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[Wesnoth-wiki-changes] UnitWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] UnitWML |
Date: |
Fri, 8 Oct 2004 19:53 +0200 |
UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)
IP: 216.20.1.211
URI: http://wesnoth.slack.it/?UnitWML
- - - - -
Index: UnitWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/UnitWML,v
retrieving revision 1.11
diff -u -r1.11 UnitWML
--- UnitWML 29 Sep 2004 17:05:16 -0000 1.11
+++ UnitWML 8 Oct 2004 17:53:14 -0000
@@ -13,10 +13,11 @@
(see UnitsWML for information on shortcuts).
* //num_traits// the number of traits that units of this type should recieve
when they are recruited.
* //male_names//, //female_names// a list of names.
-* //markov_chain_size// the wesnoth engine will cut the names provided in the
keys above into syllables, and will then run
+* //markov_chain_size// the wesnoth engine will cut the names provided in the
keys above into syllables, and will then
+run
a probability algorithm to guess from your name list what syllables fit well
together, can start or end a name. this key
tells the name generation engine how long a syllable is for that particular
race. default is 2 letters
-* //not_living// units of this type cannot be poisoned.
+* //not_living// units of this type cannot be poisoned or drained from (see
AbilitiesWML).
* //gender// has a value of either //male// or //female//,
and determines which of the keys //male_names// and //female_names// should be
read.
When a unit of this type is recruited,