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[Wesnoth-wiki-changes] InterfaceActionsWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] InterfaceActionsWML |
Date: |
Sun, 5 Sep 2004 02:22 +0200 |
URI http://wesnoth.slack.it/?InterfaceActionsWML
- - - - -
Index: InterfaceActionsWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/InterfaceActionsWML,v
retrieving revision 1.7
diff -u -r1.7 InterfaceActionsWML
--- InterfaceActionsWML 24 Aug 2004 18:44:30 -0000 1.7
+++ InterfaceActionsWML 5 Sep 2004 00:22:34 -0000
@@ -17,7 +17,7 @@
* 'narrator' the dialog box is displayed without a caption for the unit
speaking or a unit image
* 'unit' the primary unit for the event is speaking
* 'second_unit' the secondary unit for the event is speaking
-* //message// the text to display to the right of the image.
+* //message// (translatable) the text to display to the right of the image.
//message// is sometimes multiple lines; if it is, be sure to use quotes(||'||
or ||"||)
* //image// (default: profile image of speaker) the image to display next to
the message.
* //caption// (default: name of speaker) the caption to display under the
image.
@@ -26,7 +26,7 @@
* ||[option]|| zero or more ||[option]|| elements may be present.
If ||[option]|| elements are present,
then each option will be displayed in a menu for the user to select one option.
- * //message// the text displayed for the option
+ * //message// (translatable) the text displayed for the option
* ||[command]|| an element containing actions which are executed if the
option is selected.
The following tags are also action tags:
@@ -41,8 +41,7 @@
* ||[removeitem]|| removes any graphical items on a given hex
* //x//,//y// the hex to remove items off
* ||[print]|| displays a message across the screen. The message will disappear
after a certain time.
- * //text// the text to display.
- * //id// the internationalization ID for the text
+ * //text// (translatable) the text to display.
* //size// (default=12) the pointsize of the font to use
* //duration// (default=20) the length of time to display the text for This
is measured in the number of 'frames'. A
frame in Wesnoth is usually displayed for around 30ms.
@@ -68,7 +67,8 @@
* //red//,//green//,//blue// values from -255 to 255 which is the amount to
tint by for each colour
* ||[delay]|| pauses the game
* //time// the time to pause in milliseconds
-* ||[redraw]|| redraws the screen (this normally isn't done during events,
although some of the other interface actions cause the screen or parts of it to
be
+* ||[redraw]|| redraws the screen (this normally isn't done during events,
although some of the other interface actions
+cause the screen or parts of it to be
redrawn)
* ||[unit_overlay]|| sets an image that will be drawn over a particular unit,
and follow it around
* //x//,//y// the location of the unit to overlay on
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