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[Usata-commits] Changes to usata2/src/object.hpp
From: |
David Lau |
Subject: |
[Usata-commits] Changes to usata2/src/object.hpp |
Date: |
Sun, 09 Jan 2005 04:53:11 -0500 |
Index: usata2/src/object.hpp
diff -u usata2/src/object.hpp:1.8 usata2/src/object.hpp:1.9
--- usata2/src/object.hpp:1.8 Fri Jan 7 06:13:11 2005
+++ usata2/src/object.hpp Sun Jan 9 08:57:22 2005
@@ -10,7 +10,7 @@
// included in the software distribution, or visit
// http://www.fsf.org/licenses/gpl.html.
//
-// $Id: object.hpp,v 1.8 2005/01/07 06:13:11 skunix Exp $
+// $Id: object.hpp,v 1.9 2005/01/09 08:57:22 skunix Exp $
#ifndef USATA_GAME_OBJECT_HPP
@@ -19,7 +19,7 @@
#include <boost/shared_ptr.hpp>
#include <string>
#include "usata.hpp"
-
+#include "exception_types.hpp"
// these need to go somewhere else
#define USATA_DRAW_ORDER_LAST 255
@@ -28,6 +28,28 @@
namespace usata
{
+
+ namespace exceptions
+ {
+
+ class NodeException : public RecoverableError
+ {
+ public:
+ NodeException(const std::string&
what):RecoverableError(what){}
+ };
+
+ class NodeMissingChild : public NodeException
+ {
+ public:
+ std::string child_name;
+ std::string container_name;
+
+ NodeMissingChild(const std::string& nn, const
std::string& cn);
+
+ virtual ~NodeMissingChild()throw(){}
+ };
+
+ }
struct ResourceList
{
@@ -60,23 +82,27 @@
static std::string NodePathPop(std::string&);
virtual void add_child(const Object_sp&, std::string&
path){};
virtual void add_child(const Object_sp&){};
+
virtual Object_sp get_child(const std::string&)=0;
+
virtual bool child_op(Node::ChildOp,Object*){return
false;}
- virtual bool query(Node::Query, int& i){return false;}
+ virtual bool node_query(Node::Query, int& i){return
false;}
};
class Object
{
Object* Parent;
std::string Name;
+
public:
+ typedef enum Query { QUERY_STATE } Query;
virtual void update(void) {};
virtual void draw (void) {} ;
virtual ~Object(){};
Object():Parent(0){}
const std::string& name() const { return Name; }
void name(const std::string&nn) {Name=nn;}
-
+ virtual bool query(Query, int&){return false;}
virtual void parent(Object*o)
{
Parent = o;
- [Usata-commits] Changes to usata2/src/object.hpp, David Lau, 2005/01/01
- [Usata-commits] Changes to usata2/src/object.hpp, David Lau, 2005/01/02
- [Usata-commits] Changes to usata2/src/object.hpp, David Lau, 2005/01/03
- [Usata-commits] Changes to usata2/src/object.hpp, David Lau, 2005/01/07
- [Usata-commits] Changes to usata2/src/object.hpp,
David Lau <=
- [Usata-commits] Changes to usata2/src/object.hpp, David Lau, 2005/01/10
- [Usata-commits] Changes to usata2/src/object.hpp, David Lau, 2005/01/10