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[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Norther...


From: Joseph Simmons
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Norther...
Date: Sat, 30 Oct 2004 14:33:15 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Joseph Simmons <address@hidden> 04/10/30 18:27:51

Modified files:
        data/scenarios/Eastern_Invasion: Northern_Outpost.cfg 

Log message:
        Fixed bugs (now the scenario works)

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:1.18 
wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:1.19
--- wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:1.18   Wed Oct 
27 22:19:21 2004
+++ wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg        Sat Oct 
30 18:27:50 2004
@@ -157,10 +157,6 @@
                side=1
                [/filter]
                {RANDOM 0..10}
-               [set_variable]
-               name=random
-               multiply=.5
-               [/set_variable]
                [if]
                        [variable]
                        name=random
@@ -169,7 +165,7 @@
                        [then]
                                [set_variable]
                                name=numban
-                               random=0..3
+                               random=0..6
                                [/set_variable]
                                [set_variable]
                                name=numban
@@ -185,7 +181,7 @@
                                                {TRAPMAN $random}
                                                [set_variable]
                                                name=numban
-                                               add=-1
+                                               add=-2
                                                [/set_variable]
                                        [/do]
                                [/while]
@@ -204,16 +200,12 @@
                [/if]
                [set_variable]
                name=trapdiff
-               add=.5
+               add=1
                [/set_variable]
                
                #decides if the badguy leader appears
                #badguy leader has less chance of appearing early on. (as in 0% 
chance for first 5 villages. :P)
                {RANDOM 4..10}
-               [set_variable]
-               name=random
-               multiply=.5
-               [/set_variable]
                [if]
                        [variable]
                        name=random
@@ -221,7 +213,7 @@
                        [/variable]
                        [then]
                                [unit]
-                               type=Asssassin
+                               type=Assassin
                                side=4
                                x=$x1
                                y=$y1




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