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[Wesnoth-wiki-changes] BuildingCampaigns
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[Wesnoth-wiki-changes] BuildingCampaigns |
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Mon, 13 Sep 2004 09:14 +0200 |
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Index: BuildingCampaigns
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/BuildingCampaigns,v
retrieving revision 1.3
diff -u -r1.3 BuildingCampaigns
--- BuildingCampaigns 13 Jul 2004 10:50:25 -0000 1.3
+++ BuildingCampaigns 13 Sep 2004 07:14:32 -0000
@@ -117,7 +117,8 @@
Units are special. At the moment, they must be shared between all campaigns
(but units that are being installed by your
campaign should still live under {campaigns/Your_Campaign_Name/units}). So be
careful when creating units not to use
-unit names that someone else is using.
+unit names that someone else is using. This also means that the units have to
be declared outside the #ifdef, as in the example
+above. If you mistakenly declare them inside the #ifdef, the scenarios most
likely will load, but savegames will fail.
Beware: for legacy reasons, the MainlineScenarios don't follow these
guidelines. In particular, they don't keep all
their data inside a single directory (this is also because they share data),
and they don't conditionally include their
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