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[Wesnoth-wiki-changes] WesnothManual
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] WesnothManual |
Date: |
Sun, 19 Sep 2004 18:54 +0200 |
UserAgent: Mozilla/5.0 Galeon/1.2.5 (X11; Linux i586; U;) Gecko/0
IP: 195.137.118.147
URI: http://wesnoth.slack.it/?WesnothManual
- - - - -
Index: WesnothManual
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothManual,v
retrieving revision 1.26
diff -u -r1.26 WesnothManual
--- WesnothManual 9 Sep 2004 18:47:21 -0000 1.26
+++ WesnothManual 19 Sep 2004 16:54:34 -0000
@@ -98,9 +98,10 @@
When a unit is clicked on, all the places it can move to on the current turn
become lit up, while everywhere it can't
move is greyed. You can then click on the hex you want it to move to. Moving
onto a village that is neutral or owned by
-an enemy will take ownership of it. If you select destination which beyond
reach in your turn the unit will enter
-'goto-mode' and continue moving towards destination thru next turn(s). You can
easily undo goto movements in the
-beginning of your turn; goto can also be broken by selecting unit and choosing
new destination.
+an enemy will take ownership of it. If you select a destination which is out
of reach in the current turn, the unit will
+enter
+'goto-mode' and continue moving towards the destination in subsequent turns.
You can easily undo goto movements at the
+beginning of your turn; goto can also be broken by selecting the unit and
choosing a new destination.
You may not move through hexes adjacent to enemy units (their Zone of Control)
without stopping.