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[Wesnoth-wiki-changes] UnitWML


From: wiki
Subject: [Wesnoth-wiki-changes] UnitWML
Date: Fri, 8 Oct 2004 19:53 +0200

UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)
IP: 216.20.1.211
URI: http://wesnoth.slack.it/?UnitWML
 - - - - -
Index: UnitWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/UnitWML,v
retrieving revision 1.11
diff -u -r1.11 UnitWML
--- UnitWML     29 Sep 2004 17:05:16 -0000      1.11
+++ UnitWML     8 Oct 2004 17:53:14 -0000
@@ -13,10 +13,11 @@
 (see UnitsWML for information on shortcuts).
 * //num_traits// the number of traits that units of this type should recieve 
when they are recruited.
 * //male_names//, //female_names// a list of names.
-* //markov_chain_size// the wesnoth engine will cut the names provided in the 
keys above into syllables, and will then run
+* //markov_chain_size// the wesnoth engine will cut the names provided in the 
keys above into syllables, and will then
+run
 a probability algorithm to guess from your name list what syllables fit well 
together, can start or end a name. this key
 tells the name generation engine how long a syllable is for that particular 
race. default is 2 letters
-* //not_living// units of this type cannot be poisoned.
+* //not_living// units of this type cannot be poisoned or drained from (see 
AbilitiesWML).
 * //gender// has a value of either //male// or //female//,
 and determines which of the keys //male_names// and //female_names// should be 
read.
 When a unit of this type is recruited,






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