp(value,
"pos")) {
Index: stratagus/src/ui/icons.c
diff -u stratagus/src/ui/icons.c:1.64 stratagus/src/ui/icons.c:1.65
--- stratagus/src/ui/icons.c:1.64 Thu Jan 15 04:50:04 2004
+++ stratagus/src/ui/icons.c Thu Jan 15 13:09:55 2004
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: icons.c,v 1.64 2004/01/14 17:50:04 jsalmon3 Exp $
+// $Id: icons.c,v 1.65 2004/01/15 02:09:55 jsalmon3 Exp $
//@{
@@ -370,11 +370,7 @@
global void DrawUnitIcon(const Player* player, Icon* icon, unsigned flags,
int x, int y)
{
-#ifdef USE_SDL_SURFACE
Uint32 color;
-#else
- VMemType color;
-#endif
int width;
int height;
@@ -433,7 +429,7 @@
int i;
CLprintf(file, "\n--- -----------------------------------------\n");
- CLprintf(file, "--- MODULE: icons $Id: icons.c,v 1.64 2004/01/14
17:50:04 jsalmon3 Exp $\n\n");
+ CLprintf(file, "--- MODULE: icons $Id: icons.c,v 1.65 2004/01/15
02:09:55 jsalmon3 Exp $\n\n");
//
// Mapping the original icon numbers in puds to our internal strings
Index: stratagus/src/ui/interface.c
diff -u stratagus/src/ui/interface.c:1.151 stratagus/src/ui/interface.c:1.152
--- stratagus/src/ui/interface.c:1.151 Fri Jan 2 12:14:18 2004
+++ stratagus/src/ui/interface.c Thu Jan 15 13:09:56 2004
@@ -5,12 +5,12 @@
// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
// \/ \/ \//_____/ \/
// ______________________ ______________________
-// T H E W A R B E G I N S
-// Stratagus - A free fantasy real time strategy game engine
+// T H E W A R B E G I N S
+// Stratagus - A free fantasy real time strategy game engine
//
-/address@hidden interface.c - The interface. */
+/address@hidden interface.c - The interface. */
//
-// (c) Copyright 1998-2003 by Lutz Sammer
+// (c) Copyright 1998-2004 by Lutz Sammer and Jimmy Salmon
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: interface.c,v 1.151 2004/01/02 01:14:18 jsalmon3 Exp $
+// $Id: interface.c,v 1.152 2004/01/15 02:09:56 jsalmon3 Exp $
//@{
@@ -504,13 +504,7 @@
EnableRedraw |= RedrawMap | RedrawAll;
MustRedraw |= RedrawEverything;
SetStatusLine("Big map enabled");
-#ifdef USE_SDL_SURFACE
VideoClearScreen();
-#else
- VideoLockScreen();
- VideoClearScreen();
- VideoUnlockScreen();
-#endif
} else {
TheUI.MapArea.X = mapx;
TheUI.MapArea.Y = mapy;
@@ -522,13 +516,7 @@
EnableRedraw = RedrawEverything;
MustRedraw = RedrawEverything;
SetStatusLine("Returning to old map");
-#ifdef USE_SDL_SURFACE
VideoClearScreen();
-#else
- VideoLockScreen();
- VideoClearScreen();
- VideoUnlockScreen();
-#endif
}
}
Index: stratagus/src/ui/mainscr.c
diff -u stratagus/src/ui/mainscr.c:1.152 stratagus/src/ui/mainscr.c:1.153
--- stratagus/src/ui/mainscr.c:1.152 Thu Jan 15 11:57:00 2004
+++ stratagus/src/ui/mainscr.c Thu Jan 15 13:09:56 2004
@@ -5,13 +5,13 @@
// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
// \/ \/ \//_____/ \/
// ______________________ ______________________
-// T H E W A R B E G I N S
-// Stratagus - A free fantasy real time strategy game engine
+// T H E W A R B E G I N S
+// Stratagus - A free fantasy real time strategy game engine
//
-/address@hidden mainscr.c - The main screen. */
+/address@hidden mainscr.c - The main screen. */
//
-// (c) Copyright 1998,2000-2003 by Lutz Sammer, Valery Shchedrin,
-// and Jimmy Salmon
+// (c) Copyright 1998-2004 by Lutz Sammer, Valery Shchedrin,
+// and Jimmy Salmon
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -27,7 +27,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: mainscr.c,v 1.152 2004/01/15 00:57:00 wizzard Exp $
+// $Id: mainscr.c,v 1.153 2004/01/15 02:09:56 jsalmon3 Exp $
//@{
@@ -80,11 +80,7 @@
local void UiDrawLifeBar(const Unit* unit, int x, int y)
{
int f;
-#ifdef USE_SDL_SURFACE
Uint32 color;
-#else
- VMemType color;
-#endif
y += unit->Type->Icon.Icon->Height + 7;
VideoFillRectangleClip(ColorBlack, x, y,
Index: stratagus/src/ui/menu_proc.c
diff -u stratagus/src/ui/menu_proc.c:1.120 stratagus/src/ui/menu_proc.c:1.121
--- stratagus/src/ui/menu_proc.c:1.120 Fri Jan 9 16:44:43 2004
+++ stratagus/src/ui/menu_proc.c Thu Jan 15 13:09:56 2004
@@ -5,12 +5,12 @@
// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
// \/ \/ \//_____/ \/
// ______________________ ______________________
-// T H E W A R B E G I N S
-// Stratagus - A free fantasy real time strategy game engine
+// T H E W A R B E G I N S
+// Stratagus - A free fantasy real time strategy game engine
//
-/address@hidden menu_proc.c - The menu processing code. */
+/address@hidden menu_proc.c - The menu processing code. */
//
-// (c) Copyright 1999-2003 by Andreas Arens, Jimmy Salmon, Nehal Mistry
+// (c) Copyright 1999-2004 by Andreas Arens, Jimmy Salmon, Nehal Mistry
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: menu_proc.c,v 1.120 2004/01/09 05:44:43 jsalmon3 Exp $
+// $Id: menu_proc.c,v 1.121 2004/01/15 02:09:56 jsalmon3 Exp $
//@{
@@ -1028,12 +1028,8 @@
if (menu->Panel && !strcmp(menu->Panel, ScPanel)) {
// Background
-#ifdef USE_SDL_SURFACE
VideoFillTransRectangle(ColorBlack, MenuRedrawX + 1,
MenuRedrawY + 1, MenuRedrawW - 2, MenuRedrawH -
2, 50);
-#else
- VideoFill50TransRectangle(ColorBlack, MenuRedrawX + 1,
MenuRedrawY + 1, MenuRedrawW - 2, MenuRedrawH - 2);
-#endif
VideoDrawHLineClip(ColorBlue, MenuRedrawX + 3, MenuRedrawY,
MenuRedrawW - 6);
VideoDrawHLineClip(ColorBlue, MenuRedrawX + 3, MenuRedrawY +
MenuRedrawH - 1, MenuRedrawW - 6);
VideoDrawVLineClip(ColorBlue, MenuRedrawX, MenuRedrawY + 3,
MenuRedrawH - 6);
@@ -2427,13 +2423,7 @@
}
ButtonUnderCursor = -1;
-#ifdef USE_SDL_SURFACE
- HideAnyCursor();
-#else
- VideoLockScreen();
HideAnyCursor();
- VideoUnlockScreen();
-#endif
DestroyCursorBackground();
MustRedraw |= RedrawCursor;
CursorState = CursorStatePoint;
Index: stratagus/src/ui/menus.c
diff -u stratagus/src/ui/menus.c:1.604 stratagus/src/ui/menus.c:1.605
--- stratagus/src/ui/menus.c:1.604 Sat Jan 10 17:13:01 2004
+++ stratagus/src/ui/menus.c Thu Jan 15 13:09:56 2004
@@ -8,7 +8,7 @@
// T H E W A R B E G I N S
// Stratagus - A free fantasy real time strategy game engine
//
-/address@hidden menus.c - The menu function code. */
+/address@hidden menus.c - The menu function code. */
//
// (c) Copyright 1999-2004 by Andreas Arens, Jimmy Salmon, Nehal Mistry
//
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: menus.c,v 1.604 2004/01/10 06:13:01 jsalmon3 Exp $
+// $Id: menus.c,v 1.605 2004/01/15 02:09:56 jsalmon3 Exp $
//@{
@@ -1775,13 +1775,7 @@
(*menu->Items[i].initfunc)(menu->Items + i);
}
}
-#ifdef USE_SDL_SURFACE
DrawMenu(menu);
-#else
- VideoLockScreen();
- DrawMenu(menu);
- VideoUnlockScreen();
-#endif
}
GlobalOptionsInit(NULL);
}
@@ -2806,15 +2800,8 @@
int i;
Menu* menu;
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
menu = FindMenu("menu-campaign-select");
DebugLevel0Fn("%d campaigns available\n" _C_ NumCampaigns);
@@ -2862,15 +2849,8 @@
*/
local void StartCampaignFromMenu(int number)
{
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
#if 0
// JOHNS: this is currently not needed:
@@ -2885,17 +2865,9 @@
PlayCampaign(Campaigns[number].Ident);
GuiGameStarted = 1;
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
- VideoClearScreen();
- Invalidate();
-#else
- VideoLockScreen();
MenusSetBackground();
VideoClearScreen();
- VideoUnlockScreen();
Invalidate();
-#endif
// FIXME: johns otherwise crash in UpdateDisplay -> DrawMinimapCursor
EndMenu();
@@ -3009,15 +2981,8 @@
char *port;
Menu *menu;
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
//
// Prepare enter ip/hostname menu
@@ -3048,13 +3013,7 @@
ProcessMenu("menu-enter-server", 1);
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
if (menu->Items[1].d.input.nch == 0) {
return;
@@ -3069,13 +3028,7 @@
server_host_buffer[menu->Items[1].d.input.nch] = 0;
if (NetworkSetupServerAddress(server_host_buffer)) {
NetErrorMenu("Unable to lookup host.");
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
return;
}
NetworkInitClientConnect();
@@ -3093,15 +3046,8 @@
ProcessMenu("menu-net-connecting", 1);
if (GuiGameStarted) {
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
EndMenu();
}
}
@@ -3129,13 +3075,7 @@
*/
local void NetConnectingCancel(void)
{
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
NetworkExitClientConnect();
// Trigger TerminateNetConnect() to call us again and end the menu
NetLocalState = ccs_usercanceled;
@@ -3229,15 +3169,8 @@
*/
local void MultiGameStart(void)
{
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
if (MetaServerInUse) {
SendMetaCommand("StartGame","");
@@ -3259,15 +3192,8 @@
char NameBuf[32];
Menu *menu;
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
menu = FindMenu("menu-enter-name");
menu->Items[1].d.input.buffer = NameBuf;
@@ -3279,13 +3205,7 @@
ProcessMenu("menu-enter-name", 1);
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
-#else
- VideoLockScreen();
MenusSetBackground();
- VideoUnlockScreen();
-#endif
if (menu->Items[1].d.input.nch == 0) {
return;
@@ -3916,13 +3836,7 @@
*/
local void GameCancel(void)
{
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
-#else
- VideoLockScreen();
MenusSetBackground();
- VideoUnlockScreen();
-#endif
FreeMapInfo(MenuMapInfo);
MenuMapInfo = NULL;
EndMenu();
@@ -4901,15 +4815,8 @@
*/
local void StartEditor(void)
{
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
- Invalidate();
-#else
- VideoLockScreen();
MenusSetBackground();
- VideoUnlockScreen();
Invalidate();
-#endif
SetupEditor();
@@ -4972,15 +4879,8 @@
char height[10];
char description[36];
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
EditorCancelled = 0;
@@ -5001,13 +4901,7 @@
ProcessMenu("menu-editor-new", 1);
if (EditorCancelled) {
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
return;
}
@@ -5018,13 +4912,7 @@
TheMap.Info->MapWidth = atoi(width);
TheMap.Info->MapHeight = atoi(height);
-#ifdef USE_SDL_SURFACE
VideoClearScreen();
-#else
- VideoLockScreen();
- VideoClearScreen();
- VideoUnlockScreen();
-#endif
*CurrentMapPath = '\0';
@@ -5131,23 +5019,11 @@
GetInfoFromSelectPath();
if (EditorCancelled) {
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
return;
}
-#ifdef USE_SDL_SURFACE
VideoClearScreen();
-#else
- VideoLockScreen();
- VideoClearScreen();
- VideoUnlockScreen();
-#endif
if (ScenSelectPath[0]) {
s = ScenSelectPath + strlen(ScenSelectPath);
@@ -5572,13 +5448,7 @@
return;
}
-#ifdef USE_SDL_SURFACE
VideoClearScreen();
-#else
- VideoLockScreen();
- VideoClearScreen();
- VideoUnlockScreen();
-#endif
if (ScenSelectPath[0]) {
s = ScenSelectPath + strlen(ScenSelectPath);
@@ -6487,17 +6357,9 @@
#endif
*ScenSelectDisplayPath = '\0';
-#ifdef USE_SDL_SURFACE
VideoClearScreen();
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- VideoClearScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
GuiGameStarted = 0;
ProcessMenu("menu-replay-game", 1);
@@ -7029,15 +6891,8 @@
local void MultiGameMasterReport(void)
{
// EndMenu();
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
- Invalidate();
-#else
- VideoLockScreen();
MenusSetBackground();
- VideoUnlockScreen();
Invalidate();
-#endif
ProcessMenu("metaserver-list", 1);
if (GuiGameStarted) {
@@ -7052,15 +6907,8 @@
local void ShowMetaServerList(void)
{
EndMenu();
-#ifdef USE_SDL_SURFACE
Invalidate();
MenusSetBackground();
-#else
- Invalidate();
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
DestroyCursorBackground();
GuiGameStarted = 0;
@@ -7174,15 +7022,8 @@
{
// TODO: how to free stuff?
// EndMenu();
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
// EndMenu();
}
@@ -7197,15 +7038,8 @@
j = mi - mi->menu->Items;
mi->menu->Items[j].d.gem.state = MI_GSTATE_UNCHECKED;
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
Invalidate();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
- Invalidate();
-#endif
EndMenu();
strcpy(server_host_buffer, mi->menu->Items[j - 4].d.text.text);
@@ -7220,13 +7054,7 @@
// server_host_buffer[menu->Items[1].d.input.nch] = 0;
if (NetworkSetupServerAddress(server_host_buffer)) {
NetErrorMenu("Unable to lookup host.");
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
-#else
- VideoLockScreen();
MenusSetBackground();
- VideoUnlockScreen();
-#endif
ProcessMenu("metaserver-list", 1);
return;
}
@@ -7245,15 +7073,8 @@
ProcessMenu("menu-net-connecting", 1);
if (GuiGameStarted) {
-#ifdef USE_SDL_SURFACE
- MenusSetBackground();
- Invalidate();
-#else
- VideoLockScreen();
MenusSetBackground();
- VideoUnlockScreen();
Invalidate();
-#endif
EndMenu();
}
}
@@ -7307,13 +7128,7 @@
{
Invalidate();
NetErrorMenu("Cannot Connect to Meta-Server");
-#ifdef USE_SDL_SURFACE
MenusSetBackground();
-#else
- VideoLockScreen();
- MenusSetBackground();
- VideoUnlockScreen();
-#endif
return 0;
}
Index: stratagus/src/ui/ui.c
diff -u stratagus/src/ui/ui.c:1.98 stratagus/src/ui/ui.c:1.99
--- stratagus/src/ui/ui.c:1.98 Thu Jan 15 11:57:01 2004
+++ stratagus/src/ui/ui.c Thu Jan 15 13:09:57 2004
@@ -27,7 +27,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: ui.c,v 1.98 2004/01/15 00:57:01 wizzard Exp $
+// $Id: ui.c,v 1.99 2004/01/15 02:09:57 jsalmon3 Exp $
//@{
@@ -183,15 +183,10 @@
SetViewportMode(VIEWPORT_SINGLE);
}
-#ifdef USE_SDL_SURFACE
TheUI.CompletedBarColor = SDL_MapRGB(TheScreen->format,
TheUI.CompletedBarColorRGB.r,
TheUI.CompletedBarColorRGB.g,
TheUI.CompletedBarColorRGB.b);
-#else
- TheUI.CompletedBarColor = VideoMapRGB(TheUI.CompletedBarColorRGB.D24.a,
- TheUI.CompletedBarColorRGB.D24.b,
TheUI.CompletedBarColorRGB.D24.c);
-#endif
TheUI.ViewportCursorColor = ColorWhite;
}
@@ -512,13 +507,8 @@
CLprintf(file, ")");
CLprintf(file, "\n 'completed-bar (list");
-#ifdef USE_SDL_SURFACE
CLprintf(file, "\n 'color '(%d %d %d)",
ui->CompletedBarColorRGB.r,
ui->CompletedBarColorRGB.g, ui->CompletedBarColorRGB.b);
-#else
- CLprintf(file, "\n 'color '(%d %d %d)",
ui->CompletedBarColorRGB.D24.a,
- ui->CompletedBarColorRGB.D24.b, ui->CompletedBarColorRGB.D24.c);
-#endif
CLprintf(file, "\n 'pos '(%d %d)", ui->CompletedBarX,
ui->CompletedBarY);
CLprintf(file, "\n 'size '(%d %d)", ui->CompletedBarW,
ui->CompletedBarH);
CLprintf(file, "\n 'text (list", ui->CompletedBarText);
@@ -687,7 +677,7 @@
int i;
CLprintf(file, "\n;;; -----------------------------------------\n");
- CLprintf(file, ";;; MODULE: ui $Id: ui.c,v 1.98 2004/01/15 00:57:01
wizzard Exp $\n\n");
+ CLprintf(file, ";;; MODULE: ui $Id: ui.c,v 1.99 2004/01/15 02:09:57
jsalmon3 Exp $\n\n");
// Scrolling
CLprintf(file, "(set-mouse-scroll! %s)\n", TheUI.MouseScroll ? "#t" :
"#f");
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- [Stratagus-CVS] stratagus/src/ui ccl_ui.c icons.c interface.c m...,
address@hidden <=