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[Wesnoth-cvs-commits] wesnoth/src playturn.cpp
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src playturn.cpp |
Date: |
Thu, 02 Dec 2004 18:00:34 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 04/12/02 22:54:24
Modified files:
src : playturn.cpp
Log message:
Swith to constants for menu special characters.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.303&tr2=1.304&r1=text&r2=text
Patches:
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.303 wesnoth/src/playturn.cpp:1.304
--- wesnoth/src/playturn.cpp:1.303 Thu Dec 2 22:30:38 2004
+++ wesnoth/src/playturn.cpp Thu Dec 2 22:54:24 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.303 2004/12/02 22:30:38 silene Exp $ */
+/* $Id: playturn.cpp,v 1.304 2004/12/02 22:54:24 silene Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -33,6 +33,7 @@
#include "unit.hpp"
#include "unit_display.hpp"
#include "util.hpp"
+#include "widgets/menu.hpp"
#include <cmath>
#include <cstdlib>
@@ -486,7 +487,7 @@
std::vector<std::string> calcs;
std::stringstream str;
- str << _("Attacker") << ", , ,";
+ str << _("Attacker") << COLUMN_SEPARATOR << ' ' <<
COLUMN_SEPARATOR << ' ' << COLUMN_SEPARATOR;
if(stats.defend_calculations.empty() == false) {
str << _("Defender");
}
@@ -498,15 +499,15 @@
if(i < stats.attack_calculations.size() &&
stats.attack_calculations.empty() == false) {
str << stats.attack_calculations[i];
} else {
- str << ", , ";
+ str << COLUMN_SEPARATOR << ' ' <<
COLUMN_SEPARATOR << ' ';
}
- str << ",";
+ str << COLUMN_SEPARATOR;
if(i < stats.defend_calculations.size() &&
stats.defend_calculations.empty() == false) {
str << stats.defend_calculations[i];
} else {
- str << " , , ";
+ str << ' ' << COLUMN_SEPARATOR << ' ' <<
COLUMN_SEPARATOR << ' ';
}
calcs.push_back(str.str());
@@ -603,23 +604,25 @@
std::string special_pad = (attack_special.empty() ==
false || defend_special.empty() == false) ? " " : "";
std::stringstream att;
- att << "&" << stats.back().attack_icon << "," <<
font::BOLD_TEXT << attack_name
+ att << IMAGE_PREFIX << stats.back().attack_icon <<
COLUMN_SEPARATOR
+ << font::BOLD_TEXT << attack_name
<< "\n" << stats.back().damage_defender_takes << "-"
<< stats.back().nattacks << " " << range << " ("
<< stats.back().chance_to_hit_defender << "%)\n"
<< attack_special << special_pad;
- att << "," << _("vs") << ",";
+ att << COLUMN_SEPARATOR << _("vs") << COLUMN_SEPARATOR;
att << font::BOLD_TEXT << defend_name << "\n" <<
stats.back().damage_attacker_takes << "-"
<< stats.back().ndefends << " " << range << " ("
<< stats.back().chance_to_hit_attacker
- << "%)\n" << defend_special << special_pad << ",&"
<< stats.back().defend_icon;
+ << "%)\n" << defend_special << special_pad <<
COLUMN_SEPARATOR
+ << IMAGE_PREFIX << stats.back().defend_icon;
items.push_back(att.str());
}
if (best_weapon_index >= 0) {
- items[best_weapon_index] = "*" +
items[best_weapon_index];
+ items[best_weapon_index] = DEFAULT_ITEM +
items[best_weapon_index];
}
//make it so that when we attack an enemy, the attacking unit
@@ -1528,12 +1531,15 @@
{
std::vector<std::string> items;
std::stringstream heading;
- heading << _("Leader") << ", ," << _("Gold") << ","
- << _("Villages") << "," << _("Units") << ","
- << _("Upkeep") << "," << _("Income");
+ heading << _("Leader") << COLUMN_SEPARATOR << ' ' << COLUMN_SEPARATOR
+ << _("Gold") << COLUMN_SEPARATOR
+ << _("Villages") << COLUMN_SEPARATOR
+ << _("Units") << COLUMN_SEPARATOR
+ << _("Upkeep") << COLUMN_SEPARATOR
+ << _("Income");
if(game_config::debug)
- heading << "," << _("Gold");
+ heading << COLUMN_SEPARATOR << _("Gold");
items.push_back(heading.str());
@@ -1561,30 +1567,32 @@
const unit_map::const_iterator leader = team_leader(n+1,units_);
if(leader != units_.end()) {
- str << "&" << leader->second.type().image() << "," <<
char(n+1) << leader->second.description() << ",";
+ str << IMAGE_PREFIX << leader->second.type().image() <<
COLUMN_SEPARATOR
+ << char(n+1) << leader->second.description() <<
COLUMN_SEPARATOR;
} else {
- str << char(n+1) << "-," << char(n+1) << "-,";
+ str << char(n+1) << '-' << COLUMN_SEPARATOR <<
char(n+1) << '-' << COLUMN_SEPARATOR;
}
if(enemy) {
- str << " ,";
+ str << ' ' << COLUMN_SEPARATOR;
} else {
- str << data.gold << ",";
+ str << data.gold << COLUMN_SEPARATOR;
}
//output the number of the side first, and this will
//cause it to be displayed in the correct colour
- str << data.villages << ","
- << data.units << "," << data.upkeep << ","
+ str << data.villages << COLUMN_SEPARATOR
+ << data.units << COLUMN_SEPARATOR << data.upkeep <<
COLUMN_SEPARATOR
<< (data.net_income < 0 ?
font::BAD_TEXT:font::NULL_MARKUP) << data.net_income;
if(game_config::debug)
- str << "," << teams_[n].gold();
+ str << COLUMN_SEPARATOR << teams_[n].gold();
items.push_back(str.str());
}
if(fog)
- items.push_back("&random-enemy.png,&random-enemy.png");
+ items.push_back(IMAGE_PREFIX + std::string("random-enemy.png")
+ COLUMN_SEPARATOR +
+ IMAGE_PREFIX + "random-enemy.png");
gui::show_dialog(gui_,NULL,"","",gui::CLOSE_ONLY,&items);
}
@@ -1619,7 +1627,8 @@
std::stringstream description;
- description << font::IMAGE << type.image() << "," <<
font::LARGE_TEXT << prefix << type.language_name() << "\n"
+ description << font::IMAGE << type.image() << COLUMN_SEPARATOR
<< font::LARGE_TEXT
+ << prefix << type.language_name() << "\n"
<< prefix << type.cost() << " " <<
sgettext("unit^Gold");
items.push_back(description.str());
sample_units.push_back(unit(&type,team_num_));
@@ -1789,11 +1798,11 @@
for(std::vector<unit>::const_iterator u = recall_list.begin();
u != recall_list.end(); ++u) {
std::stringstream option;
const std::string& description =
u->description().empty() ? "-" : u->description();
- option << "&" << u->type().image() << "," <<
u->type().language_name() << "," << description << ","
- << _("level") << ": "
- << u->type().level() << ","
- << _("XP") << ": "
- << u->experience() << "/";
+ option << IMAGE_PREFIX << u->type().image() <<
COLUMN_SEPARATOR
+ << u->type().language_name() << COLUMN_SEPARATOR
+ << description << COLUMN_SEPARATOR
+ << _("level") << ": " << u->type().level() <<
COLUMN_SEPARATOR
+ << _("XP") << ": " << u->experience() << "/";
if(u->can_advance() == false) {
option << "-";
@@ -1951,11 +1960,11 @@
void turn_info::unit_list()
{
- const std::string heading = _("Type") + std::string(",") +
- _("Name") + "," +
- _("HP") + "," +
- _("XP") + "," +
- _("Moves") + "," +
+ const std::string heading = _("Type") + std::string(1,
COLUMN_SEPARATOR) +
+ _("Name") + COLUMN_SEPARATOR +
+ _("HP") + COLUMN_SEPARATOR +
+ _("XP") + COLUMN_SEPARATOR +
+ _("Moves") + COLUMN_SEPARATOR +
_("Location");
std::vector<std::string> items;
@@ -1968,21 +1977,20 @@
continue;
std::stringstream row;
- row << i->second.type().language_name() << ","
- << i->second.description() << ","
- << i->second.hitpoints()
- << "/" << i->second.max_hitpoints() << ","
- << i->second.experience() << "/";
+ row << i->second.type().language_name() << COLUMN_SEPARATOR
+ << i->second.description() << COLUMN_SEPARATOR
+ << i->second.hitpoints() << "/" <<
i->second.max_hitpoints() << COLUMN_SEPARATOR
+ << i->second.experience() << "/";
if(i->second.can_advance() == false)
row << "-";
else
row << i->second.max_experience();
- row << ","
- << i->second.movement_left() << "/"
- << i->second.total_movement() << ","
- << (i->first.x+1) << "-" << (i->first.y+1);
+ row << COLUMN_SEPARATOR
+ << i->second.movement_left() << "/"
+ << i->second.total_movement() << COLUMN_SEPARATOR
+ << (i->first.x + 1) << "-" << (i->first.y + 1);
items.push_back(row.str());
@@ -2024,7 +2032,8 @@
}
std::stringstream str;
- str << "&" << type->second.image() << "," <<
type->second.language_name() << "," << i->second << "\n";
+ str << IMAGE_PREFIX << type->second.image() << COLUMN_SEPARATOR
+ << type->second.language_name() << COLUMN_SEPARATOR <<
i->second << "\n";
table.push_back(str.str());
}
@@ -2038,57 +2047,57 @@
{
std::stringstream str;
- str << _("Recruits") << "," <<
statistics::sum_str_int_map(stats.recruits);
+ str << _("Recruits") << COLUMN_SEPARATOR <<
statistics::sum_str_int_map(stats.recruits);
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Recalls") << "," <<
statistics::sum_str_int_map(stats.recalls);
+ str << _("Recalls") << COLUMN_SEPARATOR <<
statistics::sum_str_int_map(stats.recalls);
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Advancements") << "," <<
statistics::sum_str_int_map(stats.advanced_to);
+ str << _("Advancements") << COLUMN_SEPARATOR <<
statistics::sum_str_int_map(stats.advanced_to);
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Losses") << "," <<
statistics::sum_str_int_map(stats.deaths);
+ str << _("Losses") << COLUMN_SEPARATOR <<
statistics::sum_str_int_map(stats.deaths);
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Kills") << "," <<
statistics::sum_str_int_map(stats.killed);
+ str << _("Kills") << COLUMN_SEPARATOR <<
statistics::sum_str_int_map(stats.killed);
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Damage Inflicted") << "," << stats.damage_inflicted;
+ str << _("Damage Inflicted") << COLUMN_SEPARATOR <<
stats.damage_inflicted;
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Damage Taken") << "," << stats.damage_taken;
+ str << _("Damage Taken") << COLUMN_SEPARATOR <<
stats.damage_taken;
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Damage Inflicted (EV)") << "," <<
- (stats.expected_damage_inflicted / 100.0);
+ str << _("Damage Inflicted (EV)") << COLUMN_SEPARATOR
+ << (stats.expected_damage_inflicted / 100.0);
items.push_back(str.str());
}
{
std::stringstream str;
- str << _("Damage Taken (EV)") << "," <<
- (stats.expected_damage_taken / 100.0);
+ str << _("Damage Taken (EV)") << COLUMN_SEPARATOR
+ << (stats.expected_damage_taken / 100.0);
items.push_back(str.str());
}
- [Wesnoth-cvs-commits] wesnoth/src playturn.cpp,
Guillaume Melquiond <=