wesnoth-wiki-changes
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-wiki-changes] RaceDescriptions


From: wiki
Subject: [Wesnoth-wiki-changes] RaceDescriptions
Date: Sat, 11 Sep 2004 02:51 +0200

UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.1) Gecko/20040802 
Debian/1.7.1-5
IP: 64.81.113.168
URI: http://wesnoth.slack.it/?RaceDescriptions
 - - - - -
Index: RaceDescriptions
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RaceDescriptions,v
retrieving revision 1.20
diff -u -r1.20 RaceDescriptions
--- RaceDescriptions    8 Sep 2004 01:09:00 -0000       1.20
+++ RaceDescriptions    11 Sep 2004 00:51:53 -0000
@@ -2,7 +2,7 @@
 Elves are the elder race. They are skilled with the bow and arrow, almost all 
of them carrying it, and are also good
 with the sword. They do not use many weapons but these, although they are in 
command of powerful magic, and do use it
 when needed. Physically, Elves are quite tall, and seem even taller due to 
their slimness. They are peaceful beings, but
-will fight against any who enter their homeland unasked. Also the forest 
protects them.
+will fight against any who enter their homeland unasked. Also the forest 
protects them.<br/>
 The following units are of the race of Elves:
 * <a href="units.cgi?page=view&unit=Elvish%20Archer">Elvish Archer</a>
 * <a href="units.cgi?page=view&unit=Elvish%20Fighter">Elvish Fighter</a>
@@ -13,7 +13,7 @@
 Humans first appeared in Wesnoth from a land far across the ocean to the West. 
They do not possess much magic, although
 they can learn some. They have no extra special abilities or aptitudes except 
their versatility and drive. Although
 often at odds with all races, they can occasionally form alliances with the 
less agressive races like elves and dwarves.
-They are shorter than the elves, but still taller than dwarves or orcs.
+They are shorter than the elves, but still taller than dwarves or orcs.<br/>
 The following units are loyal members of the race of Men:
 * <a href="units.cgi?page=view&unit=Bowman">Bowman</a>
 * <a href="units.cgi?page=view&unit=Cavalryman">Cavalryman</a>
@@ -37,7 +37,7 @@
 children, but are stronger than even a fully grown man. They are a solitary 
folk, cautious and slow to anger, but once
 their anger is roused they are terrible fighters. Wielding many weapons with 
equal skill, dwarves are effective against
 many different races. They see in pitch darkness due to their constant work 
underground, and their heavy armor protects
-them against almost any physical attack, although mages can harm them 
effectively.
+them against almost any physical attack, although mages can harm them 
effectively.<br/>
 The following units are of the race of Dwarves:
 * <a href="units.cgi?page=view&unit=Dwarvish%20Fighter">Dwarvish Fighter</a>
 * <a href="units.cgi?page=view&unit=Dwarvish%20Guardsman">Dwarvish 
Guardsman</a>
@@ -49,7 +49,7 @@
 Orcs are a race of fierce human-like creatures found across the wild places of 
the world. They are violent,
 quick-tempered, and belligerent, and hold an ancient hatred for the race of 
elves. Although orcs are disorganized and
 prone to infighting, warbands under a strong leader can cut bloody inroads 
into the boundaries where civilization meets
-wilderness.
+wilderness.<br/>
 The following units are of the race of Orcs:
 * <a href="units.cgi?page=view&unit=Orcish%20Archer">Orcish Archer</a>
 * <a href="units.cgi?page=view&unit=Orcish%20Assassin">Orcish Assassin</a>
@@ -59,7 +59,7 @@
 <b>Drakes</b><br/>
 Drakes are the sons of dragons, almost the last legacy of those mighty beasts. 
 Most of the race can fly and spit fire.
 When the fire in their body is extinguished so is their life. Beacause of this 
they are weak against cold, but they are
-good against most other attacks. They are heavy and move slowly, but once they 
reach their enemy they are devastating.
+good against most other attacks. They are heavy and move slowly, but once they 
reach their enemy they are devastating.<br/>
 The following units are of the race of Drakes:
 * <a href="units.cgi?page=view&unit=Drake%20Burner">Drake Burner</a>
 * <a href="units.cgi?page=view&unit=Drake%20Clasher">Drake Clasher</a>
@@ -69,9 +69,9 @@
 * <a href="units.cgi?page=view&unit=Drake%20Petit">Drake Petit</a>
 
 <b>Undead</b><br/>
-As their race's name means, these are lost souls that are caught between this 
realm and next. Themselves deprived of
-life, they wish to likewise deprive everyone else of it. Most of them are 
strong against physical attacks, but are weak
-against fire and holy.
+As their race's name means, these are lost souls caught between this realm and 
next. Themselves deprived of life, they
+wish to likewise deprive all others of it. They are created by Necromancers, 
practitioners of dark magic, and are
+controlled by them when raised. Most of them are strong against physical 
attacks, but are weak against fire and holy.<br/>
 The following units are Undead:
 * <a href="units.cgi?page=view&unit=Ghost">Ghost</a>
 * <a href="units.cgi?page=view&unit=Skeleton">Skeleton</a>
@@ -80,8 +80,8 @@
 * <a href="units.cgi?page=view&unit=Walking%20Corpse">Walking Corpse</a>
 
 <b>Other Races</b><br/>
-There are other races than these five main ones, such as trolls, ogres, and 
mermen. They often allign with the larger
-races, but maintain their own identity.
+There are other races than these five main ones. They often allign with the 
larger races, but maintain their own
+identity. For example, trolls often allign with orcs, but are not nearly the 
same.
 
 Lizards:
 * <a href="units.cgi?page=view&unit=Saurian">Saurian</a>






reply via email to

[Prev in Thread] Current Thread [Next in Thread]