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[Wesnoth-wiki-changes] AlphabeticalWML


From: wiki
Subject: [Wesnoth-wiki-changes] AlphabeticalWML
Date: Sat, 11 Sep 2004 15:01 +0200

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URI: http://wesnoth.slack.it/?AlphabeticalWML
 - - - - -
||Alphabetical Listing of WML Tags||

{}  see PreprocessorRef
() see PreprocessorRef
# see PreprocessorRef

[ai]

[attack] see UnitWML

[campaign] see CampaignWML

[defend] see UnitWML



[defense] see UnitWML



[effect] see UnitsWML

[endlevel] see EventWML

[event] see ScenarioWML, EventWML

[filter] see EventWML
[filter_second] see EventWML

[frame] see UnitWML



[game_config] see GameConfigWML

[generator] see ScenarioWML


[illuminated_time] see ScenarioWML


[label] see ScenarioWML


[movement costs] see UnitWML




[movetype] see UnitsWML

[multiplayer] see ScenarioWML


[race] see UnitsWML



[resistance] see UnitWML

[scenario] see ScenarioWML



[side] see ScenarioWML, SideWML


[story] see ScenarioWML


[test] see ScenarioWML


[time] see ScenarioWML


[time_area] see ScenarioWML



[trait] see UnitsWML

[tutorial] see ScenarioWML



[unit] see UnitsWML, UnitWML (for defining a class of unit type in a .cfg 
file), SideWML and SingleUnitWML (for placing 1 unit in-game)


[units] see UnitsWML

[village]

||See Also||

* ReferenceWML






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