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[Wesnoth-cvs-commits] wesnoth/data/scenarios/multiplayer CastleHoppin...


From: Alex Turner
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/multiplayer CastleHoppin...
Date: Sun, 24 Oct 2004 16:34:49 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Alex Turner <address@hidden>    04/10/24 20:23:07

Modified files:
        data/scenarios/multiplayer: CastleHoppingIsle.cfg 

Log message:
        Added Description

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg.diff?tr1=1.1&tr2=1.2&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg
diff -u wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg:1.1 
wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg:1.2
--- wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg:1.1        Fri Oct 
 1 17:49:27 2004
+++ wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg    Sun Oct 24 
20:23:07 2004
@@ -8,6 +8,7 @@
        id=multiplayer_castles
        name= _ "Castle Hopping Isle"
        map_data="{maps/multiplayer/CastleHoppingIsle}"
+       description= _ "Many close by and strategically located castles. Small 
map for fast play. Recommended setting of 2 gold per village."
        turns=90
 
        {DAWN}




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