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[Wesnoth-wiki-changes] ScenarioWML


From: wiki
Subject: [Wesnoth-wiki-changes] ScenarioWML
Date: Sun, 5 Sep 2004 01:02 +0200

URI http://wesnoth.slack.it/?ScenarioWML
 - - - - - 
Index: ScenarioWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v
retrieving revision 1.12
diff -u -r1.12 ScenarioWML
--- ScenarioWML 4 Sep 2004 23:01:42 -0000       1.12
+++ ScenarioWML 4 Sep 2004 23:02:14 -0000
@@ -59,13 +59,14 @@
   * //x//,//y// location to set label
   * //text// the label
 * ||[time]||, ||[illuminated_time]|| how a day should progress. See TimeWML
-* ||[time_area]|| how a day should progress in a given area.  Everywhere not 
specified in a [time_area] tag is affected
-by the [time] and [illuminated_time]
-tags in the [scenario] tag
+* ||[time_area]|| how a day should progress in a given area.
+Everywhere not specified in a [time_area] tag
+is affected by the [time] and [illuminated_time] tags in the [scenario] tag
   * standard location filter
   * ||[time]||, ||[illuminated_time]|| how a day should progress in those 
locations. See TimeWML
 * ||[side]|| describes one player. See SideWML
-* ||[event]|| describes an event that may be triggered at a certain point of 
the scenario. See EventWML
+* ||[event]|| describes an event that may be triggered at a certain point of 
the scenario.
+See EventWML
 * //map_generation// another way to generate a map.
 The map will be generated randomly
   * "default" the default random map generator





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