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[Wesnoth-wiki-changes] AttackWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] AttackWML |
Date: |
Thu, 16 Sep 2004 02:39 +0200 |
UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/125.4
(KHTML, like Gecko) Safari/125.9
IP: 66.67.11.27
URI: http://wesnoth.slack.it/?AttackWML
- - - - -
Index: AttackWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AttackWML,v
retrieving revision 1.3
diff -u -r1.3 AttackWML
--- AttackWML 15 Sep 2004 15:30:51 -0000 1.3
+++ AttackWML 16 Sep 2004 00:39:43 -0000
@@ -21,9 +21,11 @@
* //begin// when to start displaying this frame (in 100th of second, 0 is
the impact moment)
* //end// when to stop displaying this frame
* //xoffset// how much the image must be moved toward the enemy (in pixels)
- * //image// the image to display during this frame
- * //halo// comma separated list of halo images to be displayed. Each is
displayed for approximately 50 time units (50 hundredths of a second).
- * //halo_x//, //halo_y//
+ * //image// the image to display during this frame. It should be at least
axially symmetric about the vertical axis as the program does not flip the image
+for when the unit is facing the opposite direction.
+ * //halo// comma separated list of halo images to be displayed. Allow for
at least 50 time units per image. If your list contains 5 images, the amount of
+time between the begin and end keys should be at least 250.
+ * //halo_x//, //halo_y// x,y offset for the center of the halo image. 0,0
puts the center of the halo image on the center of the unit
* ||[missile_frame]|| describes a missile image and how to display it
* //begin// when to start displaying this particular unit
* //end// when to stop displaying this image