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[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Ghost.cfg units/Nig...


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg units/Ghost.cfg units/Nig...
Date: Wed, 06 Oct 2004 10:05:04 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/10/06 13:50:46

Modified files:
        data           : game.cfg 
        data/units     : Ghost.cfg Nightgaunt.cfg Shadow.cfg Spectre.cfg 
                         Wraith.cfg 

Log message:
        tweaks for 'spirit' movetype, 'undeadspirit' movetype to make undead 
spirits _feel_ vulnerable against holy.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.124&tr2=1.125&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Ghost.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Nightgaunt.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Shadow.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Spectre.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Wraith.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.124 wesnoth/data/game.cfg:1.125
--- wesnoth/data/game.cfg:1.124 Thu Sep 30 20:54:22 2004
+++ wesnoth/data/game.cfg       Wed Oct  6 13:50:45 2004
@@ -1112,6 +1112,50 @@
        [/movetype]
 
        [movetype]
+       name=undeadspirit
+       flies=true
+               [movement costs]
+               deep water=4
+               shallow water=3
+               swamp water=1
+               grassland=1
+               sand=1
+               forest=1
+               hills=1
+               mountains=1
+               village=1
+               castle=1
+               cave=1
+               cavewall=100
+               tundra=1
+               [/movement costs]
+
+               [defense]
+               deep water=50
+               shallow water=50
+               swamp water=50
+               grassland=50
+               sand=50
+               forest=50
+               hills=50
+               mountains=50
+               village=50
+               castle=50
+               cave=60
+               tundra=50
+               [/defense]
+
+               [resistance]
+               blade=40
+               pierce=40
+               impact=40
+               fire=100
+               cold=30
+               holy=150
+               [/resistance]
+       [/movetype]
+
+       [movetype]
        name=spirit
        flies=true
                [movement costs]
@@ -1146,10 +1190,10 @@
                [/defense]
 
                [resistance]
-               blade=50
-               pierce=50
-               impact=50
-               fire=70
+               blade=40
+               pierce=40
+               impact=40
+               fire=100
                cold=30
                holy=100
                [/resistance]
Index: wesnoth/data/units/Ghost.cfg
diff -u wesnoth/data/units/Ghost.cfg:1.15 wesnoth/data/units/Ghost.cfg:1.16
--- wesnoth/data/units/Ghost.cfg:1.15   Tue Aug 31 12:52:57 2004
+++ wesnoth/data/units/Ghost.cfg        Wed Oct  6 13:50:46 2004
@@ -4,8 +4,8 @@
 race=undead
 image=undead-ghost.png
 image_defensive=undead-ghost-defend.png
-hitpoints=15
-movement_type=spirit
+hitpoints=17
+movement_type=undeadspirit
 movement=7
 experience=30
 level=1
Index: wesnoth/data/units/Nightgaunt.cfg
diff -u wesnoth/data/units/Nightgaunt.cfg:1.10 
wesnoth/data/units/Nightgaunt.cfg:1.11
--- wesnoth/data/units/Nightgaunt.cfg:1.10      Tue Sep  7 14:50:40 2004
+++ wesnoth/data/units/Nightgaunt.cfg   Wed Oct  6 13:50:46 2004
@@ -4,8 +4,8 @@
 race=undead
 image=undead-nightgaunt.png
 image_defensive=undead-nightgaunt-defend.png
-hitpoints=30
-movement_type=spirit
+hitpoints=32
+movement_type=undeadspirit
 movement=7
 experience=500
 level=3
Index: wesnoth/data/units/Shadow.cfg
diff -u wesnoth/data/units/Shadow.cfg:1.15 wesnoth/data/units/Shadow.cfg:1.16
--- wesnoth/data/units/Shadow.cfg:1.15  Tue Sep  7 14:50:40 2004
+++ wesnoth/data/units/Shadow.cfg       Wed Oct  6 13:50:46 2004
@@ -4,8 +4,8 @@
 race=undead
 image=undead-shadow.png
 image_defensive=undead-shadow-defend.png
-hitpoints=22
-movement_type=spirit
+hitpoints=24
+movement_type=undeadspirit
 movement=7
 experience=100
 level=2
Index: wesnoth/data/units/Spectre.cfg
diff -u wesnoth/data/units/Spectre.cfg:1.8 wesnoth/data/units/Spectre.cfg:1.9
--- wesnoth/data/units/Spectre.cfg:1.8  Tue Aug 31 12:52:57 2004
+++ wesnoth/data/units/Spectre.cfg      Wed Oct  6 13:50:46 2004
@@ -4,8 +4,8 @@
 race=undead
 image=undead-spectre.png
 image_defensive=undead-spectre-defend.png
-hitpoints=26
-movement_type=spirit
+hitpoints=30
+movement_type=undeadspirit
 movement=7
 experience=500
 level=3
Index: wesnoth/data/units/Wraith.cfg
diff -u wesnoth/data/units/Wraith.cfg:1.15 wesnoth/data/units/Wraith.cfg:1.16
--- wesnoth/data/units/Wraith.cfg:1.15  Tue Aug 31 12:52:57 2004
+++ wesnoth/data/units/Wraith.cfg       Wed Oct  6 13:50:46 2004
@@ -4,8 +4,8 @@
 race=undead
 image=undead-wraith.png
 image_defensive=undead-wraith-defend.png
-hitpoints=20
-movement_type=spirit
+hitpoints=23
+movement_type=undeadspirit
 movement=7
 experience=150
 level=2




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