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[Wesnoth-wiki-changes] BuildingScenariosIndex


From: wiki
Subject: [Wesnoth-wiki-changes] BuildingScenariosIndex
Date: Sat, 11 Sep 2004 01:33 +0200

UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; sv-se) AppleWebKit/125.4 
(KHTML, like Gecko) Safari/125.9
IP: 81.225.180.141
URI: http://wesnoth.slack.it/?BuildingScenariosIndex
 - - - - -
Index: BuildingScenariosIndex
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/BuildingScenariosIndex,v
retrieving revision 1.2
diff -u -r1.2 BuildingScenariosIndex
--- BuildingScenariosIndex      10 Sep 2004 23:09:46 -0000      1.2
+++ BuildingScenariosIndex      10 Sep 2004 23:33:44 -0000
@@ -11,17 +11,22 @@
 <ul>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="a">A</a></li>
        <li>ability= - UnitWML</li>
+       <li>[ai] - SideWML</li>
        <li>alignment= - UnitWML</li>
        <li>ally_energy_image= - GameConfigWML</li>
        <li>alpha= - UnitWML</li>
        <li>[attack] - UnitWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="b">B</a></li>
+       <li>background= - IntroWML</li>
        <li>base_income= - GameConfigWML</li>
        <li>buttons_padding= - GameConfigWML</li>
        <li>buttons_x= - GameConfigWML</li>
        <li>buttons_y= - GameConfigWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="c">C</a></li>
        <li>[campaign] - CampaignWML</li>
+       <li>campaign_type= - SavefileWML</li>
+       <li>[command] - SavefileWML</li>
+       <li>controller= - SideWML</li>
        <li>cost= - UnitWML</li>
        <li>cross_image= - GameConfigWML</li>
        <li>cure_amount= - GameConfigWML</li>
@@ -30,8 +35,10 @@
        <li>[defend]= - UnitWML</li>
        <li>[defense] - UnitWML</li>
        <li>define=  -  CampaignWML</li>
+       <li>delay= - IntroWML</li>
        <li>die_sound= - UnitWML</li>
        <li>difficulties= -  CampaignWML</li>
+       <li>difficulty= - SavefileWML</li>
        <li>difficulty_descriptions= -   CampaignWML,  DescriptionWML</li>
        <li>disallow_recall= - ScenarioWML</li>
        <li>dot_image= - GameConfigWML</li>
@@ -39,17 +46,20 @@
        <li>[effect] - UnitsWML</li>
        <li>enemy_energy_image= - GameConfigWML</li>
        <li>[era] - EraWML</li>
+       <li>era= - SavefileWML</li>
        <li>[event] - EventWML, ScenarioWML</li>
        <li>experience= - UnitWML</li>
-       <li>experience_modifier= - ScenarioWML</li>
+       <li>experience_modifier= - SavefileWML, ScenarioWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="f">F</a></li>
        <li>female_names= - UnitWML</li>
+       <li>file= - IntroWML</li>
        <li>[filter]= - EventWML</li>
        <li>[filter_second]= - EventWML</li>
        <li>[frame]= - UnitWML</li>
        <li>first_scenario= -   CampaignWML</li>
        <li>first_time_only= -   EventWML</li>
        <li>flies= - UnitWML, UnitsWML</li>
+       <li>fog= - SideWML</li>
        <li>footprint_left_n= - GameConfigWML</li>
        <li>footprint_left_nw= - GameConfigWML</li>
        <li>footprint_right_n= - GameConfigWML</li>
@@ -59,6 +69,7 @@
        <li>gender= - UnitWML</li>
        <li>[generator]= - ScenarioWML</li>
        <li>get_hit_sound= - UnitWML</li>
+       <li>gold= - SavefileWML, SideWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="h">H</a></li>
        <li>heal_amount= - GameConfigWML</li>
        <li>healer_heals_per_turn= - GameConfigWML</li>
@@ -67,7 +78,9 @@
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="i">I</a></li>
        <li>icon= -   CampaignWML, GameConfigWML</li>
        <li>id=  -   CampaignWML, EraWML, ScenarioWML, UnitWML, UnitsWML</li>
-       <li>[illuminated_time] - ScenarioWML</li>
+       <li>[illuminated_time] - ScenarioWML, TimeWML</li>
+       <li>[image]= - IntroWML</li>
+       <li>image= - TimeWML</li>
        <li>image_defensive_long= - UnitWML</li>
        <li>image_defensive_short= - UnitWML</li>
        <li>image_defensive= - UnitWML</li>
@@ -77,10 +90,14 @@
        <li>image_moving= - UnitWML</li>
        <li>image_short= - UnitWML</li>
        <li>image= - UnitWML</li>
+       <li>income= - SideWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="k">K</a></li>
        <li>kill_experience= - GameConfigWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="l">L</a></li>
        <li>[label] - ScenarioWML</li>
+       <li>label= - SavefileWML</li>
+       <li>lawful_bonus= - TimeWML</li>
+       <li>leader= - SavefileWML</li>
        <li>level= - UnitWML</li>
        <li>logo_x= - GameConfigWML</li>
        <li>logo_y= - GameConfigWML</li>
@@ -92,8 +109,11 @@
        <li>map_generation= - ScenarioWML</li>
        <li>map_image= - GameConfigWML</li>
        <li>markov_chain_size= - UnitWML</li>
+       <li>mask= - TimeWML</li>
+       <li>mid_scenario= - SavefileWML</li>
        <li>missile_n_image= - GameConfigWML</li>
        <li>missile_ne_image= - GameConfigWML</li>
+       <li>modify_placing = - SavefileWML</li>
        <li>moved_energy_image= - GameConfigWML</li>
        <li>[movement] - UnitWML</li>
        <li>movement= - UnitWML</li>
@@ -101,16 +121,19 @@
        <li>movetype= - UnitWML, UnitsWML</li>
        <li>[multiplayer] - ScenarioWML</li>
        <li>[multiplayer_side] - EraWML</li>
-       <li>music= - ScenarioWML</li>
+       <li>music= - ScenarioWML, SideWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="n">N</a></li>
-       <li>name=  -  CampaignWML, EraWML, EventWML, ScenarioWML, UnitWML, 
UnitsWML</li>
+       <li>name= - CampaignWML, EraWML, EventWML, ScenarioWML, SideWML, 
TimeWML, UnitWML, UnitsWML</li>
        <li>next_scenario=  - ScenarioWML</li>
+       <li>no_leader= - SideWML</li>
        <li>not_living= - UnitWML, UnitsWML</li>
        <li>num_traits= - UnitWML, UnitsWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="o">O</a></li>
        <li>objectives= - ScenarioWML</li>
+       <li>observer= - SavefileWML</li>
        <li>observer_image= - GameConfigWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="p">P</a></li>
+       <li>[part]= - IntroWML</li>
        <li>partmoved_energy_image= - GameConfigWML</li>
        <li>profile= - UnitWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="r">R</a></li>
@@ -118,35 +141,58 @@
        <li>race= - UnitWML</li>
        <li>range= - UnitWML</li>
        <li>recall_cost= - GameConfigWML</li>
+       <li>recruit= - SideWML</li>
+       <li>[replay] - SavefileWML</li>
+       <li>replay= - SavefileWML</li>
+       <li>[replay_start] - SavefileWML</li>
        <li>[resistance] - UnitWML</li>
        <li>rest_heal_amount= - GameConfigWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="s">S</a></li>
-       <li>[scenario]  - ScenarioWML</li>
-       <li>[side] - ScenarioWML</li>
+       <li>[save]  - SavefileWML</li>
+       <li>save= - SavefileWML</li>
+       <li>[scenario]  - SavefileWML, ScenarioWML</li>
+       <li>scenario= - SavefileWML</li>
+       <li>share_maps= - SideWML</li>
+       <li>share_view= - SideWML</li>
+       <li>shroud= - SideWML</li>
+       <li>shroud_data= - SideWML</li>
+       <li>show_title= - IntroWML</li>
+       <li>[side] - ScenarioWML, SideWML</li>
+       <li>side= - SideWML</li>
        <li>sidebar_image_bottom= - GameConfigWML</li>
        <li>sidebar_image= - GameConfigWML</li>
-       <li>[story] - ScenarioWML</li>
+       <li>[snapshot] - SavefileWML</li>
+       <li>snapshot= - SavefileWML</li>
+       <li>[statistics] - SavefileWML</li>
+       <li>[story] - IntroWML, ScenarioWML</li>
+       <li>story= - IntroWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="t">T</a></li>
+       <li>team_name= - SideWML</li>
        <li>[test] - ScenarioWML</li>
        <li>text = - ScenarioWML</li>
-       <li>[time] - ScenarioWML</li>
+       <li>[time] - ScenarioWML, TimeWML</li>
        <li>[time_area] - ScenarioWML</li>
        <li>title_music= - GameConfigWML</li>
        <li>title= - GameConfigWML</li>
        <li>[trait] - UnitsWML</li>
-       <li>turn_at= - ScenarioWML</li>
+       <li>turn= - SavefileWML</li>
+       <li>turn_at= - SavefileWML, ScenarioWML</li>
        <li>turns= - ScenarioWML</li>
        <li>[tutorial] - ScenarioWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="u">U</a></li>
-       <li>[unit] - UnitWML, UnitsWML</li>
+       <li>[unit] - SideWML, UnitWML, UnitsWML</li>
        <li>unit_description= - UnitWML</li>
        <li>[units] - UnitsWML</li>
        <li>unmoved_energy_image= - GameConfigWML</li>
        <li>usage= - UnitWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="v">V</a></li>
+       <li>[variables] - SavefileWML</li>
+       <li>version= - SavefileWML</li>
        <li>victory_when_enemies_defeated= - ScenarioWML</li>
+       <li>[village] - SideWML</li>
+       <li>village_gold= - SideWML</li>
        <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a 
id="x">X</a></li>
-       <li>x,y= - ScenarioWML</li>
+       <li>x,y= - IntroWML, ScenarioWML, SideWML</li>
 </ul>
 ||See Also||
 






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