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[Wesnoth-cvs-commits] wesnoth src/help.cpp data/translations/english.cfg
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth src/help.cpp data/translations/english.cfg |
Date: |
Sat, 30 Oct 2004 18:02:03 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 04/10/30 21:55:42
Modified files:
src : help.cpp
data/translations: english.cfg
Log message:
Remove a few strings from english.cfg and put them where they belong.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/help.cpp.diff?tr1=1.44&tr2=1.45&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/translations/english.cfg.diff?tr1=1.170&tr2=1.171&r1=text&r2=text
Patches:
Index: wesnoth/data/translations/english.cfg
diff -u wesnoth/data/translations/english.cfg:1.170
wesnoth/data/translations/english.cfg:1.171
--- wesnoth/data/translations/english.cfg:1.170 Tue Oct 19 21:36:39 2004
+++ wesnoth/data/translations/english.cfg Sat Oct 30 21:55:42 2004
@@ -113,12 +113,6 @@
choose_scenario= _ "Choose Scenario"
-terrain_acts_as= _ "This terrain acts as $terrains for movement and defense
purposes"
-best_terrain_chosen= _ "The terrain with the best modifier is chosen
automatically"
-terrain_gives_healing= _ "This terrain gives healing"
-terrain_is_keep= _ "This terrain acts as keep, i.e., you can recruit units
when a leader is in a location with this terrain"
-terrain_is_castle= _ "This terrain acts as castle, i.e., you can recruit units
onto a location with this terrain"
-or= _ "or"
unit_resistance_table= _ "Unit resistance table"
see_also= _ "See Also..."
Index: wesnoth/src/help.cpp
diff -u wesnoth/src/help.cpp:1.44 wesnoth/src/help.cpp:1.45
--- wesnoth/src/help.cpp:1.44 Sat Oct 30 21:39:48 2004
+++ wesnoth/src/help.cpp Sat Oct 30 21:55:42 2004
@@ -872,18 +872,18 @@
}
string_map sm;
sm["terrains"] = alias_ss.str();
- ss <<
config::interpolate_variables_into_string(string_table["terrain_acts_as"], &sm)
- << ".";
+ ss << config::interpolate_variables_into_string(
+ _("This terrain acts as $terrains for movement
and defense purposes."), &sm);
if (aliased_terrains.size() > 1)
- ss << " " <<
string_table["best_terrain_chosen"] << ".";
+ ss << " " << _("The terrain with the best
modifier is chosen automatically.");
ss << "\n\n";
}
if (type.is_keep())
- ss << string_table["terrain_is_keep"] << ".\n\n";
+ ss << _("This terrain acts as keep, i.e., you can
recruit units when a leader is in a location with this terrain.") << "\n\n";
if (type.is_castle())
- ss << string_table["terrain_is_castle"] << ".\n\n";
+ ss << _("This terrain acts as castle, i.e., you can
recruit units onto a location with this terrain.") << "\n\n";
if (type.gives_healing())
- ss << string_table["terrain_gives_healing"] << ".\n\n";
+ ss << _("This terrain gives healing.") << "\n\n";
return ss.str();
}
};
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