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[Tinycc-devel] how hard to add SSE2 opcodes ?
From: |
Anaël Seghezzi |
Subject: |
[Tinycc-devel] how hard to add SSE2 opcodes ? |
Date: |
Thu, 10 Sep 2015 12:32:00 +0200 |
Hi all,
what would it take to add SSE2 opcodes to tcc assembler, at least for x64 ?
I'm working on a small interactive sandbox to play with C in realtime to create
small demos/games with graphics and sounds,
a sort of mix of "ShaderToy" and "Pico8". I'm using TCC and it's all very
effective, it could just gain some speed with a bit of SSE2 instructions.
Bests,
Anaël.
- [Tinycc-devel] how hard to add SSE2 opcodes ?,
Anaël Seghezzi <=