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[Wesnoth-wiki-changes] AdvancedTactics


From: wiki
Subject: [Wesnoth-wiki-changes] AdvancedTactics
Date: Sat, 2 Oct 2004 12:38 +0200

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Index: AdvancedTactics
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AdvancedTactics,v
retrieving revision 1.40
diff -u -r1.40 AdvancedTactics
--- AdvancedTactics     26 Sep 2004 23:09:51 -0000      1.40
+++ AdvancedTactics     2 Oct 2004 10:38:57 -0000
@@ -120,6 +120,16 @@
 else. In the end, this will save you lots of gold. Such tactics is essential 
on maps with many opponents, for example
 against the AI on multiplayer map 'Dwarven Doors'.
 
+<h3>Plan placement of units</h3>
+Place recruited and recalled units manually.  Choose the best castle tile for 
a unit to be placed by clicking on the
+tile before recruiting or recalling.  This way you can often capture villages 
a turn earlier, or move units to critical
+map squares before your opponent.
+
+For maps with narrow passages leading out of the castle (like Bay of Pearls or 
some of the random underground maps in
+Heir to the Throne), recruit or recall pairs of slow and fast units.  Both 
units in such a pair will then be able to use
+their maximum movement without impeding each other.  So recruit an Elvish 
Fighter together with a Horseman, or even an
+Elvish Fighter with an Elvish Archer.
+
 ||Know the Battlefield||
 
 <h3>Reconnaissance - Know the Map</h3>






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