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Re: [Traverso-devel] playhead cpu usage, crosshair like implementation n


From: Jonatan Liljedahl
Subject: Re: [Traverso-devel] playhead cpu usage, crosshair like implementation needed ?
Date: Wed, 07 Feb 2007 21:55:19 +0100
User-agent: Thunderbird 1.5 (X11/20051025)

Remon wrote:
...<snip>...
> Right now, I'm gonna say: "NANANANANAAAAA" to everone not owning a dual core 
> 2+ GHz computer :D

Hehe, actually I've just ordered parts to build a nice machine with a
Pentium-D (dual) 3.4GHz CPU, in a nice silent Antec P180B case =)
Now I'm just waiting at the mailbox everyday for it to come...

> P.S.
> And as soon as we get opengl accelerated painting, by means of new mesa and 
> xorg versions, live is good again, and we get this acceleration for free, not 
> a single line of code needed!

The thing is, this kind of graphics *should* be possible without much
acceleration and dual cores...

-- 
/Jonatan    -=( http://kymatica.com )=-




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