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[Wesnoth-cvs-commits] wesnoth/src display.cpp
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src display.cpp |
Date: |
Thu, 07 Oct 2004 15:02:22 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 04/10/07 18:55:33
Modified files:
src : display.cpp
Log message:
Let's avoid calling a pure function 7 times in a row
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/display.cpp.diff?tr1=1.267&tr2=1.268&r1=text&r2=text
Patches:
Index: wesnoth/src/display.cpp
diff -u wesnoth/src/display.cpp:1.267 wesnoth/src/display.cpp:1.268
--- wesnoth/src/display.cpp:1.267 Thu Oct 7 18:42:59 2004
+++ wesnoth/src/display.cpp Thu Oct 7 18:55:33 2004
@@ -1,4 +1,4 @@
-/* $Id: display.cpp,v 1.267 2004/10/07 18:42:59 silene Exp $ */
+/* $Id: display.cpp,v 1.268 2004/10/07 18:55:33 silene Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -244,8 +244,9 @@
gamemap::location display::pixel_position_to_hex(int x, int y)
{
- const int tesselation_x_size = hex_size() * 3 / 2;
- const int tesselation_y_size = hex_size();
+ const int s = hex_size();
+ const int tesselation_x_size = s * 3 / 2;
+ const int tesselation_y_size = s;
const int x_base = x / tesselation_x_size * 2;
const int x_mod = x % tesselation_x_size;
const int y_base = y / tesselation_y_size;
@@ -255,10 +256,10 @@
int y_modifier;
if (y_mod < tesselation_y_size / 2) {
- if ((x_mod * 2 + y_mod) < (hex_size() / 2)) {
+ if ((x_mod * 2 + y_mod) < (s / 2)) {
x_modifier = -1;
y_modifier = -1;
- } else if ((x_mod * 2 - y_mod) < (hex_size() * 3 / 2)) {
+ } else if ((x_mod * 2 - y_mod) < (s * 3 / 2)) {
x_modifier = 0;
y_modifier = 0;
} else {
@@ -267,10 +268,10 @@
}
} else {
- if ((x_mod * 2 - (y_mod - hex_size() / 2)) < 0) {
+ if ((x_mod * 2 - (y_mod - s / 2)) < 0) {
x_modifier = -1;
y_modifier = 0;
- } else if ((x_mod * 2 + (y_mod - hex_size() / 2)) < hex_size()
* 2) {
+ } else if ((x_mod * 2 + (y_mod - s / 2)) < s * 2) {
x_modifier = 0;
y_modifier = 0;
} else {
@@ -279,8 +280,7 @@
}
}
- return gamemap::location(x_base + x_modifier,
- y_base + y_modifier);
+ return gamemap::location(x_base + x_modifier, y_base + y_modifier);
}
int display::get_location_x(const gamemap::location& loc) const