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[Wesnoth-wiki-changes] InterfaceActionsWML


From: wiki
Subject: [Wesnoth-wiki-changes] InterfaceActionsWML
Date: Sun, 5 Sep 2004 02:22 +0200

URI http://wesnoth.slack.it/?InterfaceActionsWML
 - - - - - 
Index: InterfaceActionsWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/InterfaceActionsWML,v
retrieving revision 1.7
diff -u -r1.7 InterfaceActionsWML
--- InterfaceActionsWML 24 Aug 2004 18:44:30 -0000      1.7
+++ InterfaceActionsWML 5 Sep 2004 00:22:34 -0000
@@ -17,7 +17,7 @@
   * 'narrator' the dialog box is displayed without a caption for the unit 
speaking or a unit image
   * 'unit' the primary unit for the event is speaking
   * 'second_unit' the secondary unit for the event is speaking
-* //message// the text to display to the right of the image.
+* //message// (translatable) the text to display to the right of the image.
 //message// is sometimes multiple lines; if it is, be sure to use quotes(||'|| 
or ||"||)
 * //image// (default: profile image of speaker) the image to display next to 
the message.
 * //caption// (default: name of speaker) the caption to display under the 
image.
@@ -26,7 +26,7 @@
 * ||[option]|| zero or more ||[option]|| elements may be present.
 If ||[option]|| elements are present,
 then each option will be displayed in a menu for the user to select one option.
-  * //message// the text displayed for the option
+  * //message// (translatable) the text displayed for the option
   * ||[command]|| an element containing actions which are executed if the 
option is selected.
 
 The following tags are also action tags:
@@ -41,8 +41,7 @@
 * ||[removeitem]|| removes any graphical items on a given hex
   * //x//,//y// the hex to remove items off
 * ||[print]|| displays a message across the screen. The message will disappear 
after a certain time.
-  * //text// the text to display.
-  * //id// the internationalization ID for the text
+  * //text// (translatable) the text to display.
   * //size// (default=12) the pointsize of the font to use
   * //duration// (default=20) the length of time to display the text for This 
is measured in the number of 'frames'. A
 frame in Wesnoth is usually displayed for around 30ms.
@@ -68,7 +67,8 @@
   * //red//,//green//,//blue// values from -255 to 255 which is the amount to 
tint by for each colour
 * ||[delay]|| pauses the game
   * //time// the time to pause in milliseconds
-* ||[redraw]|| redraws the screen (this normally isn't done during events, 
although some of the other interface actions cause the screen or parts of it to 
be
+* ||[redraw]|| redraws the screen (this normally isn't done during events, 
although some of the other interface actions
+cause the screen or parts of it to be
 redrawn)
 * ||[unit_overlay]|| sets an image that will be drawn over a particular unit, 
and follow it around
   * //x//,//y// the location of the unit to overlay on





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