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[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Pirate_Galleon.cfg
From: |
Benjamin Drieu |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Pirate_Galleon.cfg |
Date: |
Fri, 17 Sep 2004 13:29:44 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Benjamin Drieu <address@hidden> 04/09/17 17:19:24
Modified files:
data : game.cfg
data/units : Pirate_Galleon.cfg
Log message:
Move movetype to game.cfg
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.115&tr2=1.116&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Pirate_Galleon.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.115 wesnoth/data/game.cfg:1.116
--- wesnoth/data/game.cfg:1.115 Sun Sep 12 14:34:19 2004
+++ wesnoth/data/game.cfg Fri Sep 17 17:19:22 2004
@@ -893,6 +893,50 @@
[/movetype]
[movetype]
+ name=float
+ flies=true
+ [movement costs]
+ deep water=1
+ shallow water=1
+ swamp water=2
+ grassland=200
+ sand=200
+ forest=200
+ hills=200
+ mountains=200
+ village=200
+ castle=200
+ tundra=200
+ cave=200
+ cavewall=200
+ [/movement costs]
+
+ [defense]
+ deep water=50
+ shallow water=50
+ swamp water=60
+ grassland=0
+ sand=0
+ forest=0
+ hills=0
+ mountains=0
+ village=0
+ castle=0
+ tundra=0
+ cave=0
+ [/defense]
+
+ [resistance]
+ blade=100
+ pierce=100
+ impact=110
+ fire=100
+ cold=100
+ holy=80
+ [/resistance]
+ [/movetype]
+
+ [movetype]
name=mountainfoot
[movement costs]
deep water=100
Index: wesnoth/data/units/Pirate_Galleon.cfg
diff -u wesnoth/data/units/Pirate_Galleon.cfg:1.3
wesnoth/data/units/Pirate_Galleon.cfg:1.4
--- wesnoth/data/units/Pirate_Galleon.cfg:1.3 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Pirate_Galleon.cfg Fri Sep 17 17:19:24 2004
@@ -1,49 +1,3 @@
-[movetype]
- name=float
- flies=true
- [movement costs]
- deep water=1
- shallow water=1
- swamp water=2
- grassland=200
- sand=200
- forest=200
- hills=200
- mountains=200
- village=200
- castle=200
- tundra=200
- cave=200
- cavewall=200
- [/movement costs]
-
- [defense]
- deep water=50
- shallow water=50
- swamp water=60
- grassland=0
- sand=0
- forest=0
- hills=0
- mountains=0
- village=0
- castle=0
- tundra=0
- cave=0
- [/defense]
-
- [resistance]
- blade=100
- pierce=100
- impact=110
- fire=100
- cold=100
- holy=80
- [/resistance]
-
-[/movetype]
-
-
[unit]
id=Pirate Galleon
name= _ "Pirate Galleon"
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