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[Wesnoth-cvs-commits] wesnoth/src multiplayer_client.cpp


From: Philippe Plantier
Subject: [Wesnoth-cvs-commits] wesnoth/src multiplayer_client.cpp
Date: Thu, 07 Oct 2004 15:43:54 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Philippe Plantier <address@hidden>      04/10/07 19:37:02

Modified files:
        src            : multiplayer_client.cpp 

Log message:
        Fixed bug 10604: joining a multiplayer game with "random" as a faction 
aborting
        the game after game start confirmation by the game creator.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_client.cpp.diff?tr1=1.68&tr2=1.69&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_client.cpp
diff -u wesnoth/src/multiplayer_client.cpp:1.68 
wesnoth/src/multiplayer_client.cpp:1.69
--- wesnoth/src/multiplayer_client.cpp:1.68     Mon Sep 27 00:24:41 2004
+++ wesnoth/src/multiplayer_client.cpp  Thu Oct  7 19:37:02 2004
@@ -487,6 +487,7 @@
                        } else {
                                team_leader = response["type"] = leader;
                        }
+                       response["random_faction"] = 
chosen_side["random_faction"];
                        response["recruit"] = chosen_side["recruit"];
                        response["music"] = chosen_side["music"];
 




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