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[Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp
From: |
Philippe Plantier |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp |
Date: |
Sun, 03 Oct 2004 15:36:47 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Philippe Plantier <address@hidden> 04/10/03 19:29:54
Modified files:
src : multiplayer_connect.cpp
Log message:
Fixed recruit lists being those of a random faction when loading saves
of multiplayer games. (needs confirmation to see if it actually works)
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.75&tr2=1.76&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.75
wesnoth/src/multiplayer_connect.cpp:1.76
--- wesnoth/src/multiplayer_connect.cpp:1.75 Sun Oct 3 18:00:15 2004
+++ wesnoth/src/multiplayer_connect.cpp Sun Oct 3 19:29:54 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.75 2004/10/03 18:00:15 gruikya Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.76 2004/10/03 19:29:54 gruikya Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -152,7 +152,6 @@
if(scenario_data["era"].empty()) {
era_ = era;
} else {
- std::cerr << "Era set to " << scenario_data["era"] << "!";
era_ = scenario_data["era"];
}
@@ -229,8 +228,10 @@
if(side["leader"].empty())
side["leader"] = (*possible_sides.front())["leader"];
- if(side["type"].empty() && save_ == false)
+ if(side["type"].empty() && save_ == false) {
+ side["random_faction"] =
(*possible_sides.front())["random_faction"];
side["type"] = (*possible_sides.front())["type"];
+ }
if(side["recruit"].empty())
side["recruit"] = (*possible_sides.front())["recruit"];
@@ -238,9 +239,6 @@
if(side["music"].empty())
side["music"] = (*possible_sides.front())["music"];
- if(side["random_faction"].empty())
- side["random_faction"] =
(*possible_sides.front())["random_faction"];
-
if(side["terrain_liked"].empty())
side["terrain_liked"] =
(*possible_sides.front())["terrain_liked"];
- [Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp,
Philippe Plantier <=