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[Wesnoth-wiki-changes] BuildingScenariosIndex
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] BuildingScenariosIndex |
Date: |
Sat, 11 Sep 2004 01:49 +0200 |
UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; sv-se) AppleWebKit/125.4
(KHTML, like Gecko) Safari/125.9
IP: 81.225.180.141
URI: http://wesnoth.slack.it/?BuildingScenariosIndex
- - - - -
Index: BuildingScenariosIndex
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/BuildingScenariosIndex,v
retrieving revision 1.3
diff -u -r1.3 BuildingScenariosIndex
--- BuildingScenariosIndex 10 Sep 2004 23:33:44 -0000 1.3
+++ BuildingScenariosIndex 10 Sep 2004 23:49:54 -0000
@@ -2,20 +2,23 @@
The WML pages on the WIKI are getting slightly difficult to navigate. The
purpose of this page is to list the WML tags mentioned on these pages, and give
cross references to the relevant pages. The tags are given within [], and keys
as key=. I've just started listing tags and keys, so a lot is still missing.
Let me
know if you find it useful.
+/sanna
<p><a href="#a">A</a> - <a href="#b">B</a> - <a href="#c">C</a> - <a
href="#d">D</a> - <a href="#e">E</a> - <a href="#f">F</a> - <a
href="#g">G</a> - <a href="#h">H</a> - <a href="#i">I</a> - <a href="#j">J</a>
- <a href="#k">K</a> - <a href="#l">L</a> - <a
href="#m">M</a> - <a href="#n">N</a> - <a href="#o">O</a> - <a href="#p">P</a>
- <a href="#q">Q</a> - <a href="#r">R</a> - <a
DEFANGED_-href="#s">S</a> - <a href="#t">T</a> - <a href="#u">U</a> - <a
href="#v">V</a> - <a href="#x">X</a> - <a href="#y">Y</a> - <a
DEFANGED_-href="#z">Z</a></p>
+href="#s">S</a> - <a href="#t">T</a> - <a href="#u">U</a> - <a href="#v">V</a>
- <a href="#w">W</a> - <a href="#x">X</a> - <a
+href="#y">Y</a> - <a href="#z">Z</a></p>
<ul>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="a">A</a></li>
<li>ability= - UnitWML</li>
+ <li>[advances]= - StatisticalScenarioWML</li>
<li>[ai] - SideWML</li>
<li>alignment= - UnitWML</li>
<li>ally_energy_image= - GameConfigWML</li>
<li>alpha= - UnitWML</li>
- <li>[attack] - UnitWML</li>
+ <li>[attack] - ReplayWML, UnitWML</li>
+ <li>[attacks]= - StatisticalScenarioWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="b">B</a></li>
<li>background= - IntroWML</li>
<li>base_income= - GameConfigWML</li>
@@ -25,17 +28,23 @@
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="c">C</a></li>
<li>[campaign] - CampaignWML</li>
<li>campaign_type= - SavefileWML</li>
- <li>[command] - SavefileWML</li>
+ <li>[choose] - ReplayWML</li>
+ <li>[command] - ReplayWML, SavefileWML</li>
<li>controller= - SideWML</li>
<li>cost= - UnitWML</li>
<li>cross_image= - GameConfigWML</li>
<li>cure_amount= - GameConfigWML</li>
<li>curer_heals_per_turn= - GameConfigWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="d">D</a></li>
+ <li>damage_inflicted= - StatisticalScenarioWML</li>
+ <li>damage_taken= - StatisticalScenarioWML</li>
+ <li>[deaths]= - StatisticalScenarioWML</li>
<li>[defend]= - UnitWML</li>
+ <li>[defends]= - StatisticalScenarioWML</li>
<li>[defense] - UnitWML</li>
<li>define= - CampaignWML</li>
<li>delay= - IntroWML</li>
+ <li>[destination] - ReplayWML</li>
<li>die_sound= - UnitWML</li>
<li>difficulties= - CampaignWML</li>
<li>difficulty= - SavefileWML</li>
@@ -93,6 +102,7 @@
<li>income= - SideWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="k">K</a></li>
<li>kill_experience= - GameConfigWML</li>
+ <li>[killed]= - StatisticalScenarioWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="l">L</a></li>
<li>[label] - ScenarioWML</li>
<li>label= - SavefileWML</li>
@@ -114,6 +124,7 @@
<li>missile_n_image= - GameConfigWML</li>
<li>missile_ne_image= - GameConfigWML</li>
<li>modify_placing = - SavefileWML</li>
+ <li>[move] - ReplayWML</li>
<li>moved_energy_image= - GameConfigWML</li>
<li>[movement] - UnitWML</li>
<li>movement= - UnitWML</li>
@@ -139,19 +150,24 @@
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="r">R</a></li>
<li>[race] - UnitWML, UnitsWML</li>
<li>race= - UnitWML</li>
+ <li>[random] - ReplayWML</li>
<li>range= - UnitWML</li>
- <li>recall_cost= - GameConfigWML</li>
+ <li>recall_cost= - GameConfigWML, StatisticalScenarioWML</li>
+ <li>[recalls]= - StatisticalScenarioWML</li>
<li>recruit= - SideWML</li>
+ <li>recruit_cost= - StatisticalScenarioWML</li>
+ <li>[recruits]= - StatisticalScenarioWML</li>
<li>[replay] - SavefileWML</li>
<li>replay= - SavefileWML</li>
<li>[replay_start] - SavefileWML</li>
<li>[resistance] - UnitWML</li>
+ <li>[results] - ReplayWML</li>
<li>rest_heal_amount= - GameConfigWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="s">S</a></li>
<li>[save] - SavefileWML</li>
<li>save= - SavefileWML</li>
- <li>[scenario] - SavefileWML, ScenarioWML</li>
- <li>scenario= - SavefileWML</li>
+ <li>[scenario] - SavefileWML, ScenarioWML, StatisticalScenarioWML</li>
+ <li>scenario= - SavefileWML, StatisticalScenarioWML</li>
<li>share_maps= - SideWML</li>
<li>share_view= - SideWML</li>
<li>shroud= - SideWML</li>
@@ -163,10 +179,12 @@
<li>sidebar_image= - GameConfigWML</li>
<li>[snapshot] - SavefileWML</li>
<li>snapshot= - SavefileWML</li>
+ <li>[source] - ReplayWML</li>
<li>[statistics] - SavefileWML</li>
<li>[story] - IntroWML, ScenarioWML</li>
<li>story= - IntroWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="t">T</a></li>
+ <li>[team]= - StatisticalScenarioWML</li>
<li>team_name= - SideWML</li>
<li>[test] - ScenarioWML</li>
<li>text = - ScenarioWML</li>
@@ -186,13 +204,16 @@
<li>unmoved_energy_image= - GameConfigWML</li>
<li>usage= - UnitWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="v">V</a></li>
- <li>[variables] - SavefileWML</li>
+ <li>value= - ReplayWML</li>
+ <li>[variables] - SavefileWML, VariablesWML</li>
<li>version= - SavefileWML</li>
<li>victory_when_enemies_defeated= - ScenarioWML</li>
<li>[village] - SideWML</li>
<li>village_gold= - SideWML</li>
+ <li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="w">W</a></li>
+ <li>weapon= - ReplayWML</li>
<li DEFANGED_style="list-style:none; padding-top:0.8em;"><a
id="x">X</a></li>
- <li>x,y= - IntroWML, ScenarioWML, SideWML</li>
+ <li>x,y= - IntroWML, ReplayWML, ScenarioWML, SideWML</li>
</ul>
||See Also||
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/10
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/10
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/10
- [Wesnoth-wiki-changes] BuildingScenariosIndex,
wiki <=
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/11
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/11
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/11
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/11
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/11
- [Wesnoth-wiki-changes] BuildingScenariosIndex, wiki, 2004/09/15