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[Wesnoth-wiki-changes] ScenarioWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] ScenarioWML |
Date: |
Sun, 5 Sep 2004 01:02 +0200 |
URI http://wesnoth.slack.it/?ScenarioWML
- - - - -
Index: ScenarioWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v
retrieving revision 1.12
diff -u -r1.12 ScenarioWML
--- ScenarioWML 4 Sep 2004 23:01:42 -0000 1.12
+++ ScenarioWML 4 Sep 2004 23:02:14 -0000
@@ -59,13 +59,14 @@
* //x//,//y// location to set label
* //text// the label
* ||[time]||, ||[illuminated_time]|| how a day should progress. See TimeWML
-* ||[time_area]|| how a day should progress in a given area. Everywhere not
specified in a [time_area] tag is affected
-by the [time] and [illuminated_time]
-tags in the [scenario] tag
+* ||[time_area]|| how a day should progress in a given area.
+Everywhere not specified in a [time_area] tag
+is affected by the [time] and [illuminated_time] tags in the [scenario] tag
* standard location filter
* ||[time]||, ||[illuminated_time]|| how a day should progress in those
locations. See TimeWML
* ||[side]|| describes one player. See SideWML
-* ||[event]|| describes an event that may be triggered at a certain point of
the scenario. See EventWML
+* ||[event]|| describes an event that may be triggered at a certain point of
the scenario.
+See EventWML
* //map_generation// another way to generate a map.
The map will be generated randomly
* "default" the default random map generator