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[Wesnoth-wiki-changes] BuildingScenariosSamples
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] BuildingScenariosSamples |
Date: |
Sat, 11 Sep 2004 00:20 +0200 |
UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.6) Gecko/20040528
Debian/1.6-7
IP: 64.81.113.168
URI: http://wesnoth.slack.it/?BuildingScenariosSamples
- - - - -
Index: BuildingScenariosSamples
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/BuildingScenariosSamples,v
retrieving revision 1.6
diff -u -r1.6 BuildingScenariosSamples
--- BuildingScenariosSamples 10 Sep 2004 21:56:30 -0000 1.6
+++ BuildingScenariosSamples 10 Sep 2004 22:20:01 -0000
@@ -1,24 +1,3 @@
-<hr/>
-<table width=100% border=0>
-<tr>
-<td><font size=2>BuildingScenarios</font></td>
-<td><font size=2>BuildingScenariosWML</font></td>
-<td><font size=2>BuildingScenariosSimple</font></td>
-<td><font size=2>BuildingScenariosIntermediate</font></td>
-<td><font size=2>BuildingScenariosAdvanced</font></td>
-</tr><tr>
-<td></td>
-<td><font size=2>BuildingScenariosComments</font></td>
-<td><font size=2>BuildingScenariosSamples</font></td>
-<td><font size=2>BuildingScenariosFAQ</font></td>
-<td><font size=2>BuildingScenariosReference</font></td>
-<td></td>
-</tr>
-</table>
-<hr/>
-
-<!-- What is this section for? I put the examples from
BuildingScenariosReference here because they made the section too big. -->
-
EXAMPLE: to flash the screen red for a moment, we might go,
[colour_adjust]
@@ -43,7 +22,7 @@
[message]
id=tough_fight_ogre
speaker=second_unit
- message="Whew! That was a tough fight!"
+ message= _ "Whew! That was a tough fight!"
[/message]
[/event]
@@ -55,7 +34,7 @@
[message]
id=konrad_scared
description=Konrad
- message="I feel uneasy about this place"
+ message= _ "I feel uneasy about this place"
[/message]
[/event]
@@ -66,10 +45,10 @@
[message]
id=which_way
speaker=narrator
- message="Which way do you wish to go?"
+ message= _ "Which way do you wish to go?"
[option]
id=go_north
- message="North"
+ message= _ "North"
[command]
[endlevel]
result=victory
@@ -79,7 +58,7 @@
[/option]
[option]
id=go_south
- message="South"
+ message= _ "South"
[command]
[endlevel]
result=victory
@@ -92,7 +71,8 @@
EXAMPLE:
-Suppose you want to make it so that if a certain character, we will call him
Fred the Peasant, survives in a certain scenario, he will leave,
+Suppose you want to make it so that if a certain character, we will call him
Fred the Peasant, survives in a certain
+scenario, he will leave,
but return in a later scenario. We can do this in the first scenario:
[event]
@@ -104,7 +84,7 @@
[then]
[message]
description=Fred
- message="I must go now, friends, but will return later!"
+ message= _ "I must go now, friends, but will return later!"
[/message]
[kill]
description=Fred
@@ -139,13 +119,13 @@
[/unit]
[message]
description=Fred
- message="I have returned to aid you friends!"
+ message= _ "I have returned to aid you friends!"
[/message]
[/then]
[else]
[message]
description=Konrad
- message="I wish Fred were still alive. He would know what to do!"
+ message= _ "I wish Fred were still alive. He would know what to do!"
[/message]
[/else]
[/if]
@@ -160,12 +140,12 @@
hate the undead, and if so, and get it to say something:
[role]
- name=undead_hater
+ role=undead_hater
type=Mage of Light,Paladin,White Mage
[/role]
[message]
role=undead_hater
- message="The foul hordes of the undead approach, this battle will surely be
tough!"
+ message= _ "The foul hordes of the undead approach, this battle will surely
be tough!"
[/message]
EXAMPLE:
@@ -179,4 +159,4 @@
-
+