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[Wesnoth-wiki-changes] RussianTranslation


From: wiki
Subject: [Wesnoth-wiki-changes] RussianTranslation
Date: Sun, 19 Sep 2004 02:10 +0200

UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4.2) Gecko/20040308
IP: 68.10.227.147
URI: http://wesnoth.slack.it/?RussianTranslation
 - - - - -
Index: RussianTranslation
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RussianTranslation,v
retrieving revision 1.1
diff -u -r1.1 RussianTranslation
--- RussianTranslation  19 Sep 2004 00:04:50 -0000      1.1
+++ RussianTranslation  19 Sep 2004 00:10:25 -0000
@@ -1,7 +1,6 @@
-
 Russian Translation
 Please correct me, my grammar is not perfect, at all..
-
+You have to press 'edit this page' to view all the text correctly!
 
 -->wesnoth-editor.po
 
@@ -203,3 +202,1921 @@
 #: src/editor/editor_palettes.cpp:315
 msgid "BG"
 msgstr ""
+
+
+
+
+-->wesnoth-ei.po
+
+msgid ""
+msgstr ""
+"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
+"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
+"POT-Creation-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"Last-Translator: Automatically generated\n"
+"Language-Team: none\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
+msgid "Approaching Weldyn"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
+msgid ""
+"\n"
+"Victory:\n"
+"@Get Gweddry to Weldyn\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec\n"
+"#Death of Sudoc"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
+msgid ""
+"We have finally reached Weldyn, but it seems the undead have surrounded it. "
+"We must break through to reach the king!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
+msgid ""
+"We have reached Weldyn. Now we must have a council to decide what to do next."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
+msgid "Come, into the castle."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
+msgid ""
+"Wait. First, what was that prophecy the lich talked about? I think you know "
+"of what he spoke."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
+msgid "Weldyn has been captured, and Wesnoth is no more..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
+msgid "Captured"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
+msgid ""
+"\n"
+"Victory:\n"
+"@Escape from the Orcish Prisons\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
+msgid "The Cells"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
+msgid "Guard Room"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
+msgid "Prison"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
+msgid "Torture Chamber"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
+msgid "Storage Room"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
+msgid "The City"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
+msgid "Exit"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
+msgid "Why have you entered my lands?!?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
+msgid "We were traveling-"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
+msgid "Silence! Did I ask you?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
+msgid "Um... yes."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
+msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
+msgid "Ugh..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
+msgid "Huh? Where am I? I'm tied to the ground!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
+msgid ""
+"I must be in some sort of prison... hmm the guard didn't tie me very well I "
+"can escape from these knots."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
+msgid ""
+"That's better! I wonder how many other prisoners have been captured that I "
+"will have to rescue."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
+msgid ""
+"Since they are probably tied down like I was, I will have to get into their "
+"cells in order to see them."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
+msgid "The high security prisoners are escaping!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
+msgid "Kill them."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
+msgid "The guards are distracted! Now is the time to escape!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
+msgid "What the...? Who said that?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
+msgid "So you are in this cell! Come on, we have to escape!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
+msgid "Very well. I think the rest of the cells are further down this path"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
+msgid ""
+"So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
+"and me. Well, $R2.type, follow me. We have to get out of this dungeon."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
+msgid ""
+" It is nice to have a $R1.type among us! My guess is $R1.user_description "
+"will be able to shoot these devils without them doing anything about it, "
+"since most orcs are melee."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
+msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
+msgid ""
+"No, but I think I can be of some help. I think I have found out where the "
+"key to the door is!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
+msgid "Really? Where?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
+msgid ""
+"The wall of the northern part of my cell, and right outside of it, is "
+"thinner than everywhere else. I think there is a hidden door there. Come, "
+"let us see!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
+msgid ""
+"Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
+"Its really a door!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
+msgid "Huh! A guard. Lets see how quickly we can kill it."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
+msgid "I have found the key! Lets get out of here!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
+msgid "This is the right key! Lets open the door, quick!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
+msgid "Help us! The guards are planning to execute us tomorrow!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
+msgid ""
+"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
+msgid ""
+"Right, boss, especially since they're invading, and we need to kill them now "
+"before they escape!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
+msgid "Argh! Oh well, at least my vast hordes will defeat you!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
+msgid "Holy Water"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:813
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
+msgid "I am not suited to using this item! Let another take it."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
+msgid ""
+"Good! We have escaped these accursed caves! Lets get out of these mountains "
+"as quickly as possible!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
+msgid "I will come with you and help you on your quest, whatever it is."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
+msgid "The Crossing"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
+msgid ""
+"\n"
+"Victory:\n"
+"@Get Gweddry and Owaec across the river\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
+msgid ""
+"We have come to a great river. What should we do? Should we attempt to cross "
+"it?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
+msgid ""
+"We must cross this river. The undead are chasing us, and their hordes are "
+"much too great for us to defeat. Reinforcements for the undead will arrive "
+"soon. we must be across the river before that happens."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
+msgid ""
+"Across this river lies the Northland. If we can get there, we may be able to "
+"get some ogres to help us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
+msgid "Grug say we no help you! We finish must battle orc with!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
+msgid "And in Wesnothish that means?..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
+msgid "Orc foolish! Die you now!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
+msgid "I think the ogres are trying to kill the orcs."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
+msgid ""
+"If we show ourselves as enemies of the orcs, they may help us. But I think "
+"we should cross the river before trying to convince these ogres to help."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
+msgid ""
+"The undead reinforcements have arrived! We must cross the river immediately!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
+msgid ""
+"Good! We have crossed. Now let's see if we can get the Ogres to join us. "
+"They have been convinced to work for the Crown in the past; maybe it can be "
+"done again."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
+msgid "Grug say join you maybe he."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
+msgid "Hurry up. We need to get across before these undead slaughter us!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
+msgid "An Elven Alliance"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Volas"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
+msgid "Greetings, travelers! Welcome to my realm."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
+msgid ""
+"Hello. I am wondering if you can help he fight these undead beasts that "
+"attack us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
+msgid ""
+"Certainly. Although we will not leave our forests, we will help you reach "
+"the northern outpost, where the officer stationed there may aid you."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
+msgid "Intruders!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
+msgid "What? Those pesky orcs! They are the intruders, not us!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
+msgid ""
+"They are right in the Northern Path. We will have to fight them to move on."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
+msgid "Bring forth the assassins, we may be able to poison them!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
+msgid ""
+"Your Warlordship, I am the only assassin left! Do you want me to go poison "
+"their leader?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
+msgid "Perfect! Go, into the forest!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
+msgid ""
+"They have sent an assassin into the forest. We will have to be careful, and "
+"make sure he does not come out and attack us unexpectedly."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
+msgid "Hahaha! Nafga will kill the elves!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
+msgid "No! This is the first time I have failed a mission, and it is my last!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
+msgid ""
+"My assassin is dead! the elves must pay, not for his death, but for stopping "
+"him in his mission!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
+msgid "The Escape Tunnel"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
+msgid ""
+"\n"
+"Victory:\n"
+"@Reach the end of the tunnel\n"
+"Defeat:\n"
+"#Death of Gweddry"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
+msgid "Where are we? I can't see where we are going."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
+msgid ""
+"I do not know. There are trolls in here, which may try to fight us. now "
+"hurry, we have to move quickly with those Lichs still behind us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
+msgid "This sign says 'Dead End'"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
+msgid "Who goes there?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
+msgid ""
+"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
+"trolls?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
+msgid ""
+"Yes, we will help you, for we have no love for the trolls. Anyone attacked "
+"by them deserves some help, I think."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
+msgid ""
+"There is a great fortune in this chest of treasure! I can count two hundred "
+"pieces of gold!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
+msgid "We have found you, human- Prepare to die!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
+msgid ""
+"So Mal-Ravanal does not follow us himself. That at least is good. But still, "
+"we must get out of this tunnel!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
+msgid "We have reached the end of the escape tunnel. I see daylight above us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
+msgid "Evacuation"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
+msgid ""
+"\n"
+"Victory:\n"
+"@Get everyone possible across the river\n"
+"@Destroy the bridge (everyone left on the wrong side of the river will die, "
+"including everyone left on your recall list)\n"
+"Defeat:\n"
+"#Death of Gweddry or leaving him on the river's north side\n"
+"#Death of Dacyn or leaving him on the river's north side\n"
+"#Death of Owaec or leaving him on the river's north side"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
+msgid ""
+"All is lost! We have to get out of the Northlands as quickly as possible! "
+"Run for your - what the...?!? Who are you?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
+msgid ""
+"I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
+"gonna want me to blow up that bridge ov'r theah."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
+msgid "Why would we want to do that?!?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
+msgid ""
+"Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
+"can't get across. It'll help you escape."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
+msgid "Gweddry, he's actually right... we have to hire him. How much?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
+msgid "Fifty gold pieces."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
+msgid "Very well, but you only get it once the bridge is down."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
+msgid ""
+"Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
+"eq'pment is."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
+msgid ""
+"All right, now everyone across the bridge! Anyone left on this side when the "
+"bridge is exploded will be left to their own devices!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
+msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
+msgid "I believe you owe me some money first."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
+msgid "Yeah, here you go. Now blow this thing up."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
+msgid "Alright! Blast'n time!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
+msgid "BOOM!!!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
+msgid "Oops... I'm north of the bridge! That was bad planning on my part."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
+msgid "You idiot! You left me north of the bridge!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
+msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
+msgid ""
+"Good, we have  escaped from these orcs. Now we have to go south. i think the "
+"undead probably aren't as densely populated this far west, so we won't get "
+"immediately killed, anyway."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
+msgid "Neh? Alright then, we'll wait fa' later, eh?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
+msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
+msgid ""
+"Well, we didn't have to blow up the bridge after all, but we still have to "
+"go south. Hopefully the Undead are not as populated this far west."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
+msgid "What? Y'got no need a me se'vices? I quit!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
+msgid "Lake Vrug"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
+msgid ""
+"\n"
+"Victory:\n"
+"@Reach the end of the path\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
+msgid "The trail stops soon. Look at this- mountains block our path."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
+msgid ""
+"None of our troops can go on this harsh terrain. We must turn back! I told "
+"you from the beginning we should have never came north of the river!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
+msgid ""
+"No! If I remember correctly, there is a lake coming up here, with a bridge "
+"across it. We can get through the mountains that way. And remember, if we "
+"had stayed south of the river, the undead would have killed us by now and "
+"raised our corpses to fight against the king. We do not have much of a "
+"choice, we have to stay north of the river where we are not detected by the "
+"undead, and so we may be able to get around them and attack them where there "
+"are not as many enemies."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
+msgid ""
+"I think Dacyn is right. If we had stayed behind, we would have been defeated "
+"easily. Onward!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
+msgid ""
+"Good! We have made it to the end of the road. We can now get out of these "
+"mountains."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
+msgid "This doesn't look good..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
+msgid "Mal-Ravanals Capital"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
+msgid ""
+"\n"
+"Victory:\n"
+"@Escape from the Capital by killing one of the two necromancers\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
+msgid "We have came all the way to Mal-Ravanal's Capital!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
+msgid ""
+"Yes, but look! The undead forces are closing in behind us. We cannot kill "
+"Mal-Ravanal. We must turn back!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
+msgid ""
+"True. We must kill one of these necromancers that follows us to retreat. "
+"Still, I think we have done some good here: these enemies are delayed by our "
+"actions."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
+msgid "These humans have dared to come this far into my land. Crush them!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
+msgid "You dare to attack ME?!? Go back to your master!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:226
+msgid ""
+"Thank you for destroying that skeleton warrior! Every time you kill one of "
+"the Revenants, one of my ally knights is let free!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
+msgid "Why? Are you the undead's prisoners?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
+msgid ""
+"Yes. My allies and I were questing when we were ambushed by undead. The "
+"guard is playing a sick game- whenever one of their warriors dies, one of us "
+"is let free, but whenever you lose a fighter, they kill one of us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
+msgid ""
+"This sounds like a dangerous game. We will try to free as many of you as "
+"possible before we escape from here."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
+msgid ""
+"There are five of us still locked up in the jail. All of us will join you if "
+"you can get us free."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
+msgid "Northern Outpost"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
+msgid ""
+"\n"
+"Victory:\n"
+"@Find the thieves in the villages\n"
+"@Kill the thieves and any other bandits that attack\n"
+"@Reach the signpost near Owaec\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
+msgid "Hail, Gweddry!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
+msgid ""
+"Hello. We have been forced from our positions. Do you think you can help us "
+"regain our outpost?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
+msgid ""
+"I am not sure. There are bandits in this country, and it is they who rule "
+"this land, not the king. My men are afraid of them, and refuse to come out "
+"and fight. As you see, though I have many men, they stay penned up in the "
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
+msgid ""
+"Gweddry, I don't think we should try to regain our outpost. We need to go "
+"directly to the king. We will see if we can get across to where you are "
+"without thieves killing us. Also, we will try to go to the villages and "
+"drive the thieves out. Onward, men!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
+msgid "We have defeated these bandits. Dacyn, where should we go now?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
+msgid ""
+"Well, our outpost has been overrun by undead, and we can't go back there "
+"safely. What about yours, Owaec? Have you encountered them?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
+msgid ""
+"No, I haven't seen any undead yet. However, if you say more undead are "
+"coming, I believe you. I don't think me and my men could fight against them, "
+"so we will come with you."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
+msgid ""
+"Very well. We are going north right now, because there are too many undead "
+"to the east and they have already passed us in the west and south."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
+msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
+msgid ""
+"Oh no! The undead have come, and we have not had time to prepare for them! "
+"We will all die now!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
+msgid "{M}"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
+msgid "Training the Ogres"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
+msgid ""
+"\n"
+"Victory:\n"
+"@Keep at least two ogres on the grass until your troops catch up with you\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
+msgid ""
+"Look, we have found a pack of Ogres. Lets see if we can capture some to "
+"train."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
+msgid ""
+"Alright, we have to keep at least two of these Ogres on the grass until our "
+"troops get here to capture them."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
+msgid ""
+"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
+"go north-east. I'll go north-west."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
+msgid "We have let one escape. Lets hope they all don't!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
+msgid ""
+"Good! We have managed to capture some Ogres. We can now recruit them into "
+"our army."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
+msgid ""
+"We didn't capture enough of the ogres here. We will have to go on without "
+"them."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
+msgid "Weldyn Besieged"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat Mal-Ravanal\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec\n"
+"#Death of Sudoc\n"
+"#Letting any enemy unit onto your keep"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
+msgid ""
+"You people are fools! You decided to reject my master's duel... very well, "
+"you will all DIE! And know, my master is here, watching your very demise. "
+"For he does not fear you at all, and knows that you will never be able to "
+"find him and kill him! There are seven of us, and only ONE of us is the real "
+"leader! ha ha ha ha! To be fair about it, we will all tell you our names."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
+msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
+msgid "How did you know...?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
+msgid "Kill the king!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
+msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
+msgid "The Drowned Plains"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat Khrakrahs the Skeletal Dragon\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
+msgid "What the... swamps? These were fertile plains when I was here last!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
+msgid ""
+"The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
+"swamp. It is death, decay, everything that they are themselves."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
+msgid "I suppose we will have to wade across it... ugh."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
+msgid "Die... die... my master is calling you... Die!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
+msgid "What is that?!?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
+msgid ""
+"Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
+"creature ever, living in the Eastern Mountains. It must have fled when the "
+"Undead came."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
+msgid ""
+"Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
+"clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
+"You will meet your doom!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
+msgid "Prophecy?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
+msgid "Undead are rising out of the ground! We must destroy them, quickly!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
+msgid "My lord, undead are rising out of the cracks in the ground!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
+msgid "This might be more difficult than I thought."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
+msgid "Now lets get out of this bog!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
+msgid "The Duel"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat Mal-Ravanal\n"
+"Defeat:\n"
+"#Death of Gweddry"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
+msgid ""
+"These are the rules. Each team may recruit up to six of its best minions."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
+msgid ""
+"After this, the keeps will be taken away from the sides, and the battle will "
+"commence!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
+msgid "The first leader to fall loses the duel."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
+msgid ""
+"Other than these, there are no rules. The battle will not stop until one of "
+"the leaders is dead. Let the battle begin!!!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
+msgid "Foul! He's not allowed to do that!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
+msgid ""
+"Actually he is. The rules say he can only bring six of his minions,they "
+"didn't say he couldn't summon more after the duel started. However, Gweddry "
+"is still not allowed to bring more troops, because that would be bringing, "
+"not summoning."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
+msgid "That is very unfair. Very well. Continue the duel!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
+msgid "I can't believe I lost the duel..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
+msgid ""
+"What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
+msgid "And more!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
+msgid "The Outpost"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
+msgid ""
+"\n"
+"Victory:\n"
+"@Resist until you recieve further instructions from Dacyn.\n"
+"Defeat:\n"
+"#Death of Gweddry"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
+msgid ""
+"Come, brothers, let us destroy these humans that stop us from entering "
+"Wesnoth!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
+msgid "Since we have no will of our own, we must agree with you."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
+msgid "No! We must hold this outpost!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
+msgid ""
+"I always give my victims the honor of knowing the magnificent leader of the "
+"enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
+"inhabiting the body of this lich, head of an evil brotherhood of "
+"necromancers! Ha ha ha ha!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
+msgid ""
+"What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
+"resist. We must try to escape. I think there is a tunnel somewhere in the "
+"castle cellar."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
+msgid ""
+"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
+msgid "Follow me, men! Through the trapdoor!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
+msgid ""
+"Hurry! Before long enemy reinforcements will arrive, and we will all die! "
+"Come to the trapdoor!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
+msgid "The Council"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
+msgid ""
+"(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
+"the reign of Haldric VII..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
+msgid ""
+"The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
+"great evil would spread over the land. The king, naturally, was worried."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
+msgid ""
+"The seer told him that the only way to stop the evil was to appoint a mage, "
+"versed well in combat with the spirits of darkness, to be the king's advisor."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
+msgid ""
+"In all the land, there were two mages of light that clearly stood out from "
+"the rest. A mage from the East named x2x, and myself."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
+msgid ""
+"The King, wishing to choose a good advisor, sent us both before x1x. Then he "
+"conversed with the seer privately. None know what was said, but when he came "
+"out he announced that the seer was dead, and he had chosen me as his new "
+"advisor."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
+msgid ""
+"x2x took this quietly enough, we all thought, but now I think that this was "
+"when he began his fall. He went deep into conversation with the spirits of "
+"darkness, hoping to discover their weaknesses, but it was they who found his."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
+msgid ""
+"In time, as all of the mages of death eventually do, he took his own life "
+"and reformed himself as a lich, one of the most powerful ones ever seen."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
+msgid ""
+"One day, he disguised himself and came to the castle, where I was living. He "
+"demanded to see me, and the guards let him in, for then he was still a "
+"respected member of the court. When I came out, he revealed himself and "
+"challenged me to a duel."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
+msgid ""
+"The guards, surprised by this sudden revelation, advanced to attack him. "
+"However, as he was now skilled in the magical art of teleportation, he "
+"simply vanished. And has not been seen since."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
+msgid ""
+"Not been seen, that is, until the day when he attacked Gweddry and me in "
+"that outpost on the Eastern border. This is the lich we are facing, a lich "
+"who has renamed himself Mal-Ravanal, as he revealed on that day."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
+msgid "So what should we do now?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
+msgid ""
+"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
+"mere Lich!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
+msgid ""
+"I can tell by your words that you have not seen the hordes for yourself. It "
+"is like all of the dead warriors from all the ages have come back to attack "
+"us. There is no end to the columns of marching skeletons, the wailing "
+"ghosts, the infernal bats, led by the foul necromancers who raised them."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
+msgid "But still, it's not like you have a better plan!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
+msgid "Thats why we're at this council..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
+msgid ""
+"Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
+"battle. So it seems that the only path to victory is to destroy the head of "
+"these necromancers, the lich Mal-Ravanal."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
+msgid "But as yet we have no idea how to do it!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
+msgid ""
+"Well, we do know that he is very arrogant, and can be easily tricked. That "
+"is how he fell in the first place."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
+msgid ""
+"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
+"we know who he is?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
+msgid ""
+"No, I don't think so. I am the only person alive who would recognize the "
+"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
+"have pursued us much more vigorously."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
+msgid "Sire, the undead armies are attacking!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
+msgid "Well, that will have to be the end of our council. Let us fight!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
+msgid "Tribal Warfare"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
+msgid ""
+"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
+"further along this path."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
+msgid "You human! Call us foul, will you?!?!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
+msgid "Why should we help you? You're not a dwarf!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
+msgid ""
+"Your people helped us in the past, in the tunnels in the South. Why won't "
+"you help us now?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
+msgid ""
+"Impossible! I can't believe any of my comrades would have helped a human!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
+msgid "Indeed. Why should any of us help those not in our tribe?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
+msgid ""
+"Will you then just let us pass, so that we may fight the orcs on our own?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
+msgid "I am afraid that is now impossible."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
+msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
+msgid ""
+"These orcs will die. But so will you, human. You have trespassed on Elvish "
+"land."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
+msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
+msgid ""
+"These people won't listen to reason, they are blinded by their own races "
+"supposed superiority!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
+msgid ""
+"True. As much as I dislike killing anything but orcs and undead, it seems we "
+"will have to kill these elves, and these dwarves, before they kill us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
+msgid "Argh! I'm dead! well, dwarves are still the best!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
+msgid "I die? Orcs rule all!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
+msgid "It seems these humans are more powerful than I though. Ugh."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
+msgid "Two Paths"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat either of the enemy leaders\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
+msgid "Look! The road splits here. Which way shall we go?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
+msgid ""
+"I know this area. I was here on an earlier patrol. Just north of here there "
+"is a river that leads to the northlands, where orcs live. To the west there "
+"is a path that stays inside the realm of Wesnoth."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
+msgid ""
+"We should probably go north to the orcish lands and try to circle around and "
+"avoid the undead armies. Their hordes are too large for us to defeat, and "
+"staying inside Wesnoth would mean certain death."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
+msgid ""
+"No, I think we should go straight through and try to get to the king as "
+"quickly as possible. The undead hordes can't be that large, and there are "
+"orcs in the northlands."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
+msgid ""
+"Either way we will have to fight. Look, the orcs and undead are in a "
+"conflict, and block our path!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
+msgid ""
+"Well, orc, we can either continue this fight, or we can crush there pesky "
+"humans and battle later. Your call."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
+msgid ""
+"Hm... I know. We will make a pact to destroy these humans, and continue our "
+"fight later. (hopefully you will die, for then I will win our battle by "
+"default.)"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
+msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
+msgid ""
+"No! These undead has won our battle, and you will be able to enter my "
+"northern homeland!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
+msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
+msgid "The Undead Border Patrol"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat either the necromancer or the lich\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
+msgid ""
+"We have reached the borders of the undead land. Surely you do not mean to go "
+"forward- we will all die if we do! We should turn North and help Owaec, "
+"captain of the Northern Outpost, hold off the undead."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
+msgid ""
+"I am not yet sure. Whether we go forward or backward, we will have to fight. "
+"The necromancer Mal-Skraat has chased us."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
+msgid ""
+"They run from me! Still, it will not help them, the border patrol will "
+"destroy them. I may even be promoted!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
+msgid "Now I will never get promoted!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
+msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
+msgid ""
+"We have defeated this patrol, but we can still turn back! Do we want to go "
+"further into these lands now, or do we want to try to turn back and defeat "
+"this necromancer?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
+msgid "Hmm..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
+msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
+msgid "I will not say if this is a good decision, but I will follow you."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
+msgid "Noo!!! I can't be promoted if they run away!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
+msgid ""
+"You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
+"turn back, going to the Northern Outpost."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
+msgid "Good! if I defeat them, I can become a lich!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
+msgid ""
+"We failed to defeat either enemy! Now more lichs will come, and we will be "
+"overwhelmed!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
+msgid ""
+"We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
+"go further into these undead lands."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
+msgid ""
+"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
+"letting him escape!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
+msgid "Undead Crossing"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
+msgid ""
+"\n"
+"Victory:\n"
+"@Kill the enemy Lich\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
+msgid ""
+"These fens look impassable. I don't think we will be able to continue on "
+"this road."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
+msgid ""
+"We must cross this river. We cannot try to find a way around this swamp, we "
+"will waste too much time. Already Weldyn might be in ruins!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
+msgid ""
+"Across this river lies the Northland. Ogres live there, as do orcs. We "
+"should proceed with caution. I still think we should go straight to the "
+"King, but that is now impossible."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
+msgid ""
+"I will leave your bodies to rot in the river, then I will raise you up to "
+"serve in my Master's undead hordes!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
+msgid ""
+"I summon from the depths of the river those beasts which will destroy you!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
+msgid ""
+"It seems as if in addition to summoning undead this Lich has learned to call "
+"up demons!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
+msgid "An Unexpected Appearance"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
+msgid ""
+"\n"
+"Victory:\n"
+"@Defeat one of the necromancers\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
+msgid "We have escaped from those dark tunnels! But where are we now?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
+msgid "This is bad. We are in the middle of enemy territory!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
+msgid "Hahaha! We have you surrounded!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
+msgid ""
+"Why don't we see if the new recruit can handle them. After all, there are "
+"only two!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
+msgid "No!!! They'll kill me!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
+msgid "So? We don't care- you're only a Dark Adept."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
+msgid ""
+"It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
+"propose we kill him and use his castle as a base for our attack!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
+msgid ""
+"If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
+"kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
+"don't know how far we will get, though."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
+msgid "No! You have defeated me, and can re-enter Wesnoth!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
+msgid "You have defeated my brother, but I will follow you and kill you!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
+msgid "Weldyn under Attack"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
+msgid ""
+"\n"
+"Victory:\n"
+"@Survive the night\n"
+"Defeat:\n"
+"#Death of Gweddry\n"
+"#Death of Dacyn\n"
+"#Death of Owaec\n"
+"#Death of Sudoc\n"
+"#Death of Konrad"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
+msgid ""
+"We need to fight soon, my lord. Look, night approaches- they will soon "
+"attack. I hope we can hold them off."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
+msgid ""
+"I will hold my gate. With my quick and skillful warriors I can resist the "
+"undead, at least for a while."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
+msgid ""
+"Yes, and my people may be slow, but their blows are the most powerful of "
+"all. I can hold my post."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
+msgid ""
+"Archers are the most powerful fighters of all, as they shall prove in the "
+"upcoming battle."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
+msgid ""
+"Peace, my sons! We are fighting the enemy, there is no need for rivalry "
+"within our camp."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
+msgid ""
+"In any case, the undead are attacking now. Let us hope we can last out the "
+"night."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
+msgid "No! These undead have defeated me!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
+msgid "And now we will revive you to serve us, as an undead Knight!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
+msgid "Time to defeat these pesky humans, in my new body."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
+msgid ""
+"No! I have been defeated! I only hope the undead do not raise me to fight "
+"against you!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
+msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
+msgid "Well, my one-time father, let us see who will last out the night!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
+msgid ""
+"Its difficult to defeat these undead. It will be much easier to join them"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
+msgid "Huh?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
+msgid "You idiot, I'm defecting!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
+msgid "You traitor!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
+msgid "Yes! Now my victory is assured!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
+msgid "Come, my warriors, let us defeat this foolish King!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
+msgid "I have died, and with me the city shall fall."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
+msgid "Now I shall be the king of the undead Wesnoth!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
+msgid "Look, the sun has risen. The undead are retreating."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
+msgid "I come bearing a message from my leader:"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
+msgid ""
+"He says: Well, you have defeated some of my captains. Good job. But that was "
+"only a small fraction of my horde."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
+msgid "What is your point?"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
+msgid ""
+"He says: Well, it would be very easy for me to defeat you. But I don't think "
+"it would do justice to my power."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
+msgid ""
+"We don't care about honoring your power. Attack us with all your might, we "
+"don't care!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
+msgid ""
+"My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
+"power, not the power of my legions. And that brings me to my second point "
+"You, Gweddry, as a commander, are a coward."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
+msgid "What, me, a coward!?! Why!?!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
+msgid ""
+"Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
+"but it was really your hordes, not you."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
+msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
+msgid ""
+"Silence, fool! The point is that Gweddry could not have defeated my lord's "
+"minions without the help of his slaves!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
+msgid "I'm not a slave! And YOU'RE the fool!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
+msgid ""
+"SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
+"combat. And I'll prove it. I challenge you, Gweddry, to a duel."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
+msgid "I'm not going to fight you in one-on-one combat!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
+msgid ""
+"That only proves you are a coward. Anyway, who said anything about one-on-"
+"one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
+"will pick my six best minions."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
+msgid ""
+"That is a very interesting notion of a duel. Gweddry, I don't think you "
+"should accept. He will bring more than seven undead to the 'duel'."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
+msgid ""
+"I think you should accept. This at least guarantees a somewhat fair fight, "
+"and otherwise we will have to face the whole undead army."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
+msgid ""
+"I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
+"the coward that you are."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/deaths.cfg:9
+msgid "No! I have failed in my mission to save Wesnoth from destruction!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/deaths.cfg:24
+msgid "Wesnoth is doomed! Without me, Gweddry has no hope!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/deaths.cfg:39
+msgid "My outpost has fallen..."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/deaths.cfg:44
+msgid "ugh."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/deaths.cfg:59
+msgid "I guess the rebellion has failed."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:5
+msgid ""
+"It was the thirtieth year of Konrad II's reign, and there were strange "
+"events happening on the eastern border of Wesnoth."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:9
+msgid ""
+"Cattle and beasts of burden were found dead in the fields, and men went "
+"missing from their houses, with no clues but a thin stream of black blood"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:13
+msgid ""
+"At first the settlers suspected raiders, but there was nothing east of them "
+"but a small mountain range and miles of swamp."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:17
+msgid ""
+"Every day the terror grew greater, until the citizens of the eastern "
+"villages were forced to send a messenger to the King."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:21
+msgid ""
+"The messenger rode hard for many days and nights, and finally reached the "
+"city of Weldyn."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:25
+msgid ""
+"The King received news of the problem, and, with the help of the White Mage "
+"Dacyn, decided upon a plan to save the eastern settlers."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:29
+msgid ""
+"In the days of the king Garard I, three outposts had been built along the "
+"eastern border to stop Orcish raiders from the east from entering Wesnoth "
+"Since that time, the lands beyond the mountains had turned to marsh, and the "
+"orcs had left the mountains for the lands in the North."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:33
+msgid ""
+"Konrad II decided to re-man these outposts. He sent three of the most "
+"promising young officers to protect the settlers."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:37
+msgid ""
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:41
+msgid ""
+"All was going well once the King's forces arrived. There were no attacks for "
+"several weeks, and Gweddry's men started to grow uncautious."
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/intro.cfg:45
+msgid ""
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
+msgstr ""
+
+
+
+-->wesnoth-httt.po
+






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