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[Wesnoth-cvs-commits] wesnoth/src multiplayer_client.cpp
From: |
Philippe Plantier |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src multiplayer_client.cpp |
Date: |
Thu, 07 Oct 2004 15:43:54 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Philippe Plantier <address@hidden> 04/10/07 19:37:02
Modified files:
src : multiplayer_client.cpp
Log message:
Fixed bug 10604: joining a multiplayer game with "random" as a faction
aborting
the game after game start confirmation by the game creator.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_client.cpp.diff?tr1=1.68&tr2=1.69&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer_client.cpp
diff -u wesnoth/src/multiplayer_client.cpp:1.68
wesnoth/src/multiplayer_client.cpp:1.69
--- wesnoth/src/multiplayer_client.cpp:1.68 Mon Sep 27 00:24:41 2004
+++ wesnoth/src/multiplayer_client.cpp Thu Oct 7 19:37:02 2004
@@ -487,6 +487,7 @@
} else {
team_leader = response["type"] = leader;
}
+ response["random_faction"] =
chosen_side["random_faction"];
response["recruit"] = chosen_side["recruit"];
response["music"] = chosen_side["music"];
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