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[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Dwarvish_Berserker....
From: |
Pauli Manninen |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Dwarvish_Berserker.... |
Date: |
Tue, 07 Sep 2004 12:20:32 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <address@hidden> 04/09/07 16:14:58
Modified files:
data : game.cfg
data/units : Dwarvish_Berserker.cfg Dwarvish_Dragonguard.cfg
Dwarvish_Fighter.cfg Dwarvish_Guardsman.cfg
Dwarvish_Lord.cfg Dwarvish_Runemaster.cfg
Dwarvish_Stalwart.cfg Dwarvish_Steelclad.cfg
Dwarvish_Thunderer.cfg
Dwarvish_Thunderguard.cfg
Dwarvish_Ulfserker.cfg
Log message:
dwarvishfoot movetype (to get rid of per unit customization, which were
similar after all)
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.113&tr2=1.114&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Berserker.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Dragonguard.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Fighter.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Guardsman.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Lord.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Runemaster.cfg.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Stalwart.cfg.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Steelclad.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Thunderer.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Thunderguard.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Ulfserker.cfg.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.113 wesnoth/data/game.cfg:1.114
--- wesnoth/data/game.cfg:1.113 Wed Sep 1 17:24:36 2004
+++ wesnoth/data/game.cfg Tue Sep 7 16:14:58 2004
@@ -987,6 +987,49 @@
[/movetype]
[movetype]
+ name=dwarvishfoot
+ [movement costs]
+ deep water=100
+ shallow water=3
+ swamp water=3
+ grassland=1
+ sand=1
+ forest=1
+ hills=1
+ mountains=1
+ village=1
+ castle=1
+ tundra=2
+ cave=1
+ cavewall=100
+ [/movement costs]
+
+ [defense]
+ deep water=80
+ shallow water=80
+ swamp water=80
+ grassland=70
+ sand=70
+ forest=70
+ hills=40
+ mountains=30
+ village=50
+ tundra=60
+ castle=40
+ cave=50
+ [/defense]
+
+ [resistance]
+ blade=70
+ pierce=80
+ impact=80
+ fire=90
+ cold=80
+ holy=80
+ [/resistance]
+ [/movetype]
+
+ [movetype]
name=undeadfoot
[movement costs]
deep water=4
Index: wesnoth/data/units/Dwarvish_Berserker.cfg
diff -u wesnoth/data/units/Dwarvish_Berserker.cfg:1.22
wesnoth/data/units/Dwarvish_Berserker.cfg:1.23
--- wesnoth/data/units/Dwarvish_Berserker.cfg:1.22 Mon Sep 6 14:51:17 2004
+++ wesnoth/data/units/Dwarvish_Berserker.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-berserker.png
image_defensive=dwarf-berserker-defend.png
hitpoints=48
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=5
experience=500
level=2
@@ -15,13 +15,6 @@
usage=fighter
unit_description= _ "Dwarves are an ancient race of powerful fighters. Their
Berserkers forget all defense in exchange for massive damage against their
enemies. Once a battle is entered, Dwarvish Berserkers attack ferociously,
continuing to push the attack until either they or their enemy lies dead."
get_hit_sound=groan.wav
- [resistance]
- blade=70
- pierce=80
- impact=80
- fire=90
- cold=80
- [/resistance]
[defense]
hills=60
mountains=50
Index: wesnoth/data/units/Dwarvish_Dragonguard.cfg
diff -u wesnoth/data/units/Dwarvish_Dragonguard.cfg:1.5
wesnoth/data/units/Dwarvish_Dragonguard.cfg:1.6
--- wesnoth/data/units/Dwarvish_Dragonguard.cfg:1.5 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Dwarvish_Dragonguard.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-dragonguard.png
image_defensive=dwarf-dragonguard-defend.png
hitpoints=52
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=4
experience=500
level=3
@@ -16,14 +16,6 @@
unit_description= _ "The guardians of the great dwarvish cities, they blast at
their enemies using fire from what are called dragonstaffs. They are the chief
possessors of arcane Dwarvish technology."
get_hit_sound=groan.wav
- [resistance]
- blade=70
- pierce=80
- impact=80
- fire=90
- cold=80
- [/resistance]
-
[attack]
name=dragonstaff
type=impact
Index: wesnoth/data/units/Dwarvish_Fighter.cfg
diff -u wesnoth/data/units/Dwarvish_Fighter.cfg:1.19
wesnoth/data/units/Dwarvish_Fighter.cfg:1.20
--- wesnoth/data/units/Dwarvish_Fighter.cfg:1.19 Wed Aug 18 21:06:34 2004
+++ wesnoth/data/units/Dwarvish_Fighter.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-fighter.png
image_defensive=dwarf-fighter-defend.png
hitpoints=36
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=4
experience=38
level=1
@@ -15,13 +15,6 @@
usage=fighter
unit_description= _ "Dwarvish Fighters wield mighty battle axes and hammers,
which make them feared opponents in close range combat. They are excellent in
mountainous terrain or underground. Though not swift, their power and endurance
more than compensate."
get_hit_sound=groan.wav
- [resistance]
- blade=70
- pierce=80
- impact=80
- fire=90
- cold=80
- [/resistance]
[attack]
name=axe
type=blade
Index: wesnoth/data/units/Dwarvish_Guardsman.cfg
diff -u wesnoth/data/units/Dwarvish_Guardsman.cfg:1.5
wesnoth/data/units/Dwarvish_Guardsman.cfg:1.6
--- wesnoth/data/units/Dwarvish_Guardsman.cfg:1.5 Tue Sep 7 15:17:31 2004
+++ wesnoth/data/units/Dwarvish_Guardsman.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-guard.png
image_defensive=dwarf-guard-defend.png
hitpoints=35
-movement_type=mountainfoot
+movement_type=dwarvishfoot
[defense]
mountains=40
hills=50
Index: wesnoth/data/units/Dwarvish_Lord.cfg
diff -u wesnoth/data/units/Dwarvish_Lord.cfg:1.22
wesnoth/data/units/Dwarvish_Lord.cfg:1.23
--- wesnoth/data/units/Dwarvish_Lord.cfg:1.22 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Dwarvish_Lord.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-lord.png
image_defensive=dwarf-lord-defend.png
hitpoints=75
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=4
experience=500
level=3
@@ -17,8 +17,6 @@
blade=60
pierce=70
impact=70
- fire=90
- cold=80
[/resistance]
unit_description= _ "Dwarvish Lords are kings under the mountains. Their skill
with the battle axe is unmatched, and they are able to hit even enemies that
are far away. Their fine armor is made of the strong alloys crafted by their
kin."
get_hit_sound=groan.wav
Index: wesnoth/data/units/Dwarvish_Runemaster.cfg
diff -u wesnoth/data/units/Dwarvish_Runemaster.cfg:1.6
wesnoth/data/units/Dwarvish_Runemaster.cfg:1.7
--- wesnoth/data/units/Dwarvish_Runemaster.cfg:1.6 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Dwarvish_Runemaster.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-runemaster.png
image_defensive=dwarf-runemaster-defend.png
hitpoints=75
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=5
experience=500
level=3
Index: wesnoth/data/units/Dwarvish_Stalwart.cfg
diff -u wesnoth/data/units/Dwarvish_Stalwart.cfg:1.4
wesnoth/data/units/Dwarvish_Stalwart.cfg:1.5
--- wesnoth/data/units/Dwarvish_Stalwart.cfg:1.4 Tue Sep 7 15:17:31 2004
+++ wesnoth/data/units/Dwarvish_Stalwart.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-stalwart.png
image_defensive=dwarf-stalwart-defend.png
hitpoints=37
-movement_type=mountainfoot
+movement_type=dwarvishfoot
[defense]
grassland=50
mountains=40
Index: wesnoth/data/units/Dwarvish_Steelclad.cfg
diff -u wesnoth/data/units/Dwarvish_Steelclad.cfg:1.11
wesnoth/data/units/Dwarvish_Steelclad.cfg:1.12
--- wesnoth/data/units/Dwarvish_Steelclad.cfg:1.11 Wed Aug 18 21:06:34 2004
+++ wesnoth/data/units/Dwarvish_Steelclad.cfg Tue Sep 7 16:14:58 2004
@@ -5,13 +5,11 @@
image=dwarf-warrior.png
image_defensive=dwarf-warrior-defend.png
hitpoints=50
-movement_type=mountainfoot
+movement_type=dwarvishfoot
[resistance]
blade=60
pierce=70
impact=70
- fire=90
- cold=80
[/resistance]
movement=4
experience=74
Index: wesnoth/data/units/Dwarvish_Thunderer.cfg
diff -u wesnoth/data/units/Dwarvish_Thunderer.cfg:1.10
wesnoth/data/units/Dwarvish_Thunderer.cfg:1.11
--- wesnoth/data/units/Dwarvish_Thunderer.cfg:1.10 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Dwarvish_Thunderer.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-thunderer.png
image_defensive=dwarf-thunderer-defend.png
hitpoints=34
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=4
experience=40
level=1
@@ -16,14 +16,6 @@
unit_description= _ "Dwarvish Thunderers provide much needed ranged support to
the mighty, yet slow, close-range fighters of the Dwarvish armies. Their
mysterious weapons are slower, cruder and noisier than the elegant and swift
elvish bows, but their impact is unmatched."
get_hit_sound=groan.wav
- [resistance]
- blade=70
- pierce=80
- impact=80
- fire=90
- cold=80
- [/resistance]
-
[attack]
name=dagger
type=blade
Index: wesnoth/data/units/Dwarvish_Thunderguard.cfg
diff -u wesnoth/data/units/Dwarvish_Thunderguard.cfg:1.8
wesnoth/data/units/Dwarvish_Thunderguard.cfg:1.9
--- wesnoth/data/units/Dwarvish_Thunderguard.cfg:1.8 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Dwarvish_Thunderguard.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-thunderguard.png
image_defensive=dwarf-thunderguard-defend.png
hitpoints=42
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=4
experience=95
level=2
@@ -16,14 +16,6 @@
unit_description= _ "The famed Dwarvish Thunderguards wield mysterious and
feared weapons forged by the Dwarf weapon-masters, experts in arcane Dwarvish
technology. Although they are no faster than the more common Thunderers, their
attack is much more deadly. "
get_hit_sound=groan.wav
- [resistance]
- blade=70
- pierce=80
- impact=80
- fire=90
- cold=80
- [/resistance]
-
[attack]
name=dagger
type=blade
Index: wesnoth/data/units/Dwarvish_Ulfserker.cfg
diff -u wesnoth/data/units/Dwarvish_Ulfserker.cfg:1.2
wesnoth/data/units/Dwarvish_Ulfserker.cfg:1.3
--- wesnoth/data/units/Dwarvish_Ulfserker.cfg:1.2 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Dwarvish_Ulfserker.cfg Tue Sep 7 16:14:58 2004
@@ -5,7 +5,7 @@
image=dwarf-ulfserker.png
image_defensive=dwarf-ulfserker-defend.png
hitpoints=40
-movement_type=mountainfoot
+movement_type=dwarvishfoot
movement=5
experience=42
level=1
@@ -15,13 +15,6 @@
usage=fighter
#unit_description= _ ""
get_hit_sound=groan.wav
- [resistance]
- blade=70
- pierce=80
- impact=80
- fire=90
- cold=80
- [/resistance]
[defense]
hills=60
mountains=50
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